Player Matchup

Skadi
Skadi
 
Skadi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DarkSouls4920
Achilles
Level 103
God Stats
10W - 12L
1,490 SR
Queue Stats
311W - 275L
1,534 Elo+
Party 1
Bacchus
Bacchus
Enylef6517
Bacchus
Level 103
God Stats
23W - 14L
1,615 SR
Queue Stats
938W - 926L
1,573 Elo+
Solo
Cernunnos
Cernunnos
MaroJohn03
Cernunnos
Level 66
God Stats
1W - 2L
1,603 SR
Queue Stats
196W - 167L
1,542 Elo+
Solo
Zeus
Zeus
spi_cy_ramen
Zeus
Level 88
God Stats
7W - 7L
1,621 SR
Queue Stats
260W - 246L
1,544 Elo+
Party 1
Team Averages
Level 102
1,566 SR
1,539 Elo+

VS

Team Averages
Level 139
1,685 SR
1,537 Elo+
Zhong Kui
Zhong Kui
Ceadeus_Xion
Zhong Kui
Level 160
God Stats
0W - 1L
1,828 SR
Queue Stats
131W - 149L
1,526 Elo+
Party 2
Ravana
Ravana
Demolex
Ravana
Level 125
God Stats
5W - 2L
1,760 SR
Queue Stats
221W - 224L
1,571 Elo+
Party 3
Danzaburou
Danzaburou
HdE_EVA02
Danzaburou
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,488 Elo+
Party 2
Tiamat
Tiamat
SuZanaHoriaVL
Tiamat
Level 158
God Stats
2W - 6L
1,629 SR
Queue Stats
402W - 407L
1,577 Elo+
Solo
Sylvanus
Sylvanus
personalinfo6
Sylvanus
Level 100
God Stats
9W - 6L
1,710 SR
Queue Stats
328W - 309L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
5 / 3 / 1
9,061
566
9,907
10,250
4,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
DarkSouls4920
Achilles
15
4 / 1 / 0
9,022
564
12,445
14,032
9,609
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Enylef6517
Bacchus
14
5 / 1 / 3
8,064
504
11,914
8,283
6,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
MaroJohn03
Cernunnos
16
2 / 1 / 4
8,720
545
5,748
9,443
3,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 3 / 0
7,978
499
5,782
7,268
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ceadeus_Xion
Zhong Kui
13
0 / 5 / 0
7,399
462
6,425
14,271
9,003
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ravana
Demolex
Ravana
14
2 / 3 / 7
8,277
517
6,273
11,830
6,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
HdE_EVA02
Danzaburou
12
0 / 4 / 2
6,970
436
2,994
12,309
4,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 1 / 4
9,461
591
5,138
7,951
5,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
personalinfo6
Sylvanus
13
4 / 4 / 2
7,359
460
5,463
14,381
8,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
17
Kills
9
9
Deaths
17
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
3
1
1.83
L
Zhong Kui
Ceadeus_Xion
Zhong Kui
0
5
0
0
W
Achilles
DarkSouls4920
Achilles
4
1
0
4
L
Ravana
Demolex
Ravana
2
3
7
1.83
W
Bacchus
Enylef6517
Bacchus
5
1
3
6.5
L
Danzaburou
HdE_EVA02
Danzaburou
0
4
2
0.25
W
Cernunnos
MaroJohn03
Cernunnos
2
1
4
4
L
3
1
4
5
L
Sylvanus
personalinfo6
Sylvanus
4
4
2
1.25
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,796
Damage
26,293
49,276
Taken
60,742
26,018
Mitigated
33,922
17,323
Healing
21,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,907
4,463
0
2,390
10,250
4,100
0
3,574
6,572
0
76,994
L
Zhong Kui
Ceadeus_Xion
Zhong Kui
6,425
1,012
0
5,955
14,271
9,003
0
599
13,666
48,842
0
W
Achilles
DarkSouls4920
Achilles
12,445
4,941
0
5,151
14,032
9,609
430
4,975
9,031
153
50,112
L
Ravana
Demolex
Ravana
6,273
1,882
0
3,300
11,830
6,770
0
3,678
8,004
0
41,239
W
Bacchus
Enylef6517
Bacchus
11,914
884
118
1,993
8,283
6,809
0
2,902
5,366
33,593
0
L
Danzaburou
HdE_EVA02
Danzaburou
2,994
922
0
2,776
12,309
4,068
152
5,554
6,353
0
41,291
W
Cernunnos
MaroJohn03
Cernunnos
5,748
2,567
0
5,268
9,443
3,158
0
2,125
7,318
0
65,595
L
5,138
232
219
3,578
7,951
5,265
0
2,753
5,172
60,906
0
L
Sylvanus
personalinfo6
Sylvanus
5,463
1,704
804
4,787
14,381
8,816
0
4,373
9,714
19,660
8,303
W
5,782
788
0
2,403
7,268
2,342
110
2,465
4,549
53,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,845
Gold Earned
39,466
464
Minions Killed
440
0
Camps Cleared
0
1,526,105
Distance Traveled
1,442,344
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,061
566
113
7
0
301,647
1
L
Zhong Kui
7,399
462
105
7
0
220,824
3
W
Achilles
9,022
564
86
5
0
298,657
0
L
Ravana
8,277
517
83
5
0
329,245
2
W
Bacchus
8,064
504
27
2
0
332,047
1
L
Danzaburou
6,970
436
80
5
0
276,575
0
W
Cernunnos
8,720
545
130
8
0
309,304
3
L
Tiamat
9,461
591
134
8
0
307,468
6
L
Sylvanus
7,359
460
38
2
0
308,232
5
W
Zeus
7,978
499
108
7
0
284,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role