Player Matchup

Odin
Odin
AL421
Odin
Level 40
God Stats
53W - 34L
1,592 SR
Queue Stats
369W - 357L
1,562 Elo+
Party 1
Sylvanus
Sylvanus
IloveRedHCP
Sylvanus
Level 17
God Stats
10W - 3L
1,686 SR
Queue Stats
59W - 36L
1,621 Elo+
Party 1
Jormungandr
Jormungandr
Storrizzle
Jormungandr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Solo
Ares
Ares
ZunKiii
Ares
Level 5
God Stats
10W - 3L
1,824 SR
Queue Stats
56W - 53L
1,834 Elo+
Party 1
Cabrakan
Cabrakan
ÀGuard
Cabrakan
Level 73
God Stats
4W - 11L
1,237 SR
Queue Stats
153W - 135L
1,548 Elo+
Party 1
Team Averages
Level 31
1,568 SR
1,613 Elo+

VS

Team Averages
Level 21
1,576 SR
1,471 Elo+
Discordia
Discordia
 
Discordia
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MystixDevoid
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 233L
1,425 Elo+
Solo
Cernunnos
Cernunnos
SnaggySnooch
Cernunnos
Level 28
God Stats
54W - 36L
1,635 SR
Queue Stats
88W - 88L
1,512 Elo+
Solo
Ares
Ares
UnoMango
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Olorun
Olorun
ima_trashcan_xD
Olorun
Level 4
God Stats
1W - 2L
1,744 SR
Queue Stats
4W - 8L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
AL421
Odin
17
5 / 1 / 17
10,301
1,030
10,173
11,597
11,482
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
IloveRedHCP
Sylvanus
17
5 / 1 / 17
10,806
1,081
6,820
13,085
18,695
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
Storrizzle
Jormungandr
17
1 / 3 / 17
9,484
948
4,633
11,677
10,156
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
ZunKiii
Ares
17
5 / 2 / 16
10,131
1,013
8,781
16,645
16,173
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
ÀGuard
Cabrakan
17
12 / 2 / 12
11,996
1,200
21,752
16,734
11,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

269

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
4 / 1 / 5
11,235
1,124
23,950
4,223
1,577
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
15
3 / 12 / 4
10,130
1,013
16,060
19,933
9,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
SnaggySnooch
Cernunnos
16
0 / 4 / 5
8,949
895
7,814
12,338
5,068
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
14
0 / 3 / 2
8,252
825
1,551
5,811
5,817
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 8 / 5
9,777
978
13,320
16,692
6,705
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
30
28
Kills
9
9
Deaths
28
79
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
1
5
6.5
W
Odin
AL421
Odin
5
1
17
13.5
W
Sylvanus
IloveRedHCP
Sylvanus
5
1
17
13.5
L
Fenrir
3
12
4
0.42
L
Cernunnos
SnaggySnooch
Cernunnos
0
4
5
0.63
W
Jormungandr
Storrizzle
Jormungandr
1
3
17
3.17
L
Ares
0
3
2
0.33
W
Ares
ZunKiii
Ares
5
2
16
6.5
L
2
8
5
0.56
W
Cabrakan
ÀGuard
Cabrakan
12
2
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,159
Damage
62,695
69,738
Taken
58,997
67,888
Mitigated
28,731
13,650
Healing
7,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
23,950
1,174
0
0
4,223
1,577
0
2,721
1,448
56,869
0
W
Odin
AL421
Odin
10,173
2,370
0
0
11,597
11,482
0
5,345
6,252
6,638
16,506
W
Sylvanus
IloveRedHCP
Sylvanus
6,820
2,459
5,611
3,438
13,085
18,695
0
7,451
5,634
19,274
0
L
Fenrir
16,060
5,018
0
1,784
19,933
9,564
0
16,411
3,210
0
29,742
L
Cernunnos
SnaggySnooch
Cernunnos
7,814
4,654
0
504
12,338
5,068
0
8,324
3,961
0
19,075
W
Jormungandr
Storrizzle
Jormungandr
4,633
1,749
0
0
11,677
10,156
0
7,461
4,216
15,216
0
L
Ares
1,551
60
0
0
5,811
5,817
0
3,398
2,277
7,561
0
W
Ares
ZunKiii
Ares
8,781
1,352
0
0
16,645
16,173
0
9,514
7,131
22,775
0
L
13,320
7,299
772
4,071
16,692
6,705
0
13,313
3,155
23,241
2,516
W
Cabrakan
ÀGuard
Cabrakan
21,752
1,762
572
4,029
16,734
11,382
0
7,535
9,199
46,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,718
Gold Earned
48,343
180
Minions Killed
180
8
Camps Cleared
4
839,348
Distance Traveled
682,131
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,235
1,124
83
8
2
205,992
0
W
Odin
10,301
1,030
42
4
1
211,198
0
W
Sylvanus
10,806
1,081
27
3
0
134,569
3
L
Fenrir
10,130
1,013
32
3
2
175,104
0
L
Cernunnos
8,949
895
24
2
0
83,646
0
W
Jormungandr
9,484
948
33
3
0
133,765
1
L
Ares
8,252
825
12
1
0
85,495
0
W
Ares
10,131
1,013
21
2
0
187,518
2
L
Olorun
9,777
978
29
3
0
131,894
0
W
Cabrakan
11,996
1,200
57
6
7
172,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role