Player Matchup

Fenrir
Fenrir
CROOKEDFISH
Fenrir
Level 6
God Stats
0W - 2L
1,194 SR
Queue Stats
1W - 5L
1,272 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LiLReP
Tsukuyomi
Level 6
God Stats
1W - 2L
1,559 SR
Queue Stats
3W - 3L
1,538 Elo+
Solo
Skadi
Skadi
RuthIessMF
Skadi
Level 25
God Stats
1W - 3L
1,704 SR
Queue Stats
24W - 30L
1,517 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ToonTJ
Morgan Le Fay
Level 12
God Stats
1W - 1L
1,718 SR
Queue Stats
22W - 21L
1,517 Elo+
Solo
Ra
Ra
salty_lemon666
Ra
Level 3
God Stats
1W - 2L
1,762 SR
Queue Stats
1W - 2L
1,693 Elo+
Party 2
Team Averages
Level 10
1,587 SR
1,507 Elo+

VS

Team Averages
Level 24
1,573 SR
1,487 Elo+
Kukulkan
Kukulkan
Cecgame1
Kukulkan
Level 7
God Stats
4W - 1L
1,849 SR
Queue Stats
19W - 13L
1,760 Elo+
Solo
Ares
Ares
EQT1021
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
989 Elo+
Solo
Hercules
Hercules
SMURFKING15
Hercules
Level 101
God Stats
39W - 37L
1,514 SR
Queue Stats
282W - 232L
1,512 Elo+
Party 1
Sylvanus
Sylvanus
SoWhatIDGAFF
Sylvanus
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
86W - 31L
1,617 Elo+
Party 1
Mulan
Mulan
SoWhatIDGAS
Mulan
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
87W - 36L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
2 / 7 / 4
9,831
894
6,240
15,562
9,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
LiLReP
Tsukuyomi
16
4 / 14 / 4
11,221
1,020
16,265
23,887
6,994
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
17
4 / 9 / 9
11,275
1,025
13,224
22,758
5,068
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
ToonTJ
Morgan Le Fay
16
1 / 7 / 8
9,903
900
12,292
14,762
4,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 11 / 5
10,262
933
8,103
16,808
4,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cecgame1
Kukulkan
20
10 / 0 / 21
13,854
1,259
28,196
5,972
2,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
EQT1021
Ares
16
2 / 6 / 9
9,519
865
2,494
12,401
11,395
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
SMURFKING15
Hercules
20
12 / 1 / 21
14,111
1,283
14,675
17,097
10,558
Mace

Mace

+10
Physical Power

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
SoWhatIDGAFF
Sylvanus
19
5 / 3 / 30
11,959
1,087
11,414
15,420
7,513
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
19 / 3 / 19
14,529
1,321
31,527
12,266
6,486
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
148
13
Kills
48
48
Deaths
13
30
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
7
4
0.57
W
Kukulkan
Cecgame1
Kukulkan
10
0
21
20.5
W
Ares
EQT1021
Ares
2
6
9
1.08
L
Tsukuyomi
LiLReP
Tsukuyomi
4
14
4
0.43
L
Skadi
4
9
9
0.94
W
Hercules
SMURFKING15
Hercules
12
1
21
22.5
W
Sylvanus
SoWhatIDGAFF
Sylvanus
5
3
30
6.67
W
19
3
19
9.5
L
Morgan Le Fay
ToonTJ
Morgan Le Fay
1
7
8
0.71
L
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,124
Damage
88,306
93,777
Taken
63,156
30,146
Mitigated
38,413
2,787
Healing
16,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,240
2,557
0
643
15,562
9,588
0
5,449
10,113
0
13,611
W
Kukulkan
Cecgame1
Kukulkan
28,196
1,005
0
161
5,972
2,461
0
2,919
3,053
64,935
0
W
Ares
EQT1021
Ares
2,494
185
0
0
12,401
11,395
0
4,988
7,413
3,630
0
L
Tsukuyomi
LiLReP
Tsukuyomi
16,265
4,304
0
210
23,887
6,994
0
9,670
14,217
0
36,608
L
Skadi
13,224
7,891
355
508
22,758
5,068
0
11,524
11,234
0
21,527
W
Hercules
SMURFKING15
Hercules
14,675
3,439
0
5,285
17,097
10,558
0
4,910
12,187
0
22,096
W
Sylvanus
SoWhatIDGAFF
Sylvanus
11,414
1,243
2,992
4,312
15,420
7,513
0
4,849
10,571
21,113
0
W
31,527
4,818
0
3,459
12,266
6,486
0
2,729
9,537
0
48,789
L
Morgan Le Fay
ToonTJ
Morgan Le Fay
12,292
2,021
102
688
14,762
4,020
0
6,169
8,593
30,457
0
L
8,103
1,690
202
79
16,808
4,476
0
9,292
7,516
28,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,492
Gold Earned
63,972
140
Minions Killed
184
5
Camps Cleared
8
867,611
Distance Traveled
898,015
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,831
894
4
0
1
132,762
0
W
Kukulkan
13,854
1,259
101
9
2
207,308
1
W
Ares
9,519
865
3
0
0
135,037
0
L
Tsukuyomi
11,221
1,020
38
3
1
203,449
0
L
Skadi
11,275
1,025
13
1
0
180,792
0
W
Hercules
14,111
1,283
17
2
2
195,397
0
W
Sylvanus
11,959
1,087
21
2
1
173,910
1
W
Mulan
14,529
1,321
42
4
3
186,363
1
L
Morgan Le Fay
9,903
900
34
3
2
170,403
0
L
Ra
10,262
933
51
5
1
180,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role