Player Matchup

Nemesis
Nemesis
AlenaUvarova
Nemesis
Level 6
God Stats
1W - 2L
1,727 SR
Queue Stats
6W - 4L
1,675 Elo+
Solo
Zeus
Zeus
BizzuarBenzo
Zeus
Level 29
God Stats
1W - 1L
1,412 SR
Queue Stats
4W - 5L
1,613 Elo+
Solo
Fenrir
Fenrir
JteCraSe_en_Rs6
Fenrir
Level 26
God Stats
8W - 6L
1,687 SR
Queue Stats
59W - 63L
1,441 Elo+
Solo
Sylvanus
Sylvanus
atuli765545
Sylvanus
Level 23
God Stats
6W - 6L
1,467 SR
Queue Stats
88W - 110L
1,363 Elo+
Solo
Artemis
Artemis
starchyCZ
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,405 Elo+
Solo
Team Averages
Level 17
1,559 SR
1,499 Elo+

VS

Team Averages
Level 21
1,627 SR
1,530 Elo+
Xing Tian
Xing Tian
Big Chamberz
Xing Tian
Level 30
God Stats
8W - 5L
1,488 SR
Queue Stats
11W - 13L
1,429 Elo+
Solo
Tiamat
Tiamat
DerSmurfer-_-
Tiamat
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 22L
1,570 Elo+
Party 1
Mercury
Mercury
Hannib8lls
Mercury
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 22L
1,467 Elo+
Solo
Medusa
Medusa
Kontra-1991
Medusa
Level 28
God Stats
29W - 17L
1,709 SR
Queue Stats
79W - 68L
1,569 Elo+
Party 1
Bellona
Bellona
eQ-AypicZ
Bellona
Level 17
God Stats
5W - 2L
1,937 SR
Queue Stats
66W - 48L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlenaUvarova
Nemesis
8
1 / 1 / 0
4,967
497
1,760
5,992
1,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 3 / 0
4,295
430
1,766
4,674
1,232
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

3
0 / 1 / 0
3,885
389
706
2,400
508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sylvanus
atuli765545
Sylvanus
8
0 / 2 / 1
4,617
462
2,799
5,487
3,085
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
starchyCZ
Artemis
7
0 / 4 / 0
4,632
463
2,476
5,643
1,260
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Big Chamberz
Xing Tian
8
1 / 0 / 1
5,225
523
2,028
5,795
3,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 0 / 4
6,354
635
3,443
4,188
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Hannib8lls
Mercury
11
4 / 0 / 3
6,505
651
3,953
5,180
1,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
9
3 / 0 / 1
5,714
571
4,799
4,630
1,399
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
eQ-AypicZ
Bellona
10
3 / 1 / 2
6,287
629
3,059
5,634
4,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
11
11
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AlenaUvarova
Nemesis
1
1
0
1
W
Xing Tian
Big Chamberz
Xing Tian
1
0
1
1.5
L
0
3
0
0
W
0
0
4
2
W
Mercury
Hannib8lls
Mercury
4
0
3
5.5
L
0
1
0
0
W
Medusa
3
0
1
3.5
L
Sylvanus
atuli765545
Sylvanus
0
2
1
0.25
W
Bellona
eQ-AypicZ
Bellona
3
1
2
4
L
Artemis
starchyCZ
Artemis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,507
Damage
17,282
24,196
Taken
25,427
8,033
Mitigated
12,911
4,618
Healing
9,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AlenaUvarova
Nemesis
1,760
631
0
692
5,992
1,948
30
1,918
4,020
0
14,046
W
Xing Tian
Big Chamberz
Xing Tian
2,028
212
0
2,145
5,795
3,373
520
970
4,602
8,207
0
L
1,766
0
0
602
4,674
1,232
0
2,535
1,883
12,162
0
W
3,443
261
0
1,899
4,188
1,921
255
1,647
2,541
31,845
0
W
Mercury
Hannib8lls
Mercury
3,953
2,072
0
1,110
5,180
1,356
0
307
4,651
0
35,983
L
706
255
0
576
2,400
508
0
0
2,400
0
6,866
W
Medusa
4,799
2,133
0
2,062
4,630
1,399
514
1,137
3,434
0
33,101
L
Sylvanus
atuli765545
Sylvanus
2,799
238
489
819
5,487
3,085
0
603
4,884
13,005
0
W
Bellona
eQ-AypicZ
Bellona
3,059
875
0
2,347
5,634
4,862
688
0
5,634
0
30,489
L
Artemis
starchyCZ
Artemis
2,476
1,236
0
1,440
5,643
1,260
0
93
5,538
0
16,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,396
Gold Earned
30,085
123
Minions Killed
272
0
Camps Cleared
0
762,059
Distance Traveled
1,002,036
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,967
497
30
3
0
206,332
0
W
Xing Tian
5,225
523
15
2
0
183,674
2
L
Zeus
4,295
430
21
2
0
149,258
0
W
Tiamat
6,354
635
72
7
0
203,446
1
W
Mercury
6,505
651
62
6
0
236,205
2
L
Fenrir
3,885
389
20
2
0
74,943
0
W
Medusa
5,714
571
58
6
0
184,210
0
L
Sylvanus
4,617
462
20
2
0
177,917
3
W
Bellona
6,287
629
65
7
0
194,501
2
L
Artemis
4,632
463
32
3
0
153,609
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role