Player Matchup

Jormungandr
Jormungandr
ASunburntPanda
Jormungandr
Level 109
God Stats
4W - 5L
1,440 SR
Queue Stats
261W - 215L
1,577 Elo+
Party 2
Sun Wukong
Sun Wukong
Hephyx
Sun Wukong
Level 27
God Stats
28W - 13L
1,667 SR
Queue Stats
57W - 37L
1,550 Elo+
Party 2
Ganesha
Ganesha
KrazyKuz1250
Ganesha
Level 87
God Stats
40W - 32L
1,564 SR
Queue Stats
419W - 362L
1,573 Elo+
Party 2
Sol
Sol
ThePiffin
Sol
Level 104
God Stats
15W - 9L
1,596 SR
Queue Stats
300W - 269L
1,555 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TrueWasian
Tsukuyomi
Level 83
God Stats
25W - 14L
1,659 SR
Queue Stats
168W - 154L
1,563 Elo+
Party 2
Team Averages
Level 82
1,585 SR
1,564 Elo+

VS

Team Averages
Level 45
1,625 SR
1,662 Elo+
Athena
Athena
 
Athena
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
BasedTrey
Achilles
Level 33
God Stats
4W - 1L
1,984 SR
Queue Stats
7W - 3L
1,697 Elo+
Party 3
Ra
Ra
FakeMoodz
Ra
Level 80
God Stats
1W - 1L
1,696 SR
Queue Stats
14W - 6L
1,783 Elo+
Party 3
Rama
Rama
LuckNotSkill902
Rama
Level 12
God Stats
1W - 5L
1,211 SR
Queue Stats
33W - 21L
1,656 Elo+
Party 1
Awilix
Awilix
MrStinkFingr
Awilix
Level 13
God Stats
1W - 1L
1,734 SR
Queue Stats
22W - 14L
1,677 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ASunburntPanda
Jormungandr
17
14 / 2 / 12
12,711
605
22,194
17,707
20,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Hephyx
Sun Wukong
20
10 / 0 / 7
13,497
643
16,314
16,296
13,650
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
KrazyKuz1250
Ganesha
16
1 / 1 / 24
11,509
548
7,953
19,134
26,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
6 / 2 / 8
12,483
594
13,663
13,628
5,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
TrueWasian
Tsukuyomi
17
7 / 5 / 12
12,131
578
15,248
17,617
7,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
2 / 10 / 1
8,185
390
7,255
23,271
12,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
BasedTrey
Achilles
16
3 / 1 / 0
9,210
439
8,072
19,381
17,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 10 / 3
9,456
450
11,012
15,642
5,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 10 / 1
8,548
407
10,981
16,572
4,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
17
2 / 7 / 3
10,321
491
8,491
18,158
5,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
17
38
Kills
9
10
Deaths
38
63
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
10
1
0.25
W
Jormungandr
ASunburntPanda
Jormungandr
14
2
12
10
L
Achilles
BasedTrey
Achilles
3
1
0
3
L
2
10
3
0.35
W
Sun Wukong
Hephyx
Sun Wukong
10
0
7
13.5
W
Ganesha
KrazyKuz1250
Ganesha
1
1
24
13
L
0
10
1
0.05
L
Awilix
2
7
3
0.5
W
6
2
8
5
W
Tsukuyomi
TrueWasian
Tsukuyomi
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,372
Damage
45,811
84,382
Taken
93,024
73,359
Mitigated
46,010
31,048
Healing
19,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,255
2,346
0
2,135
23,271
12,602
0
14,631
8,442
21,450
0
W
Jormungandr
ASunburntPanda
Jormungandr
22,194
4,458
0
3,320
17,707
20,639
869
6,113
11,308
75,132
0
L
Achilles
BasedTrey
Achilles
8,072
1,124
0
8,195
19,381
17,724
150
3,341
15,996
0
43,687
L
11,012
1,005
819
2,463
15,642
5,153
0
8,401
7,031
43,631
0
W
Sun Wukong
Hephyx
Sun Wukong
16,314
3,707
0
8,376
16,296
13,650
2,004
1,669
13,683
0
79,269
W
Ganesha
KrazyKuz1250
Ganesha
7,953
2,063
1,243
5,568
19,134
26,475
681
3,844
15,028
34,242
0
L
10,981
9,943
0
3,059
16,572
4,980
0
10,861
5,711
0
63,971
L
Awilix
8,491
2,594
0
3,234
18,158
5,551
1,002
5,838
12,034
0
75,573
W
13,663
5,551
0
6,983
13,628
5,071
8,910
2,776
10,575
84,599
0
W
Tsukuyomi
TrueWasian
Tsukuyomi
15,248
4,225
0
5,558
17,617
7,524
3,902
3,139
14,264
0
83,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,331
Gold Earned
45,720
555
Minions Killed
459
0
Camps Cleared
0
1,983,309
Distance Traveled
1,843,545
26
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,185
390
24
1
0
326,806
0
W
Jormungandr
12,711
605
136
6
0
393,973
4
L
Achilles
9,210
439
69
3
0
436,110
0
L
Ra
9,456
450
91
4
0
343,040
0
W
Sun Wukong
13,497
643
142
7
0
396,259
5
W
Ganesha
11,509
548
10
0
0
402,670
11
L
Rama
8,548
407
132
6
0
333,257
2
L
Awilix
10,321
491
143
7
0
404,332
1
W
Sol
12,483
594
131
6
0
372,830
3
W
Tsukuyomi
12,131
578
136
6
0
417,577
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role