Player Matchup

Chaac
Chaac
FourEyedJay
Chaac
Level 17
God Stats
2W - 2L
1,719 SR
Queue Stats
27W - 20L
1,620 Elo+
Solo
Cerberus
Cerberus
HazyTurtle
Cerberus
Level 15
God Stats
7W - 4L
1,631 SR
Queue Stats
21W - 28L
1,318 Elo+
Party 1
Kukulkan
Kukulkan
Hildegardea
Kukulkan
Level 17
God Stats
5W - 4L
1,699 SR
Queue Stats
20W - 36L
1,298 Elo+
Party 1
Neith
Neith
Matt2chu
Neith
Level 44
God Stats
2W - 1L
1,548 SR
Queue Stats
25W - 39L
1,313 Elo+
Party 1
Thanatos
Thanatos
TurnDX
Thanatos
Level 18
God Stats
6W - 9L
1,277 SR
Queue Stats
22W - 40L
1,268 Elo+
Party 1
Team Averages
Level 22
1,575 SR
1,363 Elo+

VS

Team Averages
Level 12
1,528 SR
1,473 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
LyrialusCaesar
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sobek
Sobek
Nerrfed
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 64L
1,433 Elo+
Party 2
Baron Samedi
Baron Samedi
Philostine
Baron Samedi
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Charybdis
Charybdis
TenaciousDally
Charybdis
Level 18
God Stats
24W - 16L
1,642 SR
Queue Stats
45W - 46L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,382
532
4,427
8,185
6,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Breastplate

Breastplate

+20
Physical Protection

Cerberus
HazyTurtle
Cerberus
8
0 / 2 / 1
4,793
399
2,574
6,910
4,266
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Hildegardea
Kukulkan
11
9 / 1 / 3
7,394
616
6,706
4,763
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Matt2chu
Neith
9
0 / 1 / 1
5,290
441
5,675
4,158
1,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
TurnDX
Thanatos
11
8 / 1 / 2
6,867
572
4,735
5,872
2,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
1 / 3 / 1
6,801
567
5,473
7,974
5,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

4
0 / 10 / 0
4,460
372
1,015
7,649
2,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Nerrfed
Sobek
10
2 / 0 / 2
6,796
566
3,864
7,166
5,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Philostine
Baron Samedi
8
0 / 10 / 0
5,229
436
2,066
7,935
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
TenaciousDally
Charybdis
10
2 / 1 / 2
6,371
531
4,062
4,748
1,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
19
Kills
5
7
Deaths
24
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
3
1
0.5
W
2
2
0
1
W
Cerberus
HazyTurtle
Cerberus
0
2
1
0.25
W
Kukulkan
Hildegardea
Kukulkan
9
1
3
10.5
L
0
10
0
0
W
Neith
Matt2chu
Neith
0
1
1
0.5
L
Sobek
Nerrfed
Sobek
2
0
2
3
L
Baron Samedi
Philostine
Baron Samedi
0
10
0
0
L
Charybdis
TenaciousDally
Charybdis
2
1
2
3
W
Thanatos
TurnDX
Thanatos
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,117
Damage
16,480
29,888
Taken
35,472
15,602
Mitigated
16,843
10,611
Healing
5,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,473
2,377
0
1,141
7,974
5,581
996
828
6,490
0
32,911
W
4,427
980
0
2,727
8,185
6,255
9
0
8,185
3,325
26,068
W
Cerberus
HazyTurtle
Cerberus
2,574
0
0
1,242
6,910
4,266
0
1,877
5,033
13,366
0
W
Kukulkan
Hildegardea
Kukulkan
6,706
1,122
0
0
4,763
1,570
428
2,116
2,647
32,914
0
L
1,015
305
0
399
7,649
2,028
12
2,486
4,981
0
12,452
W
Neith
Matt2chu
Neith
5,675
2,398
0
1,290
4,158
1,156
0
1,544
2,614
0
31,549
L
Sobek
Nerrfed
Sobek
3,864
219
0
2,328
7,166
5,525
0
2,705
4,393
12,332
0
L
Baron Samedi
Philostine
Baron Samedi
2,066
545
72
622
7,935
2,290
0
2,473
5,141
23,020
0
L
Charybdis
TenaciousDally
Charybdis
4,062
2,540
0
1,322
4,748
1,419
22
1,114
3,594
0
35,742
W
Thanatos
TurnDX
Thanatos
4,735
1,422
0
5,352
5,872
2,355
0
393
5,479
0
30,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,726
Gold Earned
29,657
259
Minions Killed
197
0
Camps Cleared
0
1,120,395
Distance Traveled
1,119,707
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,801
567
61
5
0
256,402
2
W
Chaac
6,382
532
55
5
0
212,203
4
W
Cerberus
4,793
399
28
2
0
228,504
1
W
Kukulkan
7,394
616
65
5
0
194,582
0
L
Nemesis
4,460
372
15
1
0
224,306
5
W
Neith
5,290
441
63
5
0
213,937
2
L
Sobek
6,796
566
21
2
0
246,962
4
L
Baron Samedi
5,229
436
31
3
0
182,788
4
L
Charybdis
6,371
531
69
6
0
209,249
4
W
Thanatos
6,867
572
48
4
0
271,169
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role