Player Matchup

King Arthur
King Arthur
Galehuat
King Arthur
Level 18
God Stats
8W - 11L
1,418 SR
Queue Stats
26W - 30L
1,246 Elo+
Party 3
Bacchus
Bacchus
JigMicNiq
Bacchus
Level 6
God Stats
1W - 1L
1,698 SR
Queue Stats
5W - 10L
1,340 Elo+
Party 3
Hel
Hel
NaturalSucc
Hel
Level 17
God Stats
26W - 32L
1,395 SR
Queue Stats
36W - 54L
1,371 Elo+
Solo
Ares
Ares
RydonMaMeat
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
logboi763
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,242 Elo+
Party 3
Team Averages
Level 10
1,502 SR
1,340 Elo+

VS

Team Averages
Level 34
1,544 SR
1,512 Elo+
Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Dantalianm
Zeus
Level 24
God Stats
5W - 8L
1,436 SR
Queue Stats
49W - 44L
1,392 Elo+
Solo
Thanatos
Thanatos
HALOFAZBEAR
Thanatos
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,419 Elo+
Party 1
Bellona
Bellona
aintnowayboy
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,652 Elo+
Party 1
Ares
Ares
bbmr5
Ares
Level 27
God Stats
38W - 14L
1,784 SR
Queue Stats
270W - 165L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Galehuat
King Arthur
15
4 / 12 / 4
9,468
1,184
9,879
26,722
14,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
JigMicNiq
Bacchus
16
0 / 9 / 10
9,377
1,172
7,561
17,969
22,778
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 9 / 3
8,216
1,027
4,252
13,865
6,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 7 / 5
8,997
1,125
4,974
11,818
7,018
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
logboi763
Izanami
15
4 / 12 / 5
9,561
1,195
13,758
15,717
4,652
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
6 / 3 / 18
9,339
1,167
14,137
6,482
2,468
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 4 / 24
9,964
1,246
13,707
6,193
2,187
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
HALOFAZBEAR
Thanatos
18
18 / 3 / 22
12,340
1,543
22,000
13,301
5,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bellona
aintnowayboy
Bellona
17
9 / 3 / 28
11,339
1,417
16,527
9,708
9,066
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
bbmr5
Ares
18
10 / 0 / 31
12,016
1,502
12,697
9,594
11,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
171
13
Kills
48
49
Deaths
13
27
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
3
18
5
W
5
4
24
4.25
L
King Arthur
Galehuat
King Arthur
4
12
4
0.5
W
Thanatos
HALOFAZBEAR
Thanatos
18
3
22
9.67
L
Bacchus
JigMicNiq
Bacchus
0
9
10
0.56
L
1
9
3
0.28
L
4
7
5
0.93
W
Bellona
aintnowayboy
Bellona
9
3
28
7.67
W
Ares
bbmr5
Ares
10
0
31
25.5
L
Izanami
logboi763
Izanami
4
12
5
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,424
Damage
79,068
86,091
Taken
45,278
55,689
Mitigated
30,872
6,991
Healing
12,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,137
11,374
0
824
6,482
2,468
0
2,623
3,724
0
28,760
W
13,707
4,732
0
0
6,193
2,187
0
1,403
4,570
25,401
0
L
King Arthur
Galehuat
King Arthur
9,879
1,494
0
3,835
26,722
14,835
0
8,546
18,176
0
18,427
W
Thanatos
HALOFAZBEAR
Thanatos
22,000
9,961
0
9,653
13,301
5,707
0
4,885
8,105
0
35,918
L
Bacchus
JigMicNiq
Bacchus
7,561
1,212
0
596
17,969
22,778
0
5,016
12,953
13,425
0
L
4,252
846
1,109
1,063
13,865
6,406
0
3,418
10,447
17,539
0
L
4,974
703
0
0
11,818
7,018
0
3,490
8,328
7,582
0
W
Bellona
aintnowayboy
Bellona
16,527
4,951
0
621
9,708
9,066
0
4,278
5,064
0
25,924
W
Ares
bbmr5
Ares
12,697
581
0
947
9,594
11,444
0
3,598
5,952
26,444
0
L
Izanami
logboi763
Izanami
13,758
10,731
0
388
15,717
4,652
0
5,934
9,783
0
35,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,619
Gold Earned
54,998
97
Minions Killed
145
7
Camps Cleared
5
634,107
Distance Traveled
732,666
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,339
1,167
32
4
2
119,671
0
W
Zeus
9,964
1,246
31
4
2
103,742
1
L
King Arthur
9,468
1,184
15
2
0
148,461
0
W
Thanatos
12,340
1,543
45
6
0
167,511
0
L
Bacchus
9,377
1,172
7
1
0
141,467
1
L
Hel
8,216
1,027
23
3
5
131,003
0
L
Ares
8,997
1,125
1
0
0
91,990
2
W
Bellona
11,339
1,417
14
2
1
162,082
0
W
Ares
12,016
1,502
23
3
0
179,660
0
L
Izanami
9,561
1,195
51
6
2
121,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role