Player Matchup

Pele
Pele
CiciOhPlay
Pele
Level 47
God Stats
6W - 15L
1,314 SR
Queue Stats
275W - 312L
1,352 Elo+
Party 1
Scylla
Scylla
justcouldntpick
Scylla
Level 124
God Stats
21W - 31L
1,455 SR
Queue Stats
216W - 245L
1,447 Elo+
Solo
Chaac
Chaac
super_smash_bruh
Chaac
Level 149
God Stats
54W - 58L
1,539 SR
Queue Stats
809W - 924L
1,413 Elo+
Party 1
Team Averages
Level 107
1,436 SR
1,404 Elo+

VS

Team Averages
Level 72
1,493 SR
1,509 Elo+
Janus
Janus
ExclusiveOfferr
Janus
Level 78
God Stats
143W - 123L
1,537 SR
Queue Stats
143W - 125L
1,535 Elo+
Solo
Danzaburou
Danzaburou
HeyitsGrim
Danzaburou
Level 37
God Stats
20W - 9L
1,543 SR
Queue Stats
30W - 31L
1,468 Elo+
Party 2
Hercules
Hercules
McSlurps
Hercules
Level 101
God Stats
1W - 2L
1,400 SR
Queue Stats
51W - 53L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
7,257
660
5,546
9,834
4,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 3 / 2
7,292
663
7,930
5,719
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 4 / 4
6,735
612
7,998
13,139
9,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 7
8,271
752
7,258
6,922
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
HeyitsGrim
Danzaburou
11
5 / 3 / 5
8,462
769
8,694
9,150
3,235
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
McSlurps
Hercules
12
3 / 0 / 7
7,847
713
7,628
10,642
8,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
4
Kills
12
12
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
4
1
7
7.5
W
Danzaburou
HeyitsGrim
Danzaburou
5
3
5
2.5
W
Hercules
McSlurps
Hercules
3
0
7
6.5
L
2
3
2
1
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,474
Damage
23,580
28,692
Taken
26,714
16,271
Mitigated
13,199
5,694
Healing
7,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,546
1,024
0
1,303
9,834
4,808
0
2,641
6,865
0
18,321
W
7,258
760
0
1,813
6,922
1,884
0
2,145
4,400
29,750
0
W
Danzaburou
HeyitsGrim
Danzaburou
8,694
4,733
0
1,893
9,150
3,235
0
2,327
6,323
0
19,226
W
Hercules
McSlurps
Hercules
7,628
1,809
0
3,299
10,642
8,080
283
3,815
6,240
0
19,828
L
7,930
723
0
250
5,719
1,668
0
2,030
3,511
27,339
0
L
7,998
1,051
0
4,141
13,139
9,795
0
2,561
10,048
0
21,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,284
Gold Earned
24,580
123
Minions Killed
117
6
Camps Cleared
4
604,205
Distance Traveled
619,084
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,257
660
34
3
4
213,513
3
W
Janus
8,271
752
46
4
3
221,904
3
W
Danzaburou
8,462
769
39
4
0
174,208
0
W
Hercules
7,847
713
32
3
1
222,972
6
L
Scylla
7,292
663
55
5
2
177,041
3
L
Chaac
6,735
612
34
3
0
213,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role