Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dallowgal
Neith
Level 61
God Stats
37W - 40L
1,459 SR
Queue Stats
145W - 165L
1,486 Elo+
Solo
Bacchus
Bacchus
TLTQXxThuglife
Bacchus
Level 129
God Stats
6W - 6L
1,579 SR
Queue Stats
207W - 201L
1,497 Elo+
Solo
Ratatoskr
Ratatoskr
TabUpGemini
Ratatoskr
Level 86
God Stats
15W - 21L
1,491 SR
Queue Stats
478W - 491L
1,440 Elo+
Solo
Kukulkan
Kukulkan
lmlGATOlml
Kukulkan
Level 129
God Stats
6W - 5L
1,583 SR
Queue Stats
68W - 65L
1,467 Elo+
Solo
Team Averages
Level 105
1,522 SR
1,478 Elo+

VS

Team Averages
Level 111
1,482 SR
1,476 Elo+
Gilgamesh
Gilgamesh
CyS616
Gilgamesh
Level 158
God Stats
5W - 5L
1,562 SR
Queue Stats
173W - 189L
1,435 Elo+
Solo
Zhong Kui
Zhong Kui
EddOnSwitch
Zhong Kui
Level 48
God Stats
2W - 4L
1,442 SR
Queue Stats
52W - 61L
1,442 Elo+
Solo
Yemoja
Yemoja
Kanztra
Yemoja
Level 53
God Stats
1W - 1L
1,457 SR
Queue Stats
20W - 17L
1,520 Elo+
Solo
Kali
Kali
drawvividly
Kali
Level 152
God Stats
38W - 44L
1,402 SR
Queue Stats
837W - 874L
1,505 Elo+
Solo
Discordia
Discordia
felipehagar
Discordia
Level 143
God Stats
1W - 3L
1,545 SR
Queue Stats
13W - 18L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 4 / 9
8,669
963
10,629
11,559
4,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Dallowgal
Neith
16
4 / 0 / 5
9,551
1,061
13,923
7,097
2,771
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 1 / 9
9,630
1,070
9,098
9,730
12,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ratatoskr
TabUpGemini
Ratatoskr
15
2 / 1 / 4
8,760
973
5,760
7,982
3,101
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
lmlGATOlml
Kukulkan
15
2 / 1 / 8
9,000
1,000
11,504
6,255
2,411
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

296

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CyS616
Gilgamesh
14
0 / 2 / 3
8,129
903
4,315
7,350
5,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
EddOnSwitch
Zhong Kui
14
3 / 0 / 2
8,796
977
11,598
11,611
9,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Kanztra
Yemoja
15
0 / 4 / 2
8,845
983
4,487
11,523
10,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 3 / 2
8,992
999
8,160
16,319
7,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
felipehagar
Discordia
15
2 / 3 / 3
9,121
1,013
8,847
8,745
3,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
12
Kills
7
7
Deaths
12
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
4
9
1.38
L
Gilgamesh
CyS616
Gilgamesh
0
2
3
0.75
W
Neith
Dallowgal
Neith
4
0
5
6.5
L
Zhong Kui
EddOnSwitch
Zhong Kui
3
0
2
4
L
Yemoja
Kanztra
Yemoja
0
4
2
0.25
W
3
1
9
7.5
W
Ratatoskr
TabUpGemini
Ratatoskr
2
1
4
4
L
2
3
2
1
L
Discordia
felipehagar
Discordia
2
3
3
1.17
W
Kukulkan
lmlGATOlml
Kukulkan
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,914
Damage
37,407
42,623
Taken
55,548
25,303
Mitigated
36,034
6,215
Healing
12,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,629
3,153
657
1,208
11,559
4,120
0
4,681
6,878
20,023
0
L
Gilgamesh
CyS616
Gilgamesh
4,315
937
719
592
7,350
5,090
0
3,700
3,650
0
7,356
W
Neith
Dallowgal
Neith
13,923
9,797
0
1,812
7,097
2,771
0
4,403
2,694
0
31,757
L
Zhong Kui
EddOnSwitch
Zhong Kui
11,598
1,051
0
2,647
11,611
9,162
0
6,518
5,093
24,405
0
L
Yemoja
Kanztra
Yemoja
4,487
684
2,902
1,518
11,523
10,659
0
7,791
3,732
14,120
0
W
9,098
1,174
1,067
1,393
9,730
12,900
0
6,074
3,656
14,571
0
W
Ratatoskr
TabUpGemini
Ratatoskr
5,760
1,154
0
78
7,982
3,101
0
4,779
3,203
0
23,250
L
8,160
3,741
0
2,748
16,319
7,301
0
8,229
8,090
0
23,347
L
Discordia
felipehagar
Discordia
8,847
493
72
882
8,745
3,822
0
4,993
3,752
43,068
0
W
Kukulkan
lmlGATOlml
Kukulkan
11,504
982
0
0
6,255
2,411
0
4,995
1,260
28,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,610
Gold Earned
43,883
157
Minions Killed
163
6
Camps Cleared
8
921,017
Distance Traveled
806,628
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,669
963
19
2
1
169,704
1
L
Gilgamesh
8,129
903
3
0
1
125,150
0
W
Neith
9,551
1,061
42
5
1
167,066
0
L
Zhong Kui
8,796
977
30
3
0
169,187
0
L
Yemoja
8,845
983
24
3
1
158,592
0
W
Bacchus
9,630
1,070
6
1
0
177,762
1
W
Ratatoskr
8,760
973
40
4
3
207,124
0
L
Kali
8,992
999
25
3
5
186,581
0
L
Discordia
9,121
1,013
81
9
1
167,118
0
W
Kukulkan
9,000
1,000
50
6
1
199,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role