Player Matchup

Hachiman
Hachiman
DenmanlxD
Hachiman
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
HexedRampagee
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
Jousting Cat
Hercules
Level 158
God Stats
1W - 2L
1,567 SR
Queue Stats
136W - 123L
1,611 Elo+
Party 1
Vulcan
Vulcan
PB SureShots
Vulcan
Level 68
God Stats
1W - 2L
1,469 SR
Queue Stats
29W - 38L
1,458 Elo+
Party 1
Charybdis
Charybdis
Whitatership
Charybdis
Level 101
God Stats
1W - 2L
1,637 SR
Queue Stats
54W - 61L
1,529 Elo+
Party 1
Team Averages
Level 83
1,534 SR
1,519 Elo+

VS

Team Averages
Level 112
1,450 SR
1,485 Elo+
Bacchus
Bacchus
ArKey16
Bacchus
Level 129
God Stats
2W - 1L
1,487 SR
Queue Stats
17W - 31L
1,431 Elo+
Solo
Anubis
Anubis
GingaNinja2000
Anubis
Level 27
God Stats
1W - 1L
1,239 SR
Queue Stats
26W - 28L
1,461 Elo+
Party 3
Ah Puch
Ah Puch
Shm0n3
Ah Puch
Level 119
God Stats
4W - 1L
1,486 SR
Queue Stats
260W - 262L
1,473 Elo+
Party 3
Achilles
Achilles
bananasplitd1415
Achilles
Level 127
God Stats
8W - 7L
1,654 SR
Queue Stats
440W - 441L
1,521 Elo+
Solo
Tyr
Tyr
josh-Rep
Tyr
Level 156
God Stats
1W - 0L
1,384 SR
Queue Stats
50W - 48L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DenmanlxD
Hachiman
12
1 / 9 / 4
7,003
700
5,412
10,060
2,786
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 8 / 5
7,354
735
6,525
8,406
2,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Jousting Cat
Hercules
16
4 / 3 / 7
9,601
960
4,977
18,271
7,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
16
4 / 7 / 7
8,888
889
9,270
8,900
3,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charybdis
Whitatership
Charybdis
14
2 / 7 / 5
8,307
831
6,222
10,923
3,317
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArKey16
Bacchus
13
1 / 2 / 17
8,378
838
4,848
9,616
14,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
4 / 4 / 11
9,207
921
7,858
10,127
5,250
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Shm0n3
Ah Puch
16
8 / 2 / 13
9,789
979
15,157
5,000
2,496
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
7 / 3 / 15
9,637
964
8,874
8,560
5,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
14 / 2 / 14
10,194
1,019
14,181
18,613
18,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
104
12
Kills
34
34
Deaths
13
28
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ArKey16
Bacchus
1
2
17
4.75
L
Hachiman
DenmanlxD
Hachiman
1
9
4
0.33
W
4
4
11
2.38
L
1
8
5
0.44
L
Hercules
Jousting Cat
Hercules
4
3
7
2.5
L
Vulcan
4
7
7
1.07
W
Ah Puch
Shm0n3
Ah Puch
8
2
13
7.25
L
Charybdis
Whitatership
Charybdis
2
7
5
0.64
W
7
3
15
4.83
W
14
2
14
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,406
Damage
50,918
56,560
Taken
51,916
19,130
Mitigated
47,061
12,697
Healing
22,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ArKey16
Bacchus
4,848
174
1,059
2,368
9,616
14,897
327
2,377
7,239
6,727
0
L
Hachiman
DenmanlxD
Hachiman
5,412
3,219
0
5
10,060
2,786
0
4,099
5,423
0
8,969
W
7,858
203
108
2,312
10,127
5,250
1,114
4,273
5,854
18,590
0
L
6,525
1,278
0
188
8,406
2,423
0
4,213
3,922
16,729
0
L
Hercules
Jousting Cat
Hercules
4,977
1,641
1,286
8,724
18,271
7,533
0
10,633
7,239
0
8,665
L
Vulcan
9,270
2,595
446
716
8,900
3,071
0
3,809
4,604
21,125
0
W
Ah Puch
Shm0n3
Ah Puch
15,157
148
1,532
1,068
5,000
2,496
1,051
1,776
3,224
29,457
0
L
Charybdis
Whitatership
Charybdis
6,222
2,466
0
1,332
10,923
3,317
0
4,800
5,646
0
16,695
W
8,874
990
1,320
2,472
8,560
5,867
1,636
1,918
6,642
0
17,791
W
14,181
1,392
417
9,696
18,613
18,551
383
5,451
13,162
0
20,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,153
Gold Earned
47,205
92
Minions Killed
101
0
Camps Cleared
0
754,361
Distance Traveled
973,869
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,378
838
5
1
0
206,376
0
L
Hachiman
7,003
700
12
1
0
139,568
1
W
Anubis
9,207
921
32
3
0
173,825
0
L
Zeus
7,354
735
27
3
0
136,950
1
L
Hercules
9,601
960
6
1
0
184,144
1
L
Vulcan
8,888
889
22
2
0
163,527
0
W
Ah Puch
9,789
979
39
4
0
180,051
0
L
Charybdis
8,307
831
25
3
0
130,172
1
W
Achilles
9,637
964
20
2
0
198,760
0
W
Tyr
10,194
1,019
5
1
0
214,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role