Player Matchup

Hercules
Hercules
Erizzlesizzle
Hercules
Level 23
God Stats
1W - 1L
1,707 SR
Queue Stats
144W - 158L
1,431 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hldann
Cu Chulainn
Level 24
God Stats
13W - 8L
1,431 SR
Queue Stats
125W - 150L
1,344 Elo+
Solo
Janus
Janus
RoninCHS
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,214 Elo+
Solo
Apollo
Apollo
Warrior117
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,378 Elo+
Solo
Athena
Athena
nibs1515
Athena
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,233 Elo+
Solo
Team Averages
Level 17
1,528 SR
1,320 Elo+

VS

Team Averages
Level 15
1,510 SR
1,286 Elo+
Thanatos
Thanatos
Basickkz
Thanatos
Level 27
God Stats
3W - 1L
1,519 SR
Queue Stats
63W - 55L
1,502 Elo+
Solo
Apollo
Apollo
BigMoneyCarl
Apollo
Level 6
God Stats
8W - 6L
1,238 SR
Queue Stats
28W - 36L
946 Elo+
Party 1
Cu Chulainn
Cu Chulainn
EcstaticCharge
Cu Chulainn
Level 27
God Stats
2W - 1L
1,791 SR
Queue Stats
71W - 65L
1,510 Elo+
Solo
Sobek
Sobek
onthehizzy
Sobek
Level 10
God Stats
4W - 1L
1,500 SR
Queue Stats
27W - 41L
977 Elo+
Party 1
Olorun
Olorun
sharanaa
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Erizzlesizzle
Hercules
15
1 / 1 / 2
8,956
471
10,522
15,429
18,577
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
Hldann
Cu Chulainn
16
9 / 3 / 1
10,646
560
10,298
11,923
5,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
RoninCHS
Janus
10
0 / 7 / 1
6,804
358
2,593
13,415
4,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
Warrior117
Apollo
5
0 / 7 / 0
5,914
311
263
6,065
1,447
Athena
nibs1515
Athena
11
1 / 10 / 2
7,386
389
2,472
19,400
18,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Basickkz
Thanatos
16
9 / 2 / 3
10,976
578
11,948
14,097
6,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
13
9 / 3 / 5
9,608
506
7,584
8,064
2,467
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
EcstaticCharge
Cu Chulainn
17
2 / 1 / 4
10,611
558
10,818
14,261
14,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
10
2 / 6 / 7
7,961
419
3,128
8,764
7,324
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
sharanaa
Olorun
15
5 / 2 / 3
10,003
526
10,567
13,554
5,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
11
Kills
27
28
Deaths
14
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Basickkz
Thanatos
9
2
3
5.25
W
Apollo
9
3
5
3.83
W
Cu Chulainn
EcstaticCharge
Cu Chulainn
2
1
4
4
L
Hercules
Erizzlesizzle
Hercules
1
1
2
2
L
Cu Chulainn
Hldann
Cu Chulainn
9
3
1
3.17
L
Janus
RoninCHS
Janus
0
7
1
0.07
L
Apollo
Warrior117
Apollo
0
7
0
0
L
Athena
nibs1515
Athena
1
10
2
0.2
W
Sobek
2
6
7
0.92
W
Olorun
sharanaa
Olorun
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,148
Damage
44,045
66,232
Taken
58,740
47,975
Mitigated
36,327
6,475
Healing
28,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Basickkz
Thanatos
11,948
3,707
0
14,156
14,097
6,647
1,671
2,399
11,698
0
69,243
W
Apollo
7,584
4,693
0
1,263
8,064
2,467
3,975
1,294
6,770
0
44,132
W
Cu Chulainn
EcstaticCharge
Cu Chulainn
10,818
2,025
0
5,358
14,261
14,689
0
1,913
12,348
13,424
49,069
L
Hercules
Erizzlesizzle
Hercules
10,522
2,578
293
3,385
15,429
18,577
566
4,653
9,609
14,080
38,122
L
Cu Chulainn
Hldann
Cu Chulainn
10,298
3,295
0
1,560
11,923
5,316
0
2,548
9,286
0
68,288
L
Janus
RoninCHS
Janus
2,593
283
618
315
13,415
4,518
674
2,391
10,936
23,081
0
L
Apollo
Warrior117
Apollo
263
213
0
0
6,065
1,447
0
729
5,297
0
9,177
L
Athena
nibs1515
Athena
2,472
875
0
304
19,400
18,117
0
5,658
13,644
14,753
0
W
Sobek
3,128
616
0
39
8,764
7,324
618
958
7,806
9,807
0
W
Olorun
sharanaa
Olorun
10,567
6,688
0
8,159
13,554
5,200
1,856
2,336
11,218
72,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,706
Gold Earned
49,159
269
Minions Killed
443
0
Camps Cleared
0
1,502,087
Distance Traveled
1,665,858
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,976
578
130
7
0
424,647
3
W
Apollo
9,608
506
73
4
0
309,674
0
W
Cu Chulainn
10,611
558
140
7
0
357,819
0
L
Hercules
8,956
471
91
5
0
359,621
0
L
Cu Chulainn
10,646
560
111
6
0
325,676
0
L
Janus
6,804
358
29
2
0
370,000
1
L
Apollo
5,914
311
17
1
0
177,477
2
L
Athena
7,386
389
21
1
0
269,313
2
W
Sobek
7,961
419
10
1
0
307,230
0
W
Olorun
10,003
526
90
5
0
266,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role