Player Matchup

Tiamat
Tiamat
An_na_1307
Tiamat
Level 22
God Stats
34W - 36L
1,579 SR
Queue Stats
108W - 119L
1,537 Elo+
Solo
Ares
Ares
Assass1nSpartan
Ares
Level 29
God Stats
7W - 5L
1,647 SR
Queue Stats
160W - 172L
1,451 Elo+
Solo
Neith
Neith
Kromatik3179
Neith
Level 7
God Stats
14W - 12L
1,456 SR
Queue Stats
54W - 54L
1,437 Elo+
Solo
Thor
Thor
RoRo_H_RoRo
Thor
Level 29
God Stats
3W - 3L
1,505 SR
Queue Stats
54W - 55L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
VexNet
Sun Wukong
Level 29
God Stats
61W - 33L
1,683 SR
Queue Stats
115W - 104L
1,498 Elo+
Solo
Team Averages
Level 23
1,574 SR
1,483 Elo+

VS

Team Averages
Level 22
1,482 SR
1,474 Elo+
Ymir
Ymir
Evil-SamuraiJack
Ymir
Level 27
God Stats
63W - 56L
1,466 SR
Queue Stats
291W - 232L
1,500 Elo+
Solo
Bastet
Bastet
MoonMoonMaM
Bastet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,437 Elo+
Solo
Bellona
Bellona
Optimys07009
Bellona
Level 30
God Stats
11W - 14L
1,446 SR
Queue Stats
262W - 351L
1,492 Elo+
Solo
Heimdallr
Heimdallr
RelativZEW
Heimdallr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 169L
1,462 Elo+
Solo
Bakasura
Bakasura
SpottierFrog
Bakasura
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 64L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
An_na_1307
Tiamat
20
4 / 2 / 7
13,797
511
15,768
15,498
9,343
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 4 / 10
12,276
455
9,338
25,181
26,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 5 / 8
13,264
491
13,044
17,026
6,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
16 / 2 / 13
16,093
596
26,255
27,142
17,702
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
VexNet
Sun Wukong
20
13 / 4 / 14
14,277
529
22,008
25,447
26,927
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 6
12,561
465
11,177
24,783
24,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
11
1 / 12 / 3
8,460
313
5,671
15,563
5,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Optimys07009
Bellona
16
2 / 6 / 6
11,071
410
10,389
22,683
20,999
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
RelativZEW
Heimdallr
17
3 / 9 / 5
11,112
412
11,523
22,570
8,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
SpottierFrog
Bakasura
19
8 / 11 / 2
12,840
476
16,230
26,460
12,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
39
40
Kills
17
17
Deaths
40
52
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tiamat
An_na_1307
Tiamat
4
2
7
3.75
W
2
4
10
1.75
L
3
2
6
3
W
5
5
8
1.8
L
Bastet
1
12
3
0.21
L
Bellona
Optimys07009
Bellona
2
6
6
0.83
L
Heimdallr
RelativZEW
Heimdallr
3
9
5
0.61
W
16
2
13
11.25
L
Bakasura
SpottierFrog
Bakasura
8
11
2
0.82
W
Sun Wukong
VexNet
Sun Wukong
13
4
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,413
Damage
54,990
110,294
Taken
112,059
87,702
Mitigated
72,147
29,064
Healing
17,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
An_na_1307
Tiamat
15,768
945
266
6,746
15,498
9,343
340
782
14,415
99,038
0
W
9,338
146
437
4,868
25,181
26,893
460
6,235
18,494
30,059
0
L
11,177
1,834
667
4,939
24,783
24,411
624
8,180
16,167
52,587
0
W
13,044
4,754
48
4,595
17,026
6,837
2,636
3,765
13,186
0
102,392
L
Bastet
5,671
1,771
0
250
15,563
5,118
0
2,585
12,808
0
12,283
L
Bellona
Optimys07009
Bellona
10,389
2,579
0
1,629
22,683
20,999
0
8,247
13,861
0
58,446
L
Heimdallr
RelativZEW
Heimdallr
11,523
5,144
0
3,786
22,570
8,679
1,584
2,724
19,666
0
84,782
W
26,255
8,031
0
8,569
27,142
17,702
585
5,661
21,378
0
136,565
L
Bakasura
SpottierFrog
Bakasura
16,230
10,829
0
5,747
26,460
12,940
0
3,183
22,933
0
84,599
W
Sun Wukong
VexNet
Sun Wukong
22,008
5,109
0
3,535
25,447
26,927
1,593
5,033
20,261
0
86,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,707
Gold Earned
56,044
628
Minions Killed
458
0
Camps Cleared
0
2,563,541
Distance Traveled
2,264,424
39
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,797
511
142
5
0
519,852
6
W
Ares
12,276
455
34
1
0
548,272
10
L
Ymir
12,561
465
75
3
0
464,379
8
W
Neith
13,264
491
169
6
0
500,014
0
L
Bastet
8,460
313
14
1
0
344,562
0
L
Bellona
11,071
410
110
4
0
482,864
0
L
Heimdallr
11,112
412
134
5
0
425,187
0
W
Thor
16,093
596
179
7
0
511,164
3
L
Bakasura
12,840
476
125
5
0
547,432
4
W
Sun Wukong
14,277
529
104
4
0
484,239
20

Distance Traveled

Minion Kills by Role

Gold Earned by Role