Player Matchup

Janus
Janus
CarGo07
Janus
Level 114
God Stats
4W - 2L
1,690 SR
Queue Stats
103W - 85L
1,541 Elo+
Party 2
Danzaburou
Danzaburou
DavidMcDevs
Danzaburou
Level 108
God Stats
3W - 4L
1,299 SR
Queue Stats
209W - 196L
1,581 Elo+
Party 1
Horus
Horus
HiggsSeldon
Horus
Level 89
God Stats
21W - 10L
1,669 SR
Queue Stats
417W - 389L
1,573 Elo+
Solo
Kuzenbo
Kuzenbo
Senorsexynips
Kuzenbo
Level 114
God Stats
5W - 9L
1,399 SR
Queue Stats
260W - 229L
1,567 Elo+
Party 1
Thanatos
Thanatos
deewaan
Thanatos
Level 124
God Stats
15W - 11L
1,596 SR
Queue Stats
101W - 86L
1,513 Elo+
Party 2
Team Averages
Level 110
1,531 SR
1,555 Elo+

VS

Team Averages
Level 140
1,497 SR
1,595 Elo+
Gilgamesh
Gilgamesh
ItsJuicyJimmy
Gilgamesh
Level 158
God Stats
1W - 6L
1,352 SR
Queue Stats
395W - 355L
1,622 Elo+
Party 4
Skadi
Skadi
crystalS3TH
Skadi
Level 146
God Stats
3W - 3L
1,598 SR
Queue Stats
155W - 142L
1,608 Elo+
Party 3
Ra
Ra
lAFROl
Ra
Level 118
God Stats
3W - 5L
1,629 SR
Queue Stats
293W - 269L
1,527 Elo+
Party 4
Serqet
Serqet
mottyj
Serqet
Level 153
God Stats
5W - 11L
1,406 SR
Queue Stats
388W - 364L
1,557 Elo+
Party 3
Amaterasu
Amaterasu
smite9927651
Amaterasu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CarGo07
Janus
12
3 / 1 / 5
7,293
608
6,813
5,100
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
DavidMcDevs
Danzaburou
11
2 / 2 / 1
6,329
527
3,559
6,673
1,835
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 0 / 4
6,902
575
6,543
5,845
4,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
10
0 / 1 / 6
5,993
499
3,139
5,768
5,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
deewaan
Thanatos
13
11 / 1 / 2
8,058
672
9,823
8,749
3,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ItsJuicyJimmy
Gilgamesh
10
2 / 5 / 0
5,915
493
5,292
9,774
3,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 1 / 1
6,977
581
3,399
4,822
1,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ra
10
0 / 4 / 2
5,963
497
4,214
7,561
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
mottyj
Serqet
8
0 / 3 / 2
4,975
415
2,706
10,340
5,863
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
smite9927651
Amaterasu
11
0 / 3 / 0
6,068
506
1,470
9,342
5,857
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
16
Kills
4
5
Deaths
16
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
CarGo07
Janus
3
1
5
5.5
W
Danzaburou
DavidMcDevs
Danzaburou
2
2
1
1.25
W
0
0
4
2
L
Gilgamesh
ItsJuicyJimmy
Gilgamesh
2
5
0
0.4
W
Kuzenbo
0
1
6
3
L
2
1
1
2.5
W
Thanatos
deewaan
Thanatos
11
1
2
12
L
Ra
0
4
2
0.25
L
Serqet
mottyj
Serqet
0
3
2
0.33
L
Amaterasu
smite9927651
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,877
Damage
17,081
32,135
Taken
41,839
16,048
Mitigated
19,652
17,998
Healing
10,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
CarGo07
Janus
6,813
1,243
126
1,073
5,100
1,270
550
1,212
3,684
46,831
0
W
Danzaburou
DavidMcDevs
Danzaburou
3,559
805
0
1,677
6,673
1,835
0
136
6,435
0
41,929
W
6,543
1,804
49
2,768
5,845
4,610
0
0
5,845
13,111
27,144
L
Gilgamesh
ItsJuicyJimmy
Gilgamesh
5,292
1,870
0
1,796
9,774
3,964
0
2,243
7,531
0
38,044
W
Kuzenbo
3,139
1,383
0
1,111
5,768
5,315
219
1,593
4,090
13,825
0
L
3,399
1,465
0
1,531
4,822
1,543
84
875
3,947
0
43,937
W
Thanatos
deewaan
Thanatos
9,823
3,498
0
11,194
8,749
3,018
39
1,273
7,476
0
46,920
L
Ra
4,214
218
310
1,444
7,561
2,425
0
2,705
4,856
37,928
0
L
Serqet
mottyj
Serqet
2,706
245
15
1,215
10,340
5,863
0
4,330
5,970
0
10,425
L
Amaterasu
smite9927651
Amaterasu
1,470
452
0
3,899
9,342
5,857
0
1,650
6,912
0
32,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,575
Gold Earned
29,898
380
Minions Killed
345
0
Camps Cleared
0
1,221,380
Distance Traveled
1,165,515
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,293
608
91
8
0
239,269
3
W
Danzaburou
6,329
527
83
7
0
211,612
6
W
Horus
6,902
575
92
8
0
244,607
5
L
Gilgamesh
5,915
493
70
6
0
254,325
4
W
Kuzenbo
5,993
499
24
2
0
243,299
2
L
Skadi
6,977
581
96
8
0
225,785
2
W
Thanatos
8,058
672
90
8
0
282,593
1
L
Ra
5,963
497
85
7
0
226,665
2
L
Serqet
4,975
415
19
2
0
252,977
2
L
Amaterasu
6,068
506
75
6
0
205,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role