Player Matchup

Bastet
Bastet
MasterArachne
Bastet
Level 98
God Stats
52W - 31L
1,351 SR
Queue Stats
445W - 313L
1,677 Elo+
Party 2
Erlang Shen
Erlang Shen
YsterbenY
Erlang Shen
Level 44
God Stats
2W - 1L
1,759 SR
Queue Stats
317W - 190L
1,673 Elo+
Party 2
Sol
Sol
zairaxd7
Sol
Level 25
God Stats
9W - 2L
1,810 SR
Queue Stats
108W - 48L
1,697 Elo+
Party 2
Team Averages
Level 56
1,640 SR
1,682 Elo+

VS

Team Averages
Level 92
1,500 SR
1,585 Elo+
Thanatos
Thanatos
JotaPnK
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
PapaPootis
Fenrir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,630 Elo+
Party 1
Merlin
Merlin
herocarter
Merlin
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 53L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 6 / 14
12,735
910
20,127
12,693
5,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
YsterbenY
Erlang Shen
14
9 / 5 / 14
11,329
809
8,021
17,156
15,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
11 / 1 / 16
12,563
897
18,809
12,996
4,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JotaPnK
Thanatos
11
0 / 14 / 5
8,608
615
3,316
17,457
5,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
PapaPootis
Fenrir
14
6 / 10 / 5
11,432
817
9,806
16,644
13,586
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
herocarter
Merlin
16
6 / 9 / 5
11,855
847
14,814
18,147
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
27
33
Kills
12
12
Deaths
33
44
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
JotaPnK
Thanatos
0
14
5
0.18
W
13
6
14
3.33
L
Fenrir
PapaPootis
Fenrir
6
10
5
0.85
W
Erlang Shen
YsterbenY
Erlang Shen
9
5
14
3.2
L
Merlin
herocarter
Merlin
6
9
5
0.94
W
11
1
16
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,957
Damage
27,936
42,845
Taken
52,248
25,672
Mitigated
24,030
10,438
Healing
4,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
JotaPnK
Thanatos
3,316
1,150
0
2,830
17,457
5,081
0
4,258
12,909
0
12,022
W
20,127
6,269
0
248
12,693
5,631
369
3,925
8,768
0
36,762
L
Fenrir
PapaPootis
Fenrir
9,806
1,063
0
419
16,644
13,586
0
8,497
7,737
0
20,295
W
Erlang Shen
YsterbenY
Erlang Shen
8,021
2,725
0
3,248
17,156
15,285
702
6,928
10,228
0
30,815
L
Merlin
herocarter
Merlin
14,814
657
0
1,188
18,147
5,363
0
5,131
12,732
50,788
0
W
18,809
6,076
0
6,942
12,996
4,756
2,188
4,556
8,308
57,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,627
Gold Earned
31,895
152
Minions Killed
140
10
Camps Cleared
2
818,209
Distance Traveled
613,925
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,608
615
29
2
1
169,593
1
W
Bastet
12,735
910
39
3
3
297,486
2
L
Fenrir
11,432
817
31
2
0
226,875
4
W
Erlang Shen
11,329
809
39
3
2
263,175
2
L
Merlin
11,855
847
80
6
1
217,457
2
W
Sol
12,563
897
74
5
5
257,548
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role