Player Matchup

Hercules
Hercules
 
Hercules
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
ECHO IX Grim
Cernunnos
Level 38
God Stats
44W - 36L
1,618 SR
Queue Stats
108W - 99L
1,474 Elo+
Party 2
Baron Samedi
Baron Samedi
Reqz Q
Baron Samedi
Level 126
God Stats
2W - 3L
1,836 SR
Queue Stats
103W - 89L
1,495 Elo+
Party 2
Team Averages
Level 96
1,651 SR
1,490 Elo+

VS

Team Averages
Level 37
1,503 SR
1,339 Elo+
Scylla
Scylla
 
Scylla
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DoubleBubble48
Ymir
Level 16
God Stats
7W - 4L
1,531 SR
Queue Stats
14W - 25L
1,255 Elo+
Party 1
Danzaburou
Danzaburou
OzGoDz
Danzaburou
Level 7
God Stats
1W - 3L
1,477 SR
Queue Stats
3W - 11L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
12 / 1 / 15
11,016
918
13,095
13,207
12,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
ECHO IX Grim
Cernunnos
11
3 / 3 / 13
8,597
716
3,099
6,129
1,951
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Reqz Q
Baron Samedi
16
16 / 0 / 14
11,592
966
21,437
12,115
5,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 8 / 2
7,829
652
8,089
12,858
6,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 11 / 2
7,324
610
2,100
18,169
14,929
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
OzGoDz
Danzaburou
10
1 / 12 / 1
7,319
610
9,348
14,438
5,046
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
9
31
Kills
4
4
Deaths
31
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
12
1
15
19.5
L
Scylla
 
Scylla
2
8
2
0.38
L
1
11
2
0.18
W
Cernunnos
ECHO IX Grim
Cernunnos
3
3
13
3.17
L
Danzaburou
OzGoDz
Danzaburou
1
12
1
0.13
W
Baron Samedi
Reqz Q
Baron Samedi
16
0
14
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,631
Damage
19,537
31,451
Taken
45,465
19,227
Mitigated
26,056
14,319
Healing
2,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
13,095
3,740
0
2,790
13,207
12,121
488
3,202
10,005
7,097
19,730
L
Scylla
 
Scylla
8,089
183
152
1,011
12,858
6,081
56
7,434
4,727
20,151
0
L
2,100
820
0
0
18,169
14,929
0
7,663
9,544
6,668
0
W
Cernunnos
ECHO IX Grim
Cernunnos
3,099
1,360
0
431
6,129
1,951
1,557
2,730
3,399
0
8,073
L
Danzaburou
OzGoDz
Danzaburou
9,348
5,698
0
980
14,438
5,046
46
7,757
6,041
0
24,507
W
Baron Samedi
Reqz Q
Baron Samedi
21,437
1,714
2,941
8,157
12,115
5,155
1,078
5,161
6,954
49,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,205
Gold Earned
22,472
129
Minions Killed
63
7
Camps Cleared
0
614,662
Distance Traveled
532,704
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,016
918
29
2
3
216,318
0
L
Scylla
7,829
652
23
2
0
188,921
1
L
Ymir
7,324
610
6
1
0
181,232
0
W
Cernunnos
8,597
716
19
2
2
196,124
0
L
Danzaburou
7,319
610
34
3
0
162,551
0
W
Baron Samedi
11,592
966
81
7
2
202,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role