Player Matchup

Agni
Agni
ArmadilloTR
Agni
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,356 Elo+
Party 1
Gilgamesh
Gilgamesh
cCcSecuRecCc
Gilgamesh
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,356 Elo+
Party 1
Xbalanque
Xbalanque
ozgunba
Xbalanque
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,389 Elo+
Party 1
Team Averages
Level 69
1,500 SR
1,367 Elo+

VS

Team Averages
Level 114
1,476 SR
1,479 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Kosnemo
Medusa
Level 108
God Stats
20W - 34L
1,412 SR
Queue Stats
175W - 215L
1,400 Elo+
Solo
Sylvanus
Sylvanus
pandenculer
Sylvanus
Level 123
God Stats
4W - 4L
1,517 SR
Queue Stats
171W - 175L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 7 / 4
9,227
769
14,215
11,102
3,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
cCcSecuRecCc
Gilgamesh
11
1 / 6 / 5
7,483
624
10,690
12,992
7,064
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
ozgunba
Xbalanque
12
3 / 4 / 6
8,608
717
6,578
8,358
2,687
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
4 / 4 / 10
9,533
794
9,123
10,544
5,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
Kosnemo
Medusa
13
5 / 5 / 7
9,303
775
10,573
12,046
4,938
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
pandenculer
Sylvanus
14
8 / 1 / 9
10,539
878
7,506
15,914
19,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
10
Kills
17
17
Deaths
10
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
4
10
2.25
L
6
7
4
1.14
W
Medusa
Kosnemo
Medusa
5
5
7
1.7
L
Gilgamesh
cCcSecuRecCc
Gilgamesh
1
6
5
0.58
L
Xbalanque
ozgunba
Xbalanque
3
4
6
1.5
W
Sylvanus
pandenculer
Sylvanus
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,483
Damage
27,202
32,452
Taken
38,504
13,281
Mitigated
30,203
617
Healing
16,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,123
516
2,239
2,867
10,544
5,346
756
3,501
7,043
29,687
0
L
14,215
1,794
0
275
11,102
3,530
0
5,221
5,881
32,891
0
W
Medusa
Kosnemo
Medusa
10,573
5,252
246
1,560
12,046
4,938
1,291
5,981
6,065
0
35,529
L
Gilgamesh
cCcSecuRecCc
Gilgamesh
10,690
2,231
0
175
12,992
7,064
0
7,235
5,757
0
28,505
L
Xbalanque
ozgunba
Xbalanque
6,578
3,251
0
167
8,358
2,687
0
4,654
3,704
0
17,886
W
Sylvanus
pandenculer
Sylvanus
7,506
1,839
3,215
6,854
15,914
19,919
368
5,050
10,864
18,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,318
Gold Earned
29,375
124
Minions Killed
132
5
Camps Cleared
7
619,072
Distance Traveled
616,138
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,533
794
39
3
0
222,752
3
L
Agni
9,227
769
47
4
1
190,852
1
W
Medusa
9,303
775
57
5
6
191,255
0
L
Gilgamesh
7,483
624
39
3
3
219,378
0
L
Xbalanque
8,608
717
38
3
1
208,842
1
W
Sylvanus
10,539
878
36
3
1
202,131
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role