Player Matchup

Tsukuyomi
Tsukuyomi
Notbfarns
Tsukuyomi
Level 10
God Stats
12W - 12L
1,623 SR
Queue Stats
28W - 25L
1,682 Elo+
Solo
Neith
Neith
NuTzMcVoMiT7595
Neith
Level 7
God Stats
0W - 2L
1,267 SR
Queue Stats
4W - 5L
1,486 Elo+
Solo
Anubis
Anubis
Xxpandagamingx3
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,613 Elo+
Solo
Izanami
Izanami
liss-eml
Izanami
Level 4
God Stats
1W - 7L
1,500 SR
Queue Stats
32W - 40L
1,759 Elo+
Solo
Zeus
Zeus
xTheWenchWarmer
Zeus
Level 12
God Stats
0W - 1L
1,497 SR
Queue Stats
3W - 2L
1,803 Elo+
Solo
Team Averages
Level 8
1,477 SR
1,668 Elo+

VS

Team Averages
Level 18
1,523 SR
1,638 Elo+
Thor
Thor
RaV3nl
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,606 Elo+
Solo
Hercules
Hercules
TR_KingDoood
Hercules
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 98L
1,633 Elo+
Solo
Nox
Nox
alcaponefnh
Nox
Level 25
God Stats
10W - 2L
1,585 SR
Queue Stats
130W - 143L
1,596 Elo+
Solo
Artemis
Artemis
cmkiller21
Artemis
Level 14
God Stats
1W - 1L
1,303 SR
Queue Stats
32W - 26L
1,590 Elo+
Solo
The Morrigan
The Morrigan
heidilouise
The Morrigan
Level 26
God Stats
3W - 2L
1,725 SR
Queue Stats
84W - 38L
1,764 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Notbfarns
Tsukuyomi
14
4 / 7 / 2
9,411
495
9,535
15,376
5,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 11 / 2
7,446
392
5,113
14,032
3,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 14 / 5
7,788
410
2,249
16,459
5,165
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
liss-eml
Izanami
14
2 / 10 / 1
8,871
467
6,892
15,995
6,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 8 / 2
7,225
380
4,012
13,087
3,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
RaV3nl
Thor
17
9 / 1 / 15
11,595
610
14,574
12,801
7,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
TR_KingDoood
Hercules
16
4 / 1 / 18
11,026
580
7,779
19,342
19,351
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 1 / 24
11,369
598
8,026
16,132
18,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
cmkiller21
Artemis
18
17 / 2 / 9
12,315
648
10,890
10,787
3,916
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
heidilouise
The Morrigan
19
15 / 2 / 8
12,995
684
20,196
10,978
5,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
124
7
Kills
50
50
Deaths
7
12
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Notbfarns
Tsukuyomi
4
7
2
0.71
L
1
11
2
0.18
W
Thor
RaV3nl
Thor
9
1
15
16.5
W
Hercules
TR_KingDoood
Hercules
4
1
18
13
L
0
14
5
0.18
W
5
1
24
17
W
Artemis
cmkiller21
Artemis
17
2
9
10.75
W
The Morrigan
heidilouise
The Morrigan
15
2
8
9.5
L
Izanami
liss-eml
Izanami
2
10
1
0.25
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,801
Damage
61,465
74,949
Taken
70,040
23,281
Mitigated
54,977
9,009
Healing
23,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Notbfarns
Tsukuyomi
9,535
3,944
0
3,715
15,376
5,038
0
3,218
12,158
0
52,853
L
5,113
2,352
0
1,630
14,032
3,351
0
4,088
9,944
0
21,836
W
Thor
RaV3nl
Thor
14,574
2,529
0
1,521
12,801
7,565
1,326
810
10,875
0
81,402
W
Hercules
TR_KingDoood
Hercules
7,779
786
0
6,704
19,342
19,351
449
1,943
17,313
0
56,491
L
2,249
517
0
1,168
16,459
5,165
0
5,035
11,424
15,544
0
W
8,026
449
0
6,881
16,132
18,412
546
2,403
13,563
30,529
0
W
Artemis
cmkiller21
Artemis
10,890
5,515
0
5,101
10,787
3,916
6,312
1,744
9,043
0
85,651
W
The Morrigan
heidilouise
The Morrigan
20,196
4,002
394
3,301
10,978
5,733
2,319
2,420
8,428
86,181
23,283
L
Izanami
liss-eml
Izanami
6,892
3,422
0
1,927
15,995
6,203
1,015
3,244
12,751
0
45,758
L
4,012
439
0
569
13,087
3,524
0
4,362
8,725
31,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,741
Gold Earned
59,300
312
Minions Killed
547
0
Camps Cleared
0
1,497,772
Distance Traveled
1,852,354
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,411
495
91
5
0
327,163
5
L
Neith
7,446
392
40
2
0
258,672
5
W
Thor
11,595
610
111
6
0
413,147
3
W
Hercules
11,026
580
118
6
0
414,257
1
L
Anubis
7,788
410
26
1
0
282,256
0
W
Nox
11,369
598
31
2
0
373,011
1
W
Artemis
12,315
648
116
6
0
298,010
0
W
The Morrigan
12,995
684
171
9
0
353,929
2
L
Izanami
8,871
467
96
5
0
289,081
4
L
Zeus
7,225
380
59
3
0
340,600
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role