Player Matchup

Janus
Janus
 
Janus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
CrazyGanjubas
Skadi
Level 24
God Stats
3W - 4L
1,671 SR
Queue Stats
24W - 35L
1,300 Elo+
Solo
Chaac
Chaac
Matad0r69
Chaac
Level 4
God Stats
2W - 0L
1,748 SR
Queue Stats
10W - 17L
1,727 Elo+
Party 3
Fenrir
Fenrir
XenoTemplar
Fenrir
Level 49
God Stats
56W - 98L
1,411 SR
Queue Stats
107W - 176L
1,353 Elo+
Party 3
Ymir
Ymir
drmex96
Ymir
Level 17
God Stats
19W - 36L
1,442 SR
Queue Stats
23W - 39L
1,384 Elo+
Party 3
Team Averages
Level 31
1,554 SR
1,453 Elo+

VS

Team Averages
Level 6
1,516 SR
1,454 Elo+
Olorun
Olorun
Abdalmajeed
Olorun
Level 5
God Stats
1W - 1L
1,703 SR
Queue Stats
23W - 37L
1,453 Elo+
Party 2
Ra
Ra
Babziii
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
EXCollide
Da Ji
Level 17
God Stats
3W - 7L
1,376 SR
Queue Stats
24W - 24L
1,326 Elo+
Solo
Bellona
Bellona
NdigBiggz
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,633 Elo+
Party 1
Artemis
Artemis
ahmedkhanos23
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 42L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
3 / 3 / 4
5,208
651
2,573
3,688
569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
3 / 1 / 3
4,631
579
2,969
3,743
916
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Matad0r69
Chaac
9
5 / 0 / 2
5,596
700
2,726
3,553
2,444
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
9
9 / 0 / 3
5,657
707
3,744
4,890
1,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
drmex96
Ymir
7
1 / 0 / 1
4,199
525
216
2,559
1,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
5
0 / 3 / 1
3,651
456
2,283
4,570
1,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 4 / 1
3,583
448
411
2,977
753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
EXCollide
Da Ji
8
3 / 5 / 0
4,626
578
4,280
5,608
2,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bellona
NdigBiggz
Bellona
5
0 / 5 / 0
3,554
444
1,322
4,596
2,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
5
1 / 4 / 0
3,795
474
1,948
4,097
715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
21
Kills
4
4
Deaths
21
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
3
4
1.67
L
Olorun
0
3
1
0.17
L
0
4
1
0.13
W
3
1
3
4.5
L
Da Ji
EXCollide
Da Ji
3
5
0
0.6
W
Chaac
Matad0r69
Chaac
5
0
2
6
L
Bellona
NdigBiggz
Bellona
0
5
0
0
W
Fenrir
9
0
3
10.5
L
Artemis
1
4
0
0.25
W
Ymir
drmex96
Ymir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,228
Damage
10,244
18,433
Taken
21,848
6,388
Mitigated
7,597
4,806
Healing
2,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,573
216
0
500
3,688
569
45
200
3,408
18,499
0
L
Olorun
2,283
1,052
160
1,165
4,570
1,022
0
178
4,392
13,358
0
L
411
275
0
333
2,977
753
0
1,618
1,163
5,726
0
W
2,969
1,503
0
500
3,743
916
368
1,086
2,657
0
15,133
L
Da Ji
EXCollide
Da Ji
4,280
1,074
0
328
5,608
2,117
0
151
5,441
0
19,164
W
Chaac
Matad0r69
Chaac
2,726
676
0
1,308
3,553
2,444
425
180
3,373
0
21,481
L
Bellona
NdigBiggz
Bellona
1,322
639
0
293
4,596
2,990
0
462
4,004
0
8,148
W
Fenrir
3,744
934
0
1,229
4,890
1,421
0
131
4,759
0
20,087
L
Artemis
1,948
1,324
0
327
4,097
715
25
38
4,059
0
10,095
W
Ymir
drmex96
Ymir
216
0
0
1,269
2,559
1,038
0
1,017
1,542
6,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,291
Gold Earned
19,209
165
Minions Killed
105
0
Camps Cleared
0
641,109
Distance Traveled
625,652
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,208
651
45
6
0
140,328
0
L
Olorun
3,651
456
19
2
0
143,992
0
L
Ra
3,583
448
14
2
0
100,178
0
W
Skadi
4,631
579
25
3
0
124,419
0
L
Da Ji
4,626
578
35
4
0
129,319
0
W
Chaac
5,596
700
49
6
0
125,129
2
L
Bellona
3,554
444
16
2
0
115,880
0
W
Fenrir
5,657
707
37
5
0
145,769
0
L
Artemis
3,795
474
21
3
0
136,283
1
W
Ymir
4,199
525
9
1
0
105,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role