Player Matchup

Bacchus
Bacchus
Silver II
Deagle35
Bacchus
Silver II
Level 47
God Stats
9W - 6L
1,573 SR
Queue Stats
14W - 16L
1,208 MMR
Party 2
Anubis
Anubis
Silver III
Ramstad
Anubis
Silver III
Level 89
God Stats
1W - 1L
1,787 SR
Queue Stats
4W - 5L
1,386 MMR
Solo
Chaac
Chaac
Bronze III
bedRockz
Chaac
Bronze III
Level 32
God Stats
5W - 3L
1,491 SR
Queue Stats
5W - 5L
1,400 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 56
1,617 SR
1,332 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 95
1,490 SR
1,426 MMR
Chang'e
Chang'e
Silver II
 
Chang'e
Silver II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold IV
MariuszHere
Ymir
Gold IV
Level 83
God Stats
1W - 4L
1,420 SR
Queue Stats
54W - 60L
1,389 MMR
Party 1
Medusa
Medusa
Gold V
Shullz
Medusa
Gold V
Level 98
God Stats
11W - 12L
1,551 SR
Queue Stats
54W - 60L
1,389 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Deagle35
Bacchus
15
4 / 3 / 7
12,379
728
9,614
17,353
24,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
Ramstad
Anubis
15
7 / 6 / 4
11,952
703
16,011
14,165
7,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
bedRockz
Chaac
13
0 / 2 / 10
10,084
593
15,044
16,155
19,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Hou YiPersephoneAthenaMorgan Le Fay

VS

Bans
AresGilgameshVulcanScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 5 / 7
9,894
582
8,030
13,550
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 4 / 7
11,628
684
10,104
22,957
27,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Shullz
Medusa
15
7 / 2 / 4
11,805
694
15,501
15,394
5,427
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
11
Kills
11
11
Deaths
11
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
5
7
0.9
W
Bacchus
Deagle35
Bacchus
4
3
7
2.5
L
3
4
7
1.63
W
Anubis
Ramstad
Anubis
7
6
4
1.5
L
Medusa
Shullz
Medusa
7
2
4
4.5
W
Chaac
bedRockz
Chaac
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,669
Damage
33,635
47,673
Taken
51,901
52,044
Mitigated
37,753
14,331
Healing
15,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,030
1,170
5,400
4,333
13,550
4,567
128
7,439
5,952
22,728
0
W
Bacchus
Deagle35
Bacchus
9,614
667
894
4,110
17,353
24,449
438
5,962
11,391
21,396
0
L
10,104
1,570
534
1,523
22,957
27,759
372
11,524
10,599
26,082
0
W
Anubis
Ramstad
Anubis
16,011
1,557
0
5,594
14,165
7,682
991
5,443
8,722
76,758
0
L
Medusa
Shullz
Medusa
15,501
7,713
0
3,800
15,394
5,427
1,710
9,826
5,112
0
54,959
W
Chaac
bedRockz
Chaac
15,044
1,273
0
3,733
16,155
19,913
707
7,675
8,480
7,215
30,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,415
Gold Earned
33,327
191
Minions Killed
160
8
Camps Cleared
6
903,274
Distance Traveled
884,537
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,894
582
32
2
1
306,626
5
W
Bacchus
12,379
728
21
1
1
316,283
7
L
Ymir
11,628
684
27
2
1
256,624
0
W
Anubis
11,952
703
116
7
5
263,949
6
L
Medusa
11,805
694
101
6
4
321,287
4
W
Chaac
10,084
593
54
3
2
323,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role