Player Matchup

Chiron
Chiron
Gold IV
 
Chiron
Gold IV
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
The Morrigan
The Morrigan
Gold II
 
The Morrigan
Gold II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold I
Niqqle
Ravana
Gold I
Level 125
God Stats
8W - 10L
1,514 SR
Queue Stats
176W - 173L
1,592 MMR
Solo
Athena
Athena
Gold I
Numptyy
Athena
Gold I
Level 153
God Stats
23W - 8L
1,690 SR
Queue Stats
124W - 118L
1,554 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
OHMtheOHm
Zhong Kui
Platinum III
Level 146
God Stats
5W - 5L
1,678 SR
Queue Stats
71W - 75L
1,715 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 116
1,576 SR
1,572 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,532 SR
1,528 MMR
Awilix
Awilix
Gold II
 
Awilix
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
 
Sun Wukong
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
FlyNdie
Fenrir
Bronze III
Level 82
God Stats
1W - 2L
1,725 SR
Queue Stats
4W - 4L
1,487 MMR
Party 1
He Bo
He Bo
Bronze III
NomNam
He Bo
Bronze III
Level 62
God Stats
0W - 1L
1,205 SR
Queue Stats
2W - 1L
1,600 MMR
Party 1
Cupid
Cupid
Gold II
Typphoon
Cupid
Gold II
Level 158
God Stats
0W - 1L
1,732 SR
Queue Stats
393W - 397L
1,552 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
2 / 1 / 6
9,420
554
8,221
9,795
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
 
The Morrigan
15
0 / 2 / 6
9,387
552
5,817
8,767
8,605
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
Niqqle
Ravana
18
9 / 2 / 3
11,415
671
11,066
10,220
3,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
Numptyy
Athena
13
1 / 3 / 13
9,105
536
6,519
16,017
17,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
OHMtheOHm
Zhong Kui
16
8 / 2 / 7
10,233
602
13,268
12,323
10,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
PersephoneTiamatTsukuyomiArtioGilgamesh

VS

Bans
Morgan Le FayCerberusJanusApolloSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
4 / 5 / 6
9,299
547
9,977
15,230
5,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
 
Sun Wukong
13
0 / 1 / 2
7,977
469
8,056
12,306
7,569
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
FlyNdie
Fenrir
10
1 / 4 / 3
7,073
416
3,615
14,969
11,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
NomNam
He Bo
13
3 / 9 / 0
8,378
493
5,371
10,383
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Typphoon
Cupid
13
2 / 1 / 3
8,090
476
5,069
9,336
2,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
20
Kills
10
10
Deaths
20
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
1
6
5
W
The Morrigan
 
The Morrigan
0
2
6
1.5
L
Awilix
 
Awilix
4
5
6
1.4
L
Sun Wukong
 
Sun Wukong
0
1
2
1
L
Fenrir
FlyNdie
Fenrir
1
4
3
0.63
W
Ravana
Niqqle
Ravana
9
2
3
5.25
L
He Bo
NomNam
He Bo
3
9
0
0.33
W
Athena
Numptyy
Athena
1
3
13
2.5
W
Zhong Kui
OHMtheOHm
Zhong Kui
8
2
7
5.75
L
Cupid
Typphoon
Cupid
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,891
Damage
32,088
57,122
Taken
62,224
43,654
Mitigated
30,367
21,571
Healing
15,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,221
3,894
1,177
6,292
9,795
3,150
3,258
0
9,795
0
67,753
W
The Morrigan
 
The Morrigan
5,817
1,164
0
2,133
8,767
8,605
455
0
8,638
49,365
556
L
Awilix
 
Awilix
9,977
3,209
0
3,996
15,230
5,244
0
5,087
10,143
0
64,093
L
Sun Wukong
 
Sun Wukong
8,056
1,437
0
3,257
12,306
7,569
144
6,160
6,146
0
54,753
L
Fenrir
FlyNdie
Fenrir
3,615
1,003
0
3,367
14,969
11,841
0
6,928
8,041
237
19,530
W
Ravana
Niqqle
Ravana
11,066
3,697
0
4,662
10,220
3,990
321
1,080
9,060
0
88,902
L
He Bo
NomNam
He Bo
5,371
250
0
500
10,383
3,002
298
4,950
5,433
34,721
0
W
Athena
Numptyy
Athena
6,519
2,621
0
1,382
16,017
17,512
218
1,672
14,169
29,914
0
W
Zhong Kui
OHMtheOHm
Zhong Kui
13,268
1,472
0
5,925
12,323
10,397
1,662
2,385
9,788
58,444
0
L
Cupid
Typphoon
Cupid
5,069
2,511
214
4,162
9,336
2,711
0
2,262
7,074
0
48,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,560
Gold Earned
40,817
467
Minions Killed
415
0
Camps Cleared
0
1,719,898
Distance Traveled
1,641,713
34
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,420
554
109
6
0
337,422
5
W
The Morrigan
9,387
552
92
5
0
325,603
7
L
Awilix
9,299
547
112
7
0
339,224
7
L
Sun Wukong
7,977
469
100
6
0
351,579
4
L
Fenrir
7,073
416
27
2
0
329,267
0
W
Ravana
11,415
671
137
8
0
369,901
7
L
He Bo
8,378
493
80
5
0
283,148
2
W
Athena
9,105
536
40
2
0
359,935
5
W
Zhong Kui
10,233
602
89
5
0
327,037
10
L
Cupid
8,090
476
96
6
0
338,495
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role