Player Matchup

Artemis
Artemis
B1GTim3KiLLa74
Artemis
Level 143
God Stats
16W - 11L
1,469 SR
Queue Stats
323W - 315L
1,527 Elo+
Party 1
Ares
Ares
Fatnugget347
Ares
Level 85
God Stats
21W - 18L
1,638 SR
Queue Stats
396W - 468L
1,326 Elo+
Solo
Kukulkan
Kukulkan
mits132
Kukulkan
Level 141
God Stats
45W - 23L
1,685 SR
Queue Stats
315W - 298L
1,522 Elo+
Party 1
Team Averages
Level 123
1,598 SR
1,458 Elo+

VS

Team Averages
Level 80
1,475 SR
1,359 Elo+
Sobek
Sobek
NinjaQLee
Sobek
Level 88
God Stats
2W - 3L
1,660 SR
Queue Stats
255W - 375L
1,276 Elo+
Solo
Charybdis
Charybdis
Samuraix-101
Charybdis
Level 68
God Stats
1W - 10L
1,145 SR
Queue Stats
183W - 245L
1,323 Elo+
Solo
Chaac
Chaac
iCx PIvotable
Chaac
Level 85
God Stats
31W - 20L
1,619 SR
Queue Stats
414W - 478L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 2 / 8
8,682
868
12,386
7,970
4,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 0 / 13
7,234
723
6,475
9,044
8,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
mits132
Kukulkan
13
9 / 2 / 9
8,613
861
11,309
6,202
4,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
NinjaQLee
Sobek
9
1 / 8 / 2
6,369
637
4,635
11,880
6,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Samuraix-101
Charybdis
7
0 / 8 / 1
5,662
566
2,736
8,878
2,191
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 5 / 2
6,785
679
9,418
13,202
6,713
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
21
Kills
3
4
Deaths
21
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
10
2
8
7
W
2
0
13
8.5
L
Sobek
NinjaQLee
Sobek
1
8
2
0.25
L
Charybdis
Samuraix-101
Charybdis
0
8
1
0.06
L
2
5
2
0.6
W
Kukulkan
mits132
Kukulkan
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,170
Damage
16,789
23,216
Taken
33,960
17,101
Mitigated
15,162
3,288
Healing
4,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,386
8,621
475
934
7,970
4,866
1,247
850
7,120
0
23,254
W
6,475
473
0
1,403
9,044
8,106
120
3,528
5,516
11,813
0
L
Sobek
NinjaQLee
Sobek
4,635
535
0
969
11,880
6,258
0
5,488
5,850
13,510
0
L
Charybdis
Samuraix-101
Charybdis
2,736
1,063
0
133
8,878
2,191
56
4,964
3,706
0
6,667
L
9,418
1,676
0
3,773
13,202
6,713
0
6,787
5,946
0
25,482
W
Kukulkan
mits132
Kukulkan
11,309
2,948
146
330
6,202
4,129
176
535
5,667
27,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,529
Gold Earned
18,816
85
Minions Killed
73
3
Camps Cleared
4
522,993
Distance Traveled
467,941
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,682
868
31
3
0
169,503
0
W
Ares
7,234
723
10
1
1
189,583
0
L
Sobek
6,369
637
25
3
3
154,125
4
L
Charybdis
5,662
566
14
1
1
128,000
3
L
Chaac
6,785
679
34
3
0
185,816
3
W
Kukulkan
8,613
861
44
4
2
163,907
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role