Player Matchup

Osiris
Osiris
Jasonbird
Osiris
Level 18
God Stats
2W - 1L
1,672 SR
Queue Stats
63W - 70L
1,350 Elo+
Party 3
Medusa
Medusa
Kallibann
Medusa
Level 7
God Stats
2W - 2L
1,266 SR
Queue Stats
18W - 16L
1,313 Elo+
Solo
Hera
Hera
Kruglom
Hera
Level 17
God Stats
5W - 5L
1,430 SR
Queue Stats
73W - 74L
1,350 Elo+
Party 3
Pele
Pele
SuGaRHaTe
Pele
Level 25
God Stats
3W - 6L
1,369 SR
Queue Stats
83W - 91L
1,357 Elo+
Party 2
Fafnir
Fafnir
jmove23
Fafnir
Level 26
God Stats
22W - 14L
1,529 SR
Queue Stats
83W - 88L
1,361 Elo+
Party 2
Team Averages
Level 19
1,453 SR
1,346 Elo+

VS

Team Averages
Level 28
1,564 SR
1,456 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Lucky38rus
Bacchus
Level 23
God Stats
4W - 4L
1,692 SR
Queue Stats
94W - 86L
1,486 Elo+
Party 1
The Morrigan
The Morrigan
Mantos986
The Morrigan
Level 25
God Stats
7W - 5L
1,436 SR
Queue Stats
72W - 67L
1,434 Elo+
Party 1
Kali
Kali
VadimsiMarian
Kali
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,369 Elo+
Solo
Neith
Neith
WeryCrazyWolf
Neith
Level 22
God Stats
7W - 4L
1,691 SR
Queue Stats
20W - 19L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jasonbird
Osiris
12
3 / 6 / 1
7,658
479
9,049
15,110
13,158
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Kallibann
Medusa
15
4 / 3 / 2
9,175
573
10,245
9,014
3,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
Kruglom
Hera
11
1 / 7 / 2
7,063
441
7,537
11,480
3,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Pele
12
2 / 8 / 4
7,492
468
5,787
12,306
4,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
jmove23
Fafnir
12
2 / 4 / 5
8,357
522
5,191
14,097
16,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
9 / 2 / 7
9,218
576
10,510
11,564
5,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Lucky38rus
Bacchus
12
2 / 3 / 16
8,282
518
6,829
15,161
17,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Mantos986
The Morrigan
15
7 / 2 / 13
8,821
551
12,809
8,544
4,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 9
7,903
494
4,208
10,385
5,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
8 / 2 / 11
8,990
562
12,422
8,891
3,533
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
84
12
Kills
28
28
Deaths
12
14
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
9
2
7
6.25
L
Osiris
Jasonbird
Osiris
3
6
1
0.58
L
Medusa
Kallibann
Medusa
4
3
2
1.67
L
Hera
Kruglom
Hera
1
7
2
0.29
W
Bacchus
Lucky38rus
Bacchus
2
3
16
3.33
W
The Morrigan
Mantos986
The Morrigan
7
2
13
6.75
L
Pele
2
8
4
0.5
W
2
3
9
2.17
W
8
2
11
6.75
L
Fafnir
jmove23
Fafnir
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,809
Damage
46,778
62,007
Taken
54,545
41,367
Mitigated
35,733
8,170
Healing
14,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,510
2,889
0
1,150
11,564
5,559
271
1,609
9,871
0
40,006
L
Osiris
Jasonbird
Osiris
9,049
3,228
0
1,196
15,110
13,158
462
2,188
12,922
0
41,619
L
Medusa
Kallibann
Medusa
10,245
4,608
0
2,446
9,014
3,487
779
2,699
6,315
0
70,330
L
Hera
Kruglom
Hera
7,537
2,195
0
1,438
11,480
3,491
470
4,034
7,446
37,110
0
W
Bacchus
Lucky38rus
Bacchus
6,829
1,612
0
3,848
15,161
17,442
451
4,127
10,924
14,294
0
W
The Morrigan
Mantos986
The Morrigan
12,809
3,127
967
2,329
8,544
4,044
632
2,900
5,277
41,834
10,306
L
Pele
5,787
1,271
0
1,637
12,306
4,969
0
2,871
9,435
0
38,034
W
4,208
1,913
0
3,094
10,385
5,155
806
1,574
8,727
0
35,842
W
12,422
6,150
0
2,955
8,891
3,533
1,376
1,980
6,871
0
61,639
L
Fafnir
jmove23
Fafnir
5,191
1,302
0
1,453
14,097
16,262
441
3,047
11,050
19,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,745
Gold Earned
43,214
332
Minions Killed
326
0
Camps Cleared
0
1,413,427
Distance Traveled
1,475,227
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,218
576
72
5
0
328,964
0
L
Osiris
7,658
479
67
4
0
286,890
4
L
Medusa
9,175
573
128
8
0
299,876
6
L
Hera
7,063
441
60
4
0
278,397
6
W
Bacchus
8,282
518
12
1
0
291,337
4
W
The Morrigan
8,821
551
83
5
0
279,547
3
L
Pele
7,492
468
60
4
0
305,388
4
W
Kali
7,903
494
49
3
0
304,189
1
W
Neith
8,990
562
110
7
0
271,190
2
L
Fafnir
8,357
522
17
1
0
242,876
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role