Player Matchup

Sylvanus
Sylvanus
BlissYall
Sylvanus
Level 26
God Stats
9W - 8L
1,770 SR
Queue Stats
107W - 102L
1,442 Elo+
Solo
Thor
Thor
Covnex
Thor
Level 18
God Stats
0W - 2L
1,315 SR
Queue Stats
31W - 25L
1,665 Elo+
Solo
Vulcan
Vulcan
Krueger92
Vulcan
Level 26
God Stats
8W - 8L
1,489 SR
Queue Stats
179W - 158L
1,429 Elo+
Solo
Mercury
Mercury
Russelat
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Da Ji
Da Ji
chump1e
Da Ji
Level 27
God Stats
19W - 12L
1,725 SR
Queue Stats
140W - 121L
1,579 Elo+
Solo
Team Averages
Level 23
1,560 SR
1,523 Elo+

VS

Team Averages
Level 19
1,564 SR
1,549 Elo+
King Arthur
King Arthur
Bilkozbi
King Arthur
Level 16
God Stats
4W - 2L
1,633 SR
Queue Stats
12W - 11L
1,320 Elo+
Solo
Loki
Loki
KungXander
Loki
Level 25
God Stats
3W - 3L
1,397 SR
Queue Stats
12W - 8L
1,581 Elo+
Party 2
Kukulkan
Kukulkan
PraySrb
Kukulkan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 44L
1,572 Elo+
Party 1
Ao Kuang
Ao Kuang
Sicmicus
Ao Kuang
Level 6
God Stats
10W - 6L
1,791 SR
Queue Stats
37W - 32L
1,659 Elo+
Party 1
Heimdallr
Heimdallr
hurrdurr2
Heimdallr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BlissYall
Sylvanus
20
0 / 9 / 31
15,257
1,090
8,149
34,544
55,975
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
Covnex
Thor
20
4 / 3 / 20
14,214
1,015
12,250
19,584
16,005
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
Krueger92
Vulcan
20
11 / 7 / 18
16,473
1,177
27,276
22,765
15,812
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Russelat
Mercury
20
11 / 8 / 17
16,603
1,186
20,045
24,147
14,749
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
chump1e
Da Ji
20
16 / 8 / 18
17,474
1,248
41,208
27,231
13,592
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

11

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bilkozbi
King Arthur
20
2 / 6 / 19
13,669
976
9,480
26,908
28,754
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 11 / 19
17,412
1,244
33,284
23,305
10,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
PraySrb
Kukulkan
20
5 / 5 / 19
14,894
1,064
29,014
14,227
6,117
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Sicmicus
Ao Kuang
20
11 / 13 / 7
15,010
1,072
16,660
29,086
11,948
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
hurrdurr2
Heimdallr
20
7 / 7 / 21
16,042
1,146
33,031
21,907
8,619
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
120
42
Kills
35
35
Deaths
42
104
Assists
85
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bilkozbi
King Arthur
2
6
19
1.92
L
Sylvanus
BlissYall
Sylvanus
0
9
31
1.72
L
Thor
Covnex
Thor
4
3
20
4.67
L
Vulcan
Krueger92
Vulcan
11
7
18
2.86
W
10
11
19
1.77
W
Kukulkan
PraySrb
Kukulkan
5
5
19
2.9
L
Mercury
Russelat
Mercury
11
8
17
2.44
W
Ao Kuang
Sicmicus
Ao Kuang
11
13
7
1.12
L
Da Ji
chump1e
Da Ji
16
8
18
3.13
W
Heimdallr
hurrdurr2
Heimdallr
7
7
21
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,928
Damage
121,469
128,271
Taken
115,433
116,133
Mitigated
65,454
22,327
Healing
11,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bilkozbi
King Arthur
9,480
1,070
1,237
2,801
26,908
28,754
0
9,071
17,837
0
18,538
L
Sylvanus
BlissYall
Sylvanus
8,149
1,744
5,923
7,413
34,544
55,975
0
11,719
22,825
16,468
0
L
Thor
Covnex
Thor
12,250
3,664
0
3,217
19,584
16,005
0
7,269
12,315
0
34,063
L
Vulcan
Krueger92
Vulcan
27,276
3,070
0
212
22,765
15,812
0
9,370
13,333
71,429
0
W
33,284
8,138
0
70
23,305
10,016
0
6,174
17,131
0
69,984
W
Kukulkan
PraySrb
Kukulkan
29,014
4,942
959
1,798
14,227
6,117
0
3,160
11,067
74,700
0
L
Mercury
Russelat
Mercury
20,045
11,277
0
3,849
24,147
14,749
0
8,006
16,136
0
42,368
W
Ao Kuang
Sicmicus
Ao Kuang
16,660
5,593
0
4,217
29,086
11,948
0
8,369
20,717
25,315
0
L
Da Ji
chump1e
Da Ji
41,208
9,913
0
1,713
27,231
13,592
0
9,310
17,811
0
62,615
W
Heimdallr
hurrdurr2
Heimdallr
33,031
23,246
0
175
21,907
8,619
0
8,651
13,256
0
68,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,021
Gold Earned
77,027
253
Minions Killed
330
8
Camps Cleared
12
1,567,345
Distance Traveled
1,298,639
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,669
976
19
1
0
259,160
0
L
Sylvanus
15,257
1,090
15
1
0
277,545
1
L
Thor
14,214
1,015
47
3
1
325,619
0
L
Vulcan
16,473
1,177
101
7
0
304,773
0
W
Loki
17,412
1,244
84
6
3
271,358
0
W
Kukulkan
14,894
1,064
118
8
2
256,538
0
L
Mercury
16,603
1,186
44
3
2
340,821
2
W
Ao Kuang
15,010
1,072
11
1
7
263,877
0
L
Da Ji
17,474
1,248
46
3
5
318,587
3
W
Heimdallr
16,042
1,146
98
7
0
247,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role