Player Matchup

Ravana
Ravana
 
Ravana
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Davicho566087
Ymir
Level 85
God Stats
3W - 6L
1,403 SR
Queue Stats
29W - 36L
1,485 Elo+
Party 2
Chiron
Chiron
JossDark
Chiron
Level 122
God Stats
0W - 3L
1,448 SR
Queue Stats
68W - 82L
1,472 Elo+
Party 2
Merlin
Merlin
MJE3434343
Merlin
Level 67
God Stats
12W - 12L
1,665 SR
Queue Stats
321W - 321L
1,523 Elo+
Solo
Da Ji
Da Ji
ll_RaPiiiDz_ll
Da Ji
Level 87
God Stats
7W - 10L
1,319 SR
Queue Stats
164W - 125L
1,534 Elo+
Solo
Team Averages
Level 100
1,467 SR
1,503 Elo+

VS

Team Averages
Level 131
1,531 SR
1,627 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Beeeeer
Hun Batz
Level 160
God Stats
1W - 0L
1,527 SR
Queue Stats
711W - 594L
1,571 Elo+
Party 1
Vamana
Vamana
LILEXACIST666
Vamana
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
829W - 640L
1,683 Elo+
Party 1
Skadi
Skadi
Nothings4Eva
Skadi
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 12L
1,752 Elo+
Party 1
Zeus
Zeus
Rafinement
Zeus
Level 160
God Stats
11W - 5L
1,626 SR
Queue Stats
389W - 233L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
0 / 1 / 1
5,558
556
1,202
3,472
1,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 3
5,906
591
1,823
8,131
4,632
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
JossDark
Chiron
9
0 / 2 / 2
4,986
499
4,081
6,470
1,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
MJE3434343
Merlin
9
0 / 4 / 1
5,427
543
3,316
6,704
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
4 / 5 / 1
5,897
590
4,465
7,429
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
3 / 1 / 5
6,042
604
4,507
7,835
6,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
Beeeeer
Hun Batz
10
4 / 2 / 3
5,922
592
3,998
5,926
1,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 2 / 2
6,115
612
3,700
5,001
2,062
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 1 / 2
5,919
592
5,264
6,141
1,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 1 / 2
6,457
646
5,257
5,512
1,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
6
Kills
14
14
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
1
1
0.5
W
Kuzenbo
 
Kuzenbo
3
1
5
5.5
W
Hun Batz
Beeeeer
Hun Batz
4
2
3
2.75
L
2
2
3
1.75
L
Chiron
JossDark
Chiron
0
2
2
0.5
W
1
2
2
1
L
Merlin
MJE3434343
Merlin
0
4
1
0.13
W
2
1
2
3
W
4
1
2
5
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,887
Damage
22,726
32,206
Taken
30,415
12,057
Mitigated
13,633
10,148
Healing
7,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
1,202
39
0
940
3,472
1,347
0
0
3,472
0
28,250
W
Kuzenbo
 
Kuzenbo
4,507
1,447
0
2,016
7,835
6,631
0
2,071
5,638
17,563
0
W
Hun Batz
Beeeeer
Hun Batz
3,998
733
0
2,050
5,926
1,794
194
404
5,502
0
31,468
L
1,823
147
216
3,031
8,131
4,632
0
2,451
5,680
13,122
0
L
Chiron
JossDark
Chiron
4,081
1,477
207
2,661
6,470
1,617
0
711
5,728
0
29,425
W
3,700
2,008
0
1,722
5,001
2,062
0
108
4,893
0
32,395
L
Merlin
MJE3434343
Merlin
3,316
231
0
1,225
6,704
2,072
41
3,865
2,839
32,121
0
W
5,264
2,522
0
500
6,141
1,568
0
705
5,436
0
35,493
W
5,257
358
0
1,470
5,512
1,578
0
1,523
3,807
39,185
0
L
4,465
1,033
0
1,868
7,429
2,389
0
2,737
4,692
0
19,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,774
Gold Earned
30,455
274
Minions Killed
309
0
Camps Cleared
0
963,483
Distance Traveled
989,395
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,558
556
75
8
0
216,973
3
W
Kuzenbo
6,042
604
27
3
0
205,603
2
W
Hun Batz
5,922
592
63
6
0
214,776
1
L
Ymir
5,906
591
29
3
0
200,796
1
L
Chiron
4,986
499
44
4
0
181,899
6
W
Vamana
6,115
612
73
7
0
197,088
2
L
Merlin
5,427
543
80
8
0
164,645
0
W
Skadi
5,919
592
68
7
0
181,697
3
W
Zeus
6,457
646
78
8
0
190,231
0
L
Da Ji
5,897
590
46
5
0
199,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role