Player Matchup

Tiamat
Tiamat
BOBY4408
Tiamat
Level 8
God Stats
0W - 4L
1,210 SR
Queue Stats
2W - 8L
1,085 Elo+
Party 3
Loki
Loki
BarlyPL
Loki
Level 53
God Stats
0W - 2L
1,139 SR
Queue Stats
97W - 91L
1,436 Elo+
Party 1
Ymir
Ymir
FORTY-SEWEN
Ymir
Level 7
God Stats
0W - 1L
1,403 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
Olssit
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,133 Elo+
Solo
Tyr
Tyr
ZabuFrogs
Tyr
Level 11
God Stats
0W - 2L
1,278 SR
Queue Stats
5W - 22L
1,085 Elo+
Party 3
Team Averages
Level 16
1,306 SR
1,248 Elo+

VS

Team Averages
Level 19
1,450 SR
1,389 Elo+
Kali
Kali
Hlorfeniramin
Kali
Level 17
God Stats
7W - 11L
1,309 SR
Queue Stats
36W - 51L
1,293 Elo+
Solo
Hades
Hades
JsuiTropZehef
Hades
Level 27
God Stats
6W - 2L
1,697 SR
Queue Stats
132W - 122L
1,494 Elo+
Solo
Ymir
Ymir
Marcoor_
Ymir
Level 16
God Stats
13W - 8L
1,589 SR
Queue Stats
26W - 24L
1,456 Elo+
Party 2
Heimdallr
Heimdallr
St3mP3r7
Heimdallr
Level 6
God Stats
2W - 3L
1,272 SR
Queue Stats
13W - 15L
1,319 Elo+
Party 2
Bellona
Bellona
X_Koruto_X
Bellona
Level 29
God Stats
17W - 23L
1,384 SR
Queue Stats
111W - 126L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BOBY4408
Tiamat
9
1 / 1 / 1
5,382
538
3,411
3,620
2,021
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
BarlyPL
Loki
9
3 / 5 / 0
5,462
546
3,986
6,628
2,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 3 / 2
5,357
536
2,169
5,592
4,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Olssit
Olorun
6
0 / 4 / 0
4,390
439
1,118
3,880
1,106
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 3 / 0
4,717
472
858
4,589
2,499
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,817
582
999
6,468
2,175
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
7 / 1 / 4
7,258
726
5,017
8,423
3,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ymir
8
2 / 1 / 1
5,901
590
2,330
4,142
1,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heimdallr
St3mP3r7
Heimdallr
8
0 / 2 / 1
4,789
479
1,830
4,660
1,411
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
X_Koruto_X
Bellona
11
5 / 0 / 1
6,935
694
4,552
5,000
4,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
15
16
Deaths
7
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BOBY4408
Tiamat
1
1
1
1.5
L
Loki
BarlyPL
Loki
3
5
0
0.6
L
2
3
2
1
W
1
3
2
0.67
W
7
1
4
9
W
Ymir
2
1
1
2.5
L
Olorun
Olssit
Olorun
0
4
0
0
W
Heimdallr
St3mP3r7
Heimdallr
0
2
1
0.25
W
Bellona
X_Koruto_X
Bellona
5
0
1
5.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,542
Damage
14,728
24,309
Taken
28,693
12,387
Mitigated
13,293
3,961
Healing
8,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BOBY4408
Tiamat
3,411
235
0
1,537
3,620
2,021
0
1,372
2,248
20,613
0
L
Loki
BarlyPL
Loki
3,986
732
0
946
6,628
2,534
0
1,589
5,039
0
25,476
L
2,169
576
0
270
5,592
4,227
0
2,698
2,894
8,475
0
W
999
444
0
890
6,468
2,175
909
380
6,088
0
23,677
W
5,017
1,269
196
4,341
8,423
3,598
36
1,723
6,700
36,598
0
W
Ymir
2,330
816
0
1,480
4,142
1,857
0
2,659
1,483
14,944
0
L
Olorun
Olssit
Olorun
1,118
570
0
535
3,880
1,106
643
2,230
1,650
12,304
0
W
Heimdallr
St3mP3r7
Heimdallr
1,830
1,783
0
869
4,660
1,411
9
1,339
3,321
0
19,039
W
Bellona
X_Koruto_X
Bellona
4,552
955
0
391
5,000
4,252
677
597
4,403
5,100
27,471
L
858
332
0
673
4,589
2,499
623
346
4,243
0
13,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,308
Gold Earned
30,700
157
Minions Killed
260
0
Camps Cleared
0
879,509
Distance Traveled
970,332
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,382
538
37
4
0
170,373
0
L
Loki
5,462
546
53
5
0
181,868
4
L
Ymir
5,357
536
13
1
0
201,612
0
W
Kali
5,817
582
55
6
0
186,169
0
W
Hades
7,258
726
76
8
0
213,066
1
W
Ymir
5,901
590
29
3
0
161,921
3
L
Olorun
4,390
439
18
2
0
116,218
0
W
Heimdallr
4,789
479
26
3
0
166,927
0
W
Bellona
6,935
694
74
7
0
242,249
3
L
Tyr
4,717
472
36
4
0
209,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role