Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Koda Frosttiea
The Morrigan
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,732 Elo+
Party 2
Charybdis
Charybdis
Thicc Like Valk
Charybdis
Level 30
God Stats
2W - 1L
1,585 SR
Queue Stats
47W - 20L
1,668 Elo+
Party 2
Team Averages
Level 46
1,528 SR
1,634 Elo+

VS

Team Averages
Level 121
1,663 SR
1,568 Elo+
Hercules
Hercules
AVITUS JABA
Hercules
Level 108
God Stats
4W - 2L
1,658 SR
Queue Stats
116W - 68L
1,557 Elo+
Party 1
Aphrodite
Aphrodite
TAFI GGor
Aphrodite
Level 128
God Stats
0W - 3L
1,516 SR
Queue Stats
50W - 30L
1,548 Elo+
Party 1
Chaac
Chaac
TAFI Jukeli
Chaac
Level 128
God Stats
0W - 2L
1,816 SR
Queue Stats
80W - 50L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
5 / 3 / 12
12,806
674
11,316
18,627
13,004
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Morrigan
Koda Frosttiea
The Morrigan
19
10 / 0 / 10
14,378
757
21,348
11,082
8,152
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Thicc Like Valk
Charybdis
17
6 / 6 / 13
13,622
717
20,835
14,779
5,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AVITUS JABA
Hercules
15
2 / 7 / 3
11,354
598
10,740
24,214
22,418
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
TAFI GGor
Aphrodite
15
2 / 6 / 4
11,817
622
7,918
12,218
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
5 / 8 / 3
11,640
613
16,365
27,503
27,992
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
21
Kills
9
9
Deaths
21
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
3
12
3.67
L
Hercules
AVITUS JABA
Hercules
2
7
3
0.5
W
The Morrigan
Koda Frosttiea
The Morrigan
10
0
10
15
L
Aphrodite
TAFI GGor
Aphrodite
2
6
4
0.67
L
5
8
3
0.81
W
Charybdis
Thicc Like Valk
Charybdis
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,499
Damage
35,023
44,488
Taken
63,935
26,504
Mitigated
55,261
11,373
Healing
20,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,316
2,511
0
1,579
18,627
13,004
757
5,472
12,473
0
22,311
L
Hercules
AVITUS JABA
Hercules
10,740
1,366
0
2,795
24,214
22,418
0
5,186
18,953
13,855
40,084
W
The Morrigan
Koda Frosttiea
The Morrigan
21,348
4,023
225
6,874
11,082
8,152
862
3,396
7,310
70,040
6,879
L
Aphrodite
TAFI GGor
Aphrodite
7,918
572
4,530
4,287
12,218
4,851
0
3,681
8,537
36,876
0
L
16,365
1,417
0
9,247
27,503
27,992
0
6,795
20,637
0
66,462
W
Charybdis
Thicc Like Valk
Charybdis
20,835
11,476
0
2,695
14,779
5,348
1,418
2,566
11,933
0
63,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,806
Gold Earned
34,811
214
Minions Killed
233
9
Camps Cleared
9
960,302
Distance Traveled
944,341
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,806
674
21
1
0
340,331
2
L
Hercules
11,354
598
87
5
3
314,894
3
W
The Morrigan
14,378
757
122
6
7
327,701
6
L
Aphrodite
11,817
622
60
3
2
296,677
5
L
Chaac
11,640
613
86
5
4
332,770
8
W
Charybdis
13,622
717
71
4
2
292,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role