Player Matchup

Set
Set
PeacefulKoala
Set
Level 121
God Stats
10W - 10L
1,584 SR
Queue Stats
189W - 178L
1,659 Elo+
Party 1
Raijin
Raijin
PimpDiggityDee
Raijin
Level 69
God Stats
1W - 5L
1,138 SR
Queue Stats
92W - 103L
1,560 Elo+
Party 1
Chaac
Chaac
UrOnMyHitList
Chaac
Level 70
God Stats
31W - 23L
1,630 SR
Queue Stats
153W - 153L
1,586 Elo+
Party 1
Ymir
Ymir
dablizzness
Ymir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,653 Elo+
Solo
Neith
Neith
elocmada
Neith
Level 88
God Stats
18W - 17L
1,532 SR
Queue Stats
325W - 386L
1,420 Elo+
Party 1
Team Averages
Level 91
1,477 SR
1,576 Elo+

VS

Team Averages
Level 107
1,568 SR
1,572 Elo+
Hera
Hera
CandyIsAwesome
Hera
Level 89
God Stats
3W - 3L
1,369 SR
Queue Stats
63W - 58L
1,574 Elo+
Solo
Sylvanus
Sylvanus
Glycerine007
Sylvanus
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 49L
1,567 Elo+
Solo
Bellona
Bellona
Kojaih
Bellona
Level 107
God Stats
4W - 3L
1,723 SR
Queue Stats
422W - 349L
1,486 Elo+
Solo
Skadi
Skadi
dawsonrob
Skadi
Level 78
God Stats
11W - 5L
1,728 SR
Queue Stats
93W - 66L
1,614 Elo+
Party 2
Kali
Kali
fishy145
Kali
Level 125
God Stats
7W - 6L
1,520 SR
Queue Stats
303W - 307L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,326
592
2,826
4,819
2,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 3 / 1
5,302
589
1,844
5,036
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 2 / 1
5,274
586
2,817
5,819
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

3
0 / 0 / 0
3,471
386
332
1,331
383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
elocmada
Neith
8
0 / 2 / 0
4,580
509
1,700
3,649
801
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,791
643
879
3,313
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Glycerine007
Sylvanus
10
0 / 0 / 2
5,073
564
1,510
4,022
3,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bellona
Kojaih
Bellona
10
3 / 1 / 0
5,906
656
4,437
5,026
3,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
dawsonrob
Skadi
10
3 / 0 / 0
5,674
630
3,433
3,287
985
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kali
10
3 / 1 / 1
5,893
655
1,964
4,593
1,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
4
Kills
9
9
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
W
Sylvanus
Glycerine007
Sylvanus
0
0
2
1
W
Bellona
Kojaih
Bellona
3
1
0
3
L
1
2
1
0.75
L
1
3
1
0.5
L
2
2
1
1.25
L
0
0
0
0
W
Skadi
dawsonrob
Skadi
3
0
0
3
L
Neith
elocmada
Neith
0
2
0
0
W
Kali
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,519
Damage
12,223
20,654
Taken
20,241
7,344
Mitigated
10,180
5,940
Healing
8,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
879
218
0
447
3,313
922
350
585
2,588
38,194
0
W
Sylvanus
Glycerine007
Sylvanus
1,510
538
1,109
2,340
4,022
3,007
180
422
3,594
18,768
8,463
W
Bellona
Kojaih
Bellona
4,437
2,002
0
913
5,026
3,520
0
0
4,620
0
30,090
L
2,826
936
0
1,321
4,819
2,139
0
0
4,819
0
24,125
L
1,844
176
0
320
5,036
1,203
0
789
4,247
24,001
0
L
2,817
143
0
2,617
5,819
2,818
0
302
5,517
0
21,339
L
332
0
0
480
1,331
383
0
613
718
2,151
189
W
Skadi
dawsonrob
Skadi
3,433
1,489
0
1,192
3,287
985
513
406
2,837
0
34,360
L
Neith
elocmada
Neith
1,700
840
0
1,202
3,649
801
0
495
3,154
0
27,170
W
Kali
1,964
931
0
2,295
4,593
1,746
503
600
3,961
0
26,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,953
Gold Earned
28,337
223
Minions Killed
338
0
Camps Cleared
0
772,634
Distance Traveled
941,980
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,791
643
81
9
0
178,771
2
W
Sylvanus
5,073
564
52
6
0
161,781
0
W
Bellona
5,906
656
60
7
0
200,848
2
L
Set
5,326
592
51
6
0
185,981
4
L
Raijin
5,302
589
66
7
0
168,035
4
L
Chaac
5,274
586
48
5
0
207,972
3
L
Ymir
3,471
386
8
1
0
29,831
0
W
Skadi
5,674
630
84
9
0
175,353
2
L
Neith
4,580
509
50
6
0
180,815
3
W
Kali
5,893
655
61
7
0
225,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role