Player Matchup

Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Avrinha
Izanami
Level 116
God Stats
19W - 10L
1,569 SR
Queue Stats
203W - 185L
1,507 Elo+
Party 1
Athena
Athena
Chrow24
Athena
Level 148
God Stats
2W - 2L
1,239 SR
Queue Stats
10W - 22L
1,289 Elo+
Solo
Ganesha
Ganesha
Eshudorashu
Ganesha
Level 69
God Stats
11W - 9L
1,194 SR
Queue Stats
215W - 216L
1,470 Elo+
Solo
Anubis
Anubis
Yasuuk
Anubis
Level 146
God Stats
1W - 0L
1,280 SR
Queue Stats
119W - 102L
1,503 Elo+
Party 1
Team Averages
Level 122
1,356 SR
1,454 Elo+

VS

Team Averages
Level 111
1,438 SR
1,428 Elo+
Izanami
Izanami
 
Izanami
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
TheOlder7
Amaterasu
Level 148
God Stats
1W - 7L
1,059 SR
Queue Stats
649W - 969L
1,322 Elo+
Party 2
Nox
Nox
luizasd
Nox
Level 89
God Stats
11W - 37L
1,294 SR
Queue Stats
484W - 869L
1,343 Elo+
Party 2
Fenrir
Fenrir
madruga08
Fenrir
Level 69
God Stats
9W - 6L
1,551 SR
Queue Stats
142W - 153L
1,435 Elo+
Solo
Nu Wa
Nu Wa
nacho1529
Nu Wa
Level 107
God Stats
17W - 7L
1,786 SR
Queue Stats
294W - 301L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 3 / 1
9,000
563
11,141
15,169
14,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Avrinha
Izanami
13
3 / 2 / 2
8,072
505
4,976
8,181
2,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
Chrow24
Athena
12
1 / 0 / 0
7,401
463
1,628
7,280
2,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Eshudorashu
Ganesha
13
0 / 1 / 8
7,211
451
6,232
8,708
7,020
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Yasuuk
Anubis
15
7 / 3 / 1
9,007
563
7,539
11,899
4,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
3 / 1 / 1
9,075
567
6,863
9,882
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
TheOlder7
Amaterasu
15
2 / 4 / 1
8,551
534
8,896
16,672
12,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nox
12
0 / 4 / 3
6,636
415
3,150
8,019
2,221
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
madruga08
Fenrir
10
1 / 3 / 3
6,777
424
5,011
8,031
3,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
nacho1529
Nu Wa
14
3 / 3 / 0
8,326
520
13,453
7,844
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
15
Kills
9
9
Deaths
15
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
3
1
1.5
L
Izanami
 
Izanami
3
1
1
3.5
W
Izanami
Avrinha
Izanami
3
2
2
2
W
Athena
Chrow24
Athena
1
0
0
1
W
Ganesha
Eshudorashu
Ganesha
0
1
8
4
L
Amaterasu
TheOlder7
Amaterasu
2
4
1
0.63
W
Anubis
Yasuuk
Anubis
7
3
1
2.5
L
Nox
0
4
3
0.38
L
Fenrir
madruga08
Fenrir
1
3
3
0.83
L
Nu Wa
nacho1529
Nu Wa
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,516
Damage
37,373
51,237
Taken
50,448
32,321
Mitigated
23,852
17,895
Healing
14,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,141
2,933
0
7,119
15,169
14,846
850
5,464
9,705
0
57,081
L
Izanami
 
Izanami
6,863
4,368
0
5,496
9,882
3,103
620
1,368
8,514
0
79,353
W
Izanami
Avrinha
Izanami
4,976
2,978
0
1,929
8,181
2,891
1,158
1,662
6,519
0
55,326
W
Athena
Chrow24
Athena
1,628
795
36
4,134
7,280
2,577
0
2,601
4,679
35,896
0
W
Ganesha
Eshudorashu
Ganesha
6,232
283
150
165
8,708
7,020
160
3,027
5,681
23,134
0
L
Amaterasu
TheOlder7
Amaterasu
8,896
2,366
0
3,891
16,672
12,800
33
4,296
11,448
14,063
39,697
W
Anubis
Yasuuk
Anubis
7,539
168
0
4,362
11,899
4,987
716
6,607
5,292
44,240
0
L
Nox
3,150
349
97
1,373
8,019
2,221
38
4,226
3,746
19,119
0
L
Fenrir
madruga08
Fenrir
5,011
1,488
0
1,908
8,031
3,236
55
2,175
5,766
0
30,679
L
Nu Wa
nacho1529
Nu Wa
13,453
2,152
0
1,374
7,844
2,492
496
3,334
4,368
67,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,691
Gold Earned
39,365
409
Minions Killed
461
0
Camps Cleared
0
1,454,795
Distance Traveled
1,356,036
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,000
563
119
7
0
303,050
1
L
Izanami
9,075
567
154
10
0
286,751
4
W
Izanami
8,072
505
109
7
0
300,899
7
W
Athena
7,401
463
82
5
0
257,082
2
W
Ganesha
7,211
451
13
1
0
300,666
5
L
Amaterasu
8,551
534
105
7
0
292,562
1
W
Anubis
9,007
563
86
5
0
293,098
4
L
Nox
6,636
415
27
2
0
270,183
2
L
Fenrir
6,777
424
59
4
0
228,664
3
L
Nu Wa
8,326
520
116
7
0
277,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role