Player Matchup

Scylla
Scylla
Cerberus19626
Scylla
Level 17
God Stats
2W - 0L
1,692 SR
Queue Stats
65W - 49L
1,587 Elo+
Solo
Pele
Pele
DerGunz
Pele
Level 26
God Stats
4W - 3L
1,620 SR
Queue Stats
74W - 64L
1,584 Elo+
Solo
Heimdallr
Heimdallr
Notbfarns
Heimdallr
Level 10
God Stats
4W - 1L
1,918 SR
Queue Stats
28W - 25L
1,661 Elo+
Solo
Baron Samedi
Baron Samedi
cmkiller21
Baron Samedi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,604 Elo+
Solo
Tyr
Tyr
munoz_2788
Tyr
Level 15
God Stats
2W - 1L
1,658 SR
Queue Stats
6W - 3L
1,552 Elo+
Solo
Team Averages
Level 16
1,678 SR
1,597 Elo+

VS

Team Averages
Level 19
1,470 SR
1,635 Elo+
Neith
Neith
Lord_Prayze
Neith
Level 6
God Stats
1W - 2L
1,307 SR
Queue Stats
1W - 2L
1,544 Elo+
Solo
Heimdallr
Heimdallr
NaCl the troll
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 116L
1,592 Elo+
Solo
Arachne
Arachne
TheBouncingBanan
Arachne
Level 4
God Stats
1W - 2L
1,724 SR
Queue Stats
7W - 6L
1,724 Elo+
Solo
Sobek
Sobek
ZeroSixteen5172
Sobek
Level 29
God Stats
6W - 8L
1,224 SR
Queue Stats
134W - 148L
1,542 Elo+
Solo
Janus
Janus
heidilouise
Janus
Level 26
God Stats
4W - 4L
1,597 SR
Queue Stats
84W - 38L
1,773 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,777
755
811
1,986
455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
DerGunz
Pele
6
1 / 2 / 0
3,710
742
318
3,203
1,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Heimdallr
Notbfarns
Heimdallr
6
3 / 0 / 0
4,063
813
2,793
2,436
660
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
cmkiller21
Baron Samedi
6
0 / 0 / 4
3,847
769
2,105
2,817
1,927
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

7
0 / 0 / 0
3,905
781
1,124
2,027
615
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 3 / 0
2,740
548
1,251
2,384
374
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
NaCl the troll
Heimdallr
1
0 / 0 / 0
1,062
212
0
0
0
7
0 / 0 / 1
3,845
769
694
2,528
852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
1 / 1 / 0
3,306
661
818
4,288
1,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

8
1 / 0 / 0
4,246
849
990
1,684
444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
2
2
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Pele
DerGunz
Pele
1
2
0
0.5
L
0
3
0
0
L
Heimdallr
NaCl the troll
Heimdallr
0
0
0
0
W
Heimdallr
Notbfarns
Heimdallr
3
0
0
3
L
0
0
1
0.5
L
1
1
0
1
W
Baron Samedi
cmkiller21
Baron Samedi
0
0
4
2
L
1
0
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,151
Damage
3,753
12,469
Taken
10,884
4,706
Mitigated
3,566
5,937
Healing
2,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
811
101
0
905
1,986
455
0
376
1,554
18,376
0
W
Pele
DerGunz
Pele
318
58
0
954
3,203
1,049
0
305
2,898
0
15,470
L
1,251
757
0
126
2,384
374
0
852
1,532
0
4,108
L
Heimdallr
NaCl the troll
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
Notbfarns
Heimdallr
2,793
1,791
0
962
2,436
660
0
560
1,872
0
16,523
L
694
410
0
740
2,528
852
0
51
2,477
0
14,106
L
818
60
0
1,280
4,288
1,896
0
1,253
3,035
4,658
0
W
Baron Samedi
cmkiller21
Baron Samedi
2,105
443
629
1,757
2,817
1,927
267
507
2,310
11,105
0
L
990
102
0
737
1,684
444
0
760
924
21,945
0
W
1,124
134
0
730
2,027
615
148
0
2,027
0
16,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,302
Gold Earned
15,199
174
Minions Killed
104
0
Camps Cleared
0
541,306
Distance Traveled
484,978
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
3,777
755
36
7
0
100,765
3
W
Pele
3,710
742
44
9
0
123,874
1
L
Neith
2,740
548
6
1
0
133,239
0
L
Heimdallr
1,062
212
0
0
0
0
0
W
Heimdallr
4,063
813
34
7
0
96,675
0
L
Arachne
3,845
769
36
7
0
121,086
1
L
Sobek
3,306
661
7
1
0
118,481
1
W
Baron Samedi
3,847
769
16
3
0
98,834
0
L
Janus
4,246
849
55
11
0
112,172
2
W
Tyr
3,905
781
44
9
0
121,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role