Player Matchup

Tyr
Tyr
BigCountry412
Tyr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,653 Elo+
Solo
Ganesha
Ganesha
CyanideSupplier
Ganesha
Level 28
God Stats
2W - 1L
1,835 SR
Queue Stats
5W - 2L
2,042 Elo+
Solo
Nemesis
Nemesis
Fartybutthole
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 35L
1,651 Elo+
Solo
Medusa
Medusa
Phantomsayin
Medusa
Level 20
God Stats
7W - 3L
1,930 SR
Queue Stats
29W - 19L
1,824 Elo+
Solo
He Bo
He Bo
aminethegoat
He Bo
Level 24
God Stats
11W - 10L
1,657 SR
Queue Stats
132W - 149L
1,625 Elo+
Solo
Team Averages
Level 17
1,684 SR
1,759 Elo+

VS

Team Averages
Level 21
1,527 SR
1,668 Elo+
Sobek
Sobek
LittleBigEazy
Sobek
Level 28
God Stats
2W - 0L
1,788 SR
Queue Stats
94W - 78L
1,627 Elo+
Party 1
Mulan
Mulan
RyceBoul
Mulan
Level 17
God Stats
8W - 7L
1,346 SR
Queue Stats
82W - 54L
1,631 Elo+
Solo
Ne Zha
Ne Zha
TimeforBeans
Ne Zha
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
191W - 89L
1,709 Elo+
Party 2
Heimdallr
Heimdallr
catchy44
Heimdallr
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 61L
1,592 Elo+
Party 1
Tiamat
Tiamat
juangamer351651
Tiamat
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 119L
1,779 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,608
601
1,282
4,587
1,721
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 2 / 0
3,750
625
1,570
4,301
1,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
2
0 / 1 / 0
3,052
509
178
1,118
294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
6
0 / 2 / 0
3,674
612
1,500
3,057
613
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

5
0 / 5 / 0
3,214
536
1,016
4,619
1,114
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 3
4,198
700
1,911
4,019
2,008
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mulan
RyceBoul
Mulan
8
4 / 0 / 0
4,811
802
3,531
2,783
1,256
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
8
4 / 0 / 3
5,000
833
2,939
3,586
993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heimdallr
catchy44
Heimdallr
7
0 / 0 / 3
4,146
691
1,168
1,734
441
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
4 / 0 / 1
4,872
812
2,005
1,842
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
13
13
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
2
0
0
L
Nemesis
0
1
0
0
W
1
0
3
2.5
L
Medusa
0
2
0
0
W
Mulan
RyceBoul
Mulan
4
0
0
4
W
Ne Zha
4
0
3
5.5
L
0
5
0
0
W
Heimdallr
catchy44
Heimdallr
0
0
3
1.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,546
Damage
11,554
17,682
Taken
13,964
5,407
Mitigated
5,821
3,481
Healing
6,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,282
203
0
1,315
4,587
1,721
0
0
4,464
0
11,710
L
1,570
147
0
751
4,301
1,665
0
1,478
2,777
9,085
0
L
Nemesis
178
102
0
393
1,118
294
0
0
1,118
0
4,342
W
1,911
809
0
2,175
4,019
2,008
0
1,512
2,507
7,882
0
L
Medusa
1,500
520
0
293
3,057
613
0
326
2,731
0
18,344
W
Mulan
RyceBoul
Mulan
3,531
582
0
736
2,783
1,256
210
0
2,783
0
19,420
W
Ne Zha
2,939
1,379
0
2,234
3,586
993
194
367
3,219
0
18,812
L
1,016
162
0
729
4,619
1,114
0
1,924
2,553
9,468
0
W
Heimdallr
catchy44
Heimdallr
1,168
781
0
1,068
1,734
441
0
147
1,587
0
16,354
W
2,005
301
0
731
1,842
1,123
0
560
1,282
21,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,298
Gold Earned
23,027
108
Minions Killed
185
0
Camps Cleared
0
489,305
Distance Traveled
643,191
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,608
601
25
4
0
112,023
1
L
Ganesha
3,750
625
7
1
0
123,086
1
L
Nemesis
3,052
509
13
2
0
37,714
0
W
Sobek
4,198
700
11
2
0
132,022
2
L
Medusa
3,674
612
46
8
0
110,296
2
W
Mulan
4,811
802
42
7
0
122,833
2
W
Ne Zha
5,000
833
46
8
0
148,770
0
L
He Bo
3,214
536
17
3
0
106,186
2
W
Heimdallr
4,146
691
51
9
0
124,094
1
W
Tiamat
4,872
812
35
6
0
115,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role