Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BigCountry412
Arachne
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,684 Elo+
Solo
Scylla
Scylla
JumpingJello26
Scylla
Level 16
God Stats
1W - 3L
1,762 SR
Queue Stats
2W - 3L
1,788 Elo+
Solo
Kumbhakarna
Kumbhakarna
LittleBigEazy
Kumbhakarna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 78L
1,637 Elo+
Party 1
Izanami
Izanami
catchy44
Izanami
Level 29
God Stats
20W - 13L
1,704 SR
Queue Stats
74W - 61L
1,601 Elo+
Party 1
Team Averages
Level 21
1,593 SR
1,642 Elo+

VS

Team Averages
Level 23
1,437 SR
1,678 Elo+
Merlin
Merlin
Jistu
Merlin
Level 28
God Stats
5W - 3L
1,465 SR
Queue Stats
265W - 168L
1,636 Elo+
Solo
Geb
Geb
LookAtM3
Geb
Level 18
God Stats
1W - 3L
1,325 SR
Queue Stats
21W - 16L
1,702 Elo+
Party 2
Yemoja
Yemoja
MoMoneyMomma272
Yemoja
Level 45
God Stats
14W - 6L
1,777 SR
Queue Stats
190W - 136L
1,663 Elo+
Party 2
Nemesis
Nemesis
Newatgungle
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,812 Elo+
Party 2
Chiron
Chiron
TacticalBad
Chiron
Level 20
God Stats
5W - 8L
1,117 SR
Queue Stats
210W - 212L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
2 / 2 / 0
5,781
578
3,187
6,555
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
10
3 / 7 / 1
6,446
645
6,340
9,976
3,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 7 / 1
4,486
449
713
5,429
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
LittleBigEazy
Kumbhakarna
7
1 / 1 / 1
5,008
501
3,769
9,278
3,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
catchy44
Izanami
8
0 / 5 / 1
4,701
470
3,339
6,419
1,570
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jistu
Merlin
12
1 / 2 / 3
6,731
673
2,750
3,120
755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
8 / 1 / 1
7,013
701
6,702
6,602
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 0 / 5
5,640
564
2,083
4,854
3,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
Newatgungle
Nemesis
11
8 / 1 / 2
7,020
702
5,458
6,997
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Chiron
10
5 / 2 / 0
6,022
602
10,180
7,768
2,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
22
22
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
2
0
1
L
Arachne
3
7
1
0.5
W
Merlin
Jistu
Merlin
1
2
3
1.25
L
0
7
1
0.07
L
Kumbhakarna
LittleBigEazy
Kumbhakarna
1
1
1
1.5
W
8
1
1
8.5
W
0
0
5
2.5
W
Nemesis
Newatgungle
Nemesis
8
1
2
9
W
Chiron
5
2
0
2.5
L
Izanami
catchy44
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,348
Damage
27,173
37,657
Taken
29,341
11,705
Mitigated
11,212
7,876
Healing
11,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
3,187
1,137
0
1,932
6,555
1,848
0
1,304
5,021
0
32,900
L
Arachne
6,340
3,616
0
2,921
9,976
3,273
0
4,234
5,570
0
27,850
W
Merlin
Jistu
Merlin
2,750
211
0
960
3,120
755
0
58
3,062
41,499
0
L
713
311
0
150
5,429
1,434
290
3,373
1,882
10,366
0
L
Kumbhakarna
LittleBigEazy
Kumbhakarna
3,769
821
0
2,034
9,278
3,580
0
1,521
7,757
11,352
0
W
6,702
1,552
0
3,166
6,602
2,550
80
584
6,018
37,344
0
W
2,083
638
335
760
4,854
3,204
260
572
4,282
14,607
0
W
Nemesis
Newatgungle
Nemesis
5,458
2,907
0
3,346
6,997
1,898
0
280
6,717
0
32,039
W
Chiron
10,180
4,567
219
3,047
7,768
2,805
911
2,988
4,780
0
43,903
L
Izanami
catchy44
Izanami
3,339
2,211
0
839
6,419
1,570
0
527
5,892
0
26,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,422
Gold Earned
32,426
214
Minions Killed
360
0
Camps Cleared
0
922,605
Distance Traveled
937,770
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,781
578
70
7
0
149,758
3
L
Arachne
6,446
645
47
5
0
189,783
1
W
Merlin
6,731
673
96
10
0
184,579
5
L
Scylla
4,486
449
18
2
0
189,918
0
L
Kumbhakarna
5,008
501
15
2
0
205,557
9
W
Geb
7,013
701
79
8
0
201,136
0
W
Yemoja
5,640
564
30
3
0
156,795
3
W
Nemesis
7,020
702
71
7
0
220,845
2
W
Chiron
6,022
602
84
8
0
174,415
2
L
Izanami
4,701
470
64
6
0
187,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role