Player Matchup

King Arthur
King Arthur
Aprosopos
King Arthur
Level 89
God Stats
10W - 16L
1,439 SR
Queue Stats
170W - 168L
1,440 Elo+
Solo
Hou Yi
Hou Yi
Likely_Stroken
Hou Yi
Level 145
God Stats
1W - 1L
1,734 SR
Queue Stats
93W - 84L
1,471 Elo+
Party 2
Bastet
Bastet
Mabufudyne
Bastet
Level 158
God Stats
11W - 11L
1,472 SR
Queue Stats
473W - 475L
1,469 Elo+
Solo
Artio
Artio
kjnvakjbsfad
Artio
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 335L
1,379 Elo+
Solo
Janus
Janus
o_RetroJay_o
Janus
Level 117
God Stats
1W - 3L
1,420 SR
Queue Stats
54W - 48L
1,452 Elo+
Party 2
Team Averages
Level 112
1,513 SR
1,442 Elo+

VS

Team Averages
Level 110
1,461 SR
1,423 Elo+
Raijin
Raijin
DragonDad219
Raijin
Level 123
God Stats
15W - 24L
1,375 SR
Queue Stats
759W - 1,260L
1,407 Elo+
Party 1
Sun Wukong
Sun Wukong
IXOuc
Sun Wukong
Level 85
God Stats
19W - 17L
1,471 SR
Queue Stats
87W - 87L
1,443 Elo+
Solo
Yemoja
Yemoja
KILLERANGEL JR
Yemoja
Level 126
God Stats
10W - 8L
1,555 SR
Queue Stats
468W - 421L
1,453 Elo+
Solo
Tsukuyomi
Tsukuyomi
KSI DEAF HD
Tsukuyomi
Level 89
God Stats
1W - 0L
1,524 SR
Queue Stats
81W - 103L
1,408 Elo+
Party 1
Skadi
Skadi
MermaidMama219
Skadi
Level 127
God Stats
57W - 93L
1,382 SR
Queue Stats
1,053W - 1,682L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aprosopos
King Arthur
11
0 / 0 / 1
6,224
566
3,191
7,051
4,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
3 / 1 / 1
5,417
492
5,780
5,216
1,528
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
Mabufudyne
Bastet
10
4 / 6 / 1
6,150
559
3,230
7,590
2,095
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 4 / 1
4,984
453
974
9,590
6,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 3
6,505
591
3,749
4,486
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
1 / 3 / 3
6,619
602
3,037
6,006
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
IXOuc
Sun Wukong
10
3 / 0 / 0
6,394
581
3,732
6,271
2,949
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
3 / 2 / 4
6,550
595
4,454
4,759
2,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
KSI DEAF HD
Tsukuyomi
10
1 / 2 / 3
6,191
563
4,343
6,141
1,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 2 / 4
6,929
630
6,516
6,451
1,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
9
Kills
12
12
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aprosopos
King Arthur
0
0
1
0.5
W
Raijin
1
3
3
0.83
W
Sun Wukong
IXOuc
Sun Wukong
3
0
0
3
W
3
2
4
2.5
W
Tsukuyomi
KSI DEAF HD
Tsukuyomi
1
2
3
1.25
L
3
1
1
3.5
L
Bastet
Mabufudyne
Bastet
4
6
1
0.75
W
4
2
4
3
L
0
4
1
0.13
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,924
Damage
22,082
33,933
Taken
29,628
16,057
Mitigated
10,892
6,887
Healing
7,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aprosopos
King Arthur
3,191
589
0
2,535
7,051
4,914
0
62
6,989
0
32,985
W
Raijin
3,037
482
0
914
6,006
1,941
43
1,948
3,920
34,922
0
W
Sun Wukong
IXOuc
Sun Wukong
3,732
400
0
2,314
6,271
2,949
200
0
5,841
0
27,687
W
4,454
1,069
1,243
1,232
4,759
2,701
1,060
694
4,057
21,625
0
W
Tsukuyomi
KSI DEAF HD
Tsukuyomi
4,343
1,198
0
790
6,141
1,759
0
878
5,160
0
34,386
L
5,780
1,221
0
1,111
5,216
1,528
0
1,194
4,022
0
22,022
L
Bastet
Mabufudyne
Bastet
3,230
649
0
485
7,590
2,095
0
1,059
6,483
0
21,468
W
6,516
3,760
0
910
6,451
1,542
2,169
969
5,458
0
35,384
L
974
200
60
1,911
9,590
6,292
0
3,640
5,898
10,092
0
L
3,749
380
0
785
4,486
1,228
168
1,266
3,050
33,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,280
Gold Earned
32,683
240
Minions Killed
277
0
Camps Cleared
0
979,854
Distance Traveled
1,089,747
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,224
566
77
7
0
176,699
5
W
Raijin
6,619
602
71
6
0
197,566
1
W
Sun Wukong
6,394
581
59
5
0
248,173
3
W
Yemoja
6,550
595
27
2
0
185,979
6
W
Tsukuyomi
6,191
563
55
5
0
262,833
1
L
Hou Yi
5,417
492
32
3
0
137,930
1
L
Bastet
6,150
559
40
4
0
232,826
4
W
Skadi
6,929
630
65
6
0
195,196
3
L
Artio
4,984
453
16
1
0
202,845
0
L
Janus
6,505
591
75
7
0
229,554
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role