Player Matchup

Morgan Le Fay
Morgan Le Fay
AtomicGuide4202
Morgan Le Fay
Level 23
God Stats
11W - 9L
1,713 SR
Queue Stats
381W - 379L
1,392 Elo+
Party 2
Sol
Sol
ItsReallyIcy
Sol
Level 69
God Stats
1W - 0L
1,567 SR
Queue Stats
181W - 188L
1,530 Elo+
Party 1
Horus
Horus
KINGHORUSistook
Horus
Level 7
God Stats
7W - 4L
1,869 SR
Queue Stats
7W - 5L
1,530 Elo+
Party 1
Arachne
Arachne
StoneeFreee
Arachne
Level 89
God Stats
36W - 28L
1,573 SR
Queue Stats
297W - 296L
1,522 Elo+
Party 1
Sun Wukong
Sun Wukong
Syrphix
Sun Wukong
Level 106
God Stats
1W - 1L
1,762 SR
Queue Stats
179W - 165L
1,436 Elo+
Party 2
Team Averages
Level 59
1,697 SR
1,482 Elo+

VS

Team Averages
Level 51
1,514 SR
1,476 Elo+
Janus
Janus
Blackl3riar
Janus
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,231 Elo+
Party 4
Cupid
Cupid
FallenPPG
Cupid
Level 81
God Stats
1W - 4L
1,339 SR
Queue Stats
379W - 337L
1,585 Elo+
Party 3
Ravana
Ravana
JEW_HAT_
Ravana
Level 96
God Stats
12W - 14L
1,419 SR
Queue Stats
375W - 374L
1,525 Elo+
Party 3
Hercules
Hercules
Solbrah
Hercules
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 77L
1,531 Elo+
Party 4
Ares
Ares
ZookaBlyat
Ares
Level 15
God Stats
1W - 1L
1,811 SR
Queue Stats
2W - 3L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AtomicGuide4202
Morgan Le Fay
12
3 / 1 / 1
6,412
583
2,603
5,114
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 0 / 2
5,731
521
4,756
4,040
1,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
2 / 1 / 3
5,862
533
3,576
5,876
2,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
StoneeFreee
Arachne
11
7 / 1 / 4
6,865
624
7,446
6,528
2,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Syrphix
Sun Wukong
12
2 / 1 / 0
6,714
610
3,968
6,096
2,634
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
5,318
483
3,230
5,237
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
FallenPPG
Cupid
9
0 / 0 / 0
4,951
450
2,063
4,330
1,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
JEW_HAT_
Ravana
9
1 / 4 / 0
5,545
504
2,291
6,432
1,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Solbrah
Hercules
11
2 / 3 / 0
6,355
578
4,533
7,809
7,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 2 / 0
4,781
435
1,377
6,643
3,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
15
Kills
4
4
Deaths
15
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AtomicGuide4202
Morgan Le Fay
3
1
1
3.5
L
1
6
0
0.17
L
Cupid
FallenPPG
Cupid
0
0
0
0
W
1
0
2
2
L
Ravana
JEW_HAT_
Ravana
1
4
0
0.25
W
2
1
3
3.5
L
Hercules
Solbrah
Hercules
2
3
0
0.67
W
Arachne
StoneeFreee
Arachne
7
1
4
9
W
Sun Wukong
Syrphix
Sun Wukong
2
1
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,349
Damage
13,494
27,654
Taken
30,451
10,801
Mitigated
14,135
13,172
Healing
9,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AtomicGuide4202
Morgan Le Fay
2,603
252
0
1,358
5,114
1,695
0
1,967
3,147
35,866
0
L
3,230
477
0
453
5,237
1,157
0
1,714
3,523
27,915
0
L
Cupid
FallenPPG
Cupid
2,063
942
169
1,796
4,330
1,023
0
1,548
2,782
0
27,291
W
4,756
1,550
0
2,759
4,040
1,010
392
759
3,281
38,677
0
L
Ravana
JEW_HAT_
Ravana
2,291
356
0
2,374
6,432
1,564
0
1,432
5,000
0
26,643
W
3,576
1,743
1,184
2,862
5,876
2,519
504
1,209
4,667
0
13,102
L
Hercules
Solbrah
Hercules
4,533
1,578
0
2,853
7,809
7,109
0
0
7,809
0
35,236
W
Arachne
StoneeFreee
Arachne
7,446
4,495
0
2,885
6,528
2,943
63
672
5,856
0
31,751
W
Sun Wukong
Syrphix
Sun Wukong
3,968
2,128
0
2,124
6,096
2,634
154
0
6,096
0
39,486
L
1,377
31
0
1,814
6,643
3,282
0
2,665
3,978
5,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,584
Gold Earned
26,950
308
Minions Killed
287
0
Camps Cleared
0
1,066,060
Distance Traveled
979,576
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,412
583
75
7
0
206,214
0
L
Janus
5,318
483
59
5
0
187,170
0
L
Cupid
4,951
450
64
6
0
203,042
3
W
Sol
5,731
521
57
5
0
190,508
4
L
Ravana
5,545
504
69
6
0
206,109
0
W
Horus
5,862
533
23
2
0
209,812
2
L
Hercules
6,355
578
87
8
0
209,132
1
W
Arachne
6,865
624
54
5
0
254,312
0
W
Sun Wukong
6,714
610
99
9
0
205,214
4
L
Ares
4,781
435
8
1
0
174,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role