Player Matchup

Discordia
Discordia
 
Discordia
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Binjan
Amaterasu
Level 29
God Stats
3W - 5L
1,495 SR
Queue Stats
112W - 93L
1,587 Elo+
Solo
Ne Zha
Ne Zha
artemiswulfgar
Ne Zha
Level 23
God Stats
2W - 2L
1,720 SR
Queue Stats
121W - 119L
1,589 Elo+
Solo
Cu Chulainn
Cu Chulainn
blinkinout74
Cu Chulainn
Level 23
God Stats
0W - 3L
1,514 SR
Queue Stats
54W - 82L
1,646 Elo+
Solo
Geb
Geb
thunderbill
Geb
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 18L
1,688 Elo+
Solo
Team Averages
Level 23
1,546 SR
1,602 Elo+

VS

Team Averages
Level 19
1,683 SR
1,765 Elo+
Set
Set
 
Set
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BallBagBooty
Zhong Kui
Level 20
God Stats
9W - 3L
1,769 SR
Queue Stats
78W - 75L
1,551 Elo+
Solo
Ullr
Ullr
NotasmurfXD312
Ullr
Level 17
God Stats
4W - 1L
1,572 SR
Queue Stats
8W - 1L
1,900 Elo+
Party 1
Thanatos
Thanatos
PrimalAspid50
Thanatos
Level 11
God Stats
4W - 0L
1,805 SR
Queue Stats
11W - 1L
1,917 Elo+
Party 1
Hel
Hel
perhaps4N4L
Hel
Level 15
God Stats
5W - 1L
1,767 SR
Queue Stats
17W - 2L
1,954 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 8 / 3
7,780
458
6,643
10,035
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Binjan
Amaterasu
13
2 / 6 / 7
7,664
451
9,637
13,547
7,860
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
4 / 8 / 4
8,720
513
8,599
14,480
4,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
blinkinout74
Cu Chulainn
11
0 / 8 / 1
7,026
413
5,750
13,942
7,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
4 / 4 / 6
8,305
489
6,345
14,350
11,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
13 / 3 / 9
13,104
771
17,278
15,623
7,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zhong Kui
BallBagBooty
Zhong Kui
16
5 / 0 / 3
10,574
622
6,481
8,148
5,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
3 / 3 / 6
9,576
563
9,846
10,393
3,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
PrimalAspid50
Thanatos
17
11 / 2 / 7
11,344
667
14,037
13,616
5,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 4 / 6
8,623
507
3,190
11,142
8,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
65
12
Kills
34
34
Deaths
12
21
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
8
3
0.44
W
Set
 
Set
13
3
9
5.83
W
Zhong Kui
BallBagBooty
Zhong Kui
5
0
3
6.5
L
Amaterasu
Binjan
Amaterasu
2
6
7
0.92
W
3
3
6
2
W
Thanatos
PrimalAspid50
Thanatos
11
2
7
7.25
L
4
8
4
0.75
L
Cu Chulainn
blinkinout74
Cu Chulainn
0
8
1
0.06
W
2
4
6
1.25
L
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,974
Damage
50,832
66,354
Taken
58,922
33,466
Mitigated
30,785
11,131
Healing
32,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,643
572
0
503
10,035
1,979
0
634
9,401
36,731
0
W
Set
 
Set
17,278
9,046
0
3,648
15,623
7,836
0
5,246
9,913
0
96,158
W
Zhong Kui
BallBagBooty
Zhong Kui
6,481
2,273
0
3,216
8,148
5,771
5,492
869
6,902
51,761
6,840
L
Amaterasu
Binjan
Amaterasu
9,637
4,820
0
1,461
13,547
7,860
0
1,356
12,191
0
53,934
W
9,846
3,326
0
760
10,393
3,332
618
2,123
8,270
0
82,327
W
Thanatos
PrimalAspid50
Thanatos
14,037
5,668
0
15,554
13,616
5,409
0
2,112
11,252
0
77,178
L
8,599
3,072
0
3,533
14,480
4,723
0
539
13,941
0
51,088
L
Cu Chulainn
blinkinout74
Cu Chulainn
5,750
2,056
0
1,800
13,942
7,126
0
3,795
10,147
0
36,353
W
3,190
702
4,212
4,740
11,142
8,437
0
2,525
8,485
35,775
0
L
6,345
850
1,743
2,091
14,350
11,778
0
2,463
11,887
23,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,495
Gold Earned
53,221
380
Minions Killed
560
0
Camps Cleared
0
1,498,975
Distance Traveled
1,615,244
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,780
458
79
5
0
259,426
4
W
Set
13,104
771
159
9
0
344,807
7
W
Zhong Kui
10,574
622
109
6
0
294,168
1
L
Amaterasu
7,664
451
93
5
0
323,798
2
W
Ullr
9,576
563
124
7
0
297,970
5
W
Thanatos
11,344
667
116
7
0
362,139
2
L
Ne Zha
8,720
513
105
6
0
304,214
0
L
Cu Chulainn
7,026
413
74
4
0
267,203
2
W
Hel
8,623
507
52
3
0
316,160
1
L
Geb
8,305
489
29
2
0
344,334
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role