Player Matchup

Aphrodite
Aphrodite
HolMain69
Aphrodite
Level 52
God Stats
15W - 25L
1,052 SR
Queue Stats
267W - 521L
1,283 Elo+
Party 2
Fafnir
Fafnir
SirCookieee
Fafnir
Level 61
God Stats
1W - 10L
1,265 SR
Queue Stats
187W - 419L
1,148 Elo+
Party 2
Jing Wei
Jing Wei
culturedman
Jing Wei
Level 118
God Stats
1W - 4L
1,500 SR
Queue Stats
206W - 438L
1,240 Elo+
Party 2
Team Averages
Level 77
1,272 SR
1,224 Elo+

VS

Team Averages
Level 95
1,463 SR
1,309 Elo+
Hercules
Hercules
Shax92
Hercules
Level 135
God Stats
2W - 7L
1,282 SR
Queue Stats
34W - 41L
1,446 Elo+
Party 1
Baron Samedi
Baron Samedi
SigHyde
Baron Samedi
Level 125
God Stats
1W - 1L
1,608 SR
Queue Stats
42W - 51L
1,345 Elo+
Party 1
Heimdallr
Heimdallr
smurfynoballs
Heimdallr
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HolMain69
Aphrodite
12
1 / 10 / 2
9,334
549
7,494
29,729
15,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
13
3 / 4 / 3
11,574
681
9,741
25,369
37,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
culturedman
Jing Wei
13
2 / 11 / 3
10,832
637
15,124
21,688
9,268
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Shax92
Hercules
15
5 / 3 / 17
11,815
695
19,671
32,578
27,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
SigHyde
Baron Samedi
16
10 / 1 / 13
12,874
757
30,247
14,674
11,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
smurfynoballs
Heimdallr
15
10 / 2 / 6
12,198
718
18,501
14,655
5,978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
61
6
Kills
25
25
Deaths
6
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
HolMain69
Aphrodite
1
10
2
0.2
W
Hercules
Shax92
Hercules
5
3
17
4.5
W
Baron Samedi
SigHyde
Baron Samedi
10
1
13
16.5
L
Fafnir
3
4
3
1.13
L
Jing Wei
culturedman
Jing Wei
2
11
3
0.32
W
Heimdallr
smurfynoballs
Heimdallr
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,359
Damage
68,419
76,786
Taken
61,907
61,870
Mitigated
44,717
25,239
Healing
33,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
HolMain69
Aphrodite
7,494
121
6,307
9,313
29,729
15,175
0
11,114
18,614
29,109
0
W
Hercules
Shax92
Hercules
19,671
7,995
0
15,353
32,578
27,649
777
8,897
23,681
0
31,995
W
Baron Samedi
SigHyde
Baron Samedi
30,247
2,418
5,781
9,018
14,674
11,090
763
5,416
9,258
59,546
0
L
Fafnir
9,741
4,794
750
4,330
25,369
37,427
0
9,289
16,080
22,394
0
L
Jing Wei
culturedman
Jing Wei
15,124
13,209
565
3,974
21,688
9,268
651
10,366
11,322
0
43,885
W
Heimdallr
smurfynoballs
Heimdallr
18,501
11,580
0
3,510
14,655
5,978
1,250
4,234
10,421
0
58,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,740
Gold Earned
36,887
127
Minions Killed
147
2
Camps Cleared
10
955,532
Distance Traveled
893,082
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,334
549
52
3
1
331,532
0
W
Hercules
11,815
695
28
2
0
318,872
6
W
Baron Samedi
12,874
757
62
4
4
287,015
2
L
Fafnir
11,574
681
9
1
0
343,427
1
L
Jing Wei
10,832
637
66
4
1
280,573
1
W
Heimdallr
12,198
718
57
3
6
287,195
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role