Player Matchup

Thoth
Thoth
BigTrashSmurf
Thoth
Level 22
God Stats
7W - 5L
1,928 SR
Queue Stats
176W - 131L
1,617 Elo+
Solo
Jing Wei
Jing Wei
Eri Suisai
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,532 Elo+
Solo
Nike
Nike
MonkeySlayerV
Nike
Level 10
God Stats
12W - 13L
1,894 SR
Queue Stats
26W - 23L
1,602 Elo+
Party 1
Bellona
Bellona
NepTun20
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,672 Elo+
Solo
Susano
Susano
YT_YoungPhenom
Susano
Level 10
God Stats
0W - 2L
1,327 SR
Queue Stats
27W - 30L
1,527 Elo+
Party 1
Team Averages
Level 14
1,630 SR
1,590 Elo+

VS

Team Averages
Level 40
1,693 SR
1,556 Elo+
Ymir
Ymir
Bojangles0297
Ymir
Level 29
God Stats
3W - 1L
1,787 SR
Queue Stats
76W - 74L
1,433 Elo+
Solo
Danzaburou
Danzaburou
Iritaten
Danzaburou
Level 106
God Stats
9W - 5L
1,629 SR
Queue Stats
650W - 648L
1,525 Elo+
Party 2
Ao Kuang
Ao Kuang
Rsubi
Ao Kuang
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 173L
1,638 Elo+
Party 2
Heimdallr
Heimdallr
Sunderlund
Heimdallr
Level 29
God Stats
28W - 13L
2,064 SR
Queue Stats
255W - 217L
1,666 Elo+
Solo
Hun Batz
Hun Batz
WhiteChocolate15
Hun Batz
Level 29
God Stats
4W - 5L
1,485 SR
Queue Stats
53W - 56L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,598
560
2,765
3,865
707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Eri Suisai
Jing Wei
9
0 / 3 / 1
5,003
500
2,036
5,446
965
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 2 / 0
4,902
490
1,594
5,971
1,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Bellona
NepTun20
Bellona
4
0 / 8 / 1
3,872
387
1,717
7,606
4,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 3 / 0
5,592
559
2,430
7,008
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 5
5,869
587
1,340
5,126
2,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Iritaten
Danzaburou
11
6 / 0 / 4
6,767
677
5,698
5,953
1,842
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
Rsubi
Ao Kuang
10
5 / 1 / 3
6,124
612
5,922
6,000
2,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Sunderlund
Heimdallr
10
4 / 1 / 0
5,902
590
4,406
6,120
1,846
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 1
7,169
717
2,985
3,774
1,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
18
18
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
0
0
5
2.5
L
Jing Wei
Eri Suisai
Jing Wei
0
3
1
0.17
W
Danzaburou
Iritaten
Danzaburou
6
0
4
8
L
1
2
0
0.5
L
Bellona
NepTun20
Bellona
0
8
1
0.06
W
Ao Kuang
Rsubi
Ao Kuang
5
1
3
6.5
W
Heimdallr
Sunderlund
Heimdallr
4
1
0
4
W
3
0
1
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,542
Damage
20,351
29,896
Taken
26,973
10,070
Mitigated
10,251
6,234
Healing
13,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,765
39
0
976
3,865
707
0
319
3,546
31,172
0
W
1,340
356
0
1,829
5,126
2,636
102
49
5,077
20,220
0
L
Jing Wei
Eri Suisai
Jing Wei
2,036
1,601
0
957
5,446
965
0
673
4,773
0
23,126
W
Danzaburou
Iritaten
Danzaburou
5,698
3,057
0
3,617
5,953
1,842
150
2,227
3,502
0
35,398
L
1,594
191
0
1,396
5,971
1,910
0
2,123
3,848
0
19,137
L
Bellona
NepTun20
Bellona
1,717
404
0
59
7,606
4,605
0
2,174
5,432
625
2,821
W
Ao Kuang
Rsubi
Ao Kuang
5,922
2,415
0
3,187
6,000
2,290
0
495
5,465
25,011
8,738
W
Heimdallr
Sunderlund
Heimdallr
4,406
2,107
0
2,835
6,120
1,846
356
0
6,120
0
34,223
W
2,985
598
0
1,557
3,774
1,637
0
288
3,432
0
41,603
L
2,430
617
0
2,846
7,008
1,883
0
1,205
5,803
0
31,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,967
Gold Earned
31,831
240
Minions Killed
306
0
Camps Cleared
0
948,193
Distance Traveled
1,025,525
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,598
560
77
8
0
184,882
3
W
Ymir
5,869
587
34
3
0
201,560
1
L
Jing Wei
5,003
500
44
4
0
259,444
0
W
Danzaburou
6,767
677
59
6
0
191,994
0
L
Nike
4,902
490
38
4
0
149,617
2
L
Bellona
3,872
387
4
0
0
140,310
0
W
Ao Kuang
6,124
612
57
6
0
219,556
1
W
Heimdallr
5,902
590
59
6
0
186,123
3
W
Hun Batz
7,169
717
97
10
0
226,292
0
L
Susano
5,592
559
77
8
0
213,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role