Player Matchup

Cabrakan
Cabrakan
IllOak
Cabrakan
Level 120
God Stats
1W - 1L
1,768 SR
Queue Stats
12W - 6L
1,636 Elo+
Party 2
Agni
Agni
NinjaNick11
Agni
Level 128
God Stats
1W - 0L
1,678 SR
Queue Stats
20W - 7L
1,694 Elo+
Party 2
Gilgamesh
Gilgamesh
SniperZ00
Gilgamesh
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,694 Elo+
Party 2
Heimdallr
Heimdallr
Telepathichamstr
Heimdallr
Level 128
God Stats
1W - 0L
1,250 SR
Queue Stats
22W - 11L
1,533 Elo+
Party 2
Team Averages
Level 114
1,549 SR
1,640 Elo+

VS

Team Averages
Level 85
1,577 SR
1,628 Elo+
Charybdis
Charybdis
 
Charybdis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ErinMA-1007
Achilles
Level 27
God Stats
1W - 1L
1,528 SR
Queue Stats
2W - 6L
1,699 Elo+
Party 1
Tyr
Tyr
Gato_fachero1
Tyr
Level 36
God Stats
0W - 1L
1,535 SR
Queue Stats
2W - 6L
1,699 Elo+
Party 1
Mercury
Mercury
McLovin4
Mercury
Level 147
God Stats
0W - 1L
1,748 SR
Queue Stats
8W - 9L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
IllOak
Cabrakan
13
1 / 0 / 16
9,233
923
5,853
9,842
13,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
1 / 2 / 5
8,549
855
8,483
5,097
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
SniperZ00
Gilgamesh
12
0 / 1 / 8
7,907
791
3,537
6,331
3,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
16
16 / 1 / 1
10,715
1,072
11,397
7,267
3,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 5 / 1
6,697
670
3,908
8,107
2,828
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
ErinMA-1007
Achilles
11
1 / 4 / 1
6,679
668
3,610
10,920
11,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 3 / 0
6,603
660
2,934
8,027
9,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
McLovin4
Mercury
12
3 / 6 / 0
7,440
744
3,739
8,597
3,317
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
18
Kills
4
4
Deaths
18
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
5
1
0.1
L
Achilles
ErinMA-1007
Achilles
1
4
1
0.38
L
0
3
0
0
W
Cabrakan
IllOak
Cabrakan
1
0
16
9
L
Mercury
McLovin4
Mercury
3
6
0
0.5
W
1
2
5
1.75
W
Gilgamesh
SniperZ00
Gilgamesh
0
1
8
4
W
Heimdallr
16
1
1
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,270
Damage
14,191
28,537
Taken
35,651
22,193
Mitigated
26,308
6,354
Healing
5,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,908
1,656
0
316
8,107
2,828
0
3,278
4,829
0
18,592
L
Achilles
ErinMA-1007
Achilles
3,610
370
0
2,155
10,920
11,090
0
4,641
6,279
0
14,335
L
2,934
113
0
2,820
8,027
9,073
0
3,374
4,653
0
19,060
W
Cabrakan
IllOak
Cabrakan
5,853
983
1,436
1,993
9,842
13,113
358
46
9,542
12,844
0
L
Mercury
McLovin4
Mercury
3,739
957
0
685
8,597
3,317
828
3,756
4,841
0
16,490
W
8,483
482
0
1,044
5,097
1,866
597
0
4,982
35,114
0
W
Gilgamesh
SniperZ00
Gilgamesh
3,537
874
0
747
6,331
3,304
735
139
6,026
0
16,288
W
Heimdallr
11,397
6,720
0
1,134
7,267
3,910
3,166
92
7,087
0
39,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,404
Gold Earned
27,419
154
Minions Killed
120
7
Camps Cleared
6
781,684
Distance Traveled
785,686
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,697
670
29
3
1
207,730
3
L
Achilles
6,679
668
28
3
0
162,413
0
L
Tyr
6,603
660
34
3
3
214,576
0
W
Cabrakan
9,233
923
15
2
0
183,782
1
L
Mercury
7,440
744
29
3
2
200,967
1
W
Agni
8,549
855
53
5
0
187,217
3
W
Gilgamesh
7,907
791
25
3
5
212,624
1
W
Heimdallr
10,715
1,072
61
6
2
198,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role