Player Matchup

Sobek
Sobek
CG Chriso
Sobek
Level 104
God Stats
21W - 20L
1,527 SR
Queue Stats
59W - 47L
1,521 Elo+
Party 1
Kuzenbo
Kuzenbo
GH hannaby
Kuzenbo
Level 82
God Stats
25W - 23L
1,548 SR
Queue Stats
197W - 222L
1,459 Elo+
Party 1
Rama
Rama
Greenyrob16
Rama
Level 133
God Stats
14W - 12L
1,721 SR
Queue Stats
129W - 119L
1,502 Elo+
Party 1
Team Averages
Level 106
1,598 SR
1,494 Elo+

VS

Team Averages
Level 42
1,532 SR
1,458 Elo+
Camazotz
Camazotz
PGS v ElitE
Camazotz
Level 59
God Stats
7W - 8L
1,460 SR
Queue Stats
104W - 88L
1,479 Elo+
Party 2
Baron Samedi
Baron Samedi
PGS v OriginS
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,430 Elo+
Party 2
Artio
Artio
Sparedude1695
Artio
Level 38
God Stats
17W - 6L
1,636 SR
Queue Stats
138W - 136L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CG Chriso
Sobek
11
1 / 8 / 1
10,360
576
10,803
28,783
20,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
GH hannaby
Kuzenbo
11
0 / 7 / 0
8,775
488
8,557
23,430
32,079
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 4 / 1
10,046
558
20,856
12,764
4,402
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
PGS v ElitE
Camazotz
16
8 / 1 / 8
12,360
687
12,305
20,775
11,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
PGS v OriginS
Baron Samedi
16
7 / 1 / 12
12,276
682
31,042
17,317
9,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 0 / 13
11,615
645
17,333
25,641
16,621
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
2
Kills
19
19
Deaths
2
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sobek
CG Chriso
Sobek
1
8
1
0.19
L
Kuzenbo
GH hannaby
Kuzenbo
0
7
0
0
L
1
4
1
0.38
W
Camazotz
PGS v ElitE
Camazotz
8
1
8
12
W
Baron Samedi
PGS v OriginS
Baron Samedi
7
1
12
13
W
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,216
Damage
60,680
64,977
Taken
63,733
57,145
Mitigated
37,162
5,064
Healing
43,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
CG Chriso
Sobek
10,803
304
0
2,716
28,783
20,664
0
23,453
4,678
21,352
0
L
Kuzenbo
GH hannaby
Kuzenbo
8,557
3,979
0
0
23,430
32,079
0
16,182
6,821
16,297
0
L
20,856
13,692
0
2,348
12,764
4,402
0
8,912
3,493
0
61,191
W
Camazotz
PGS v ElitE
Camazotz
12,305
4,232
0
13,581
20,775
11,230
165
5,552
15,223
0
65,898
W
Baron Samedi
PGS v OriginS
Baron Samedi
31,042
3,355
4,529
7,981
17,317
9,311
1,119
6,034
11,283
61,490
0
W
17,333
2,682
4,475
12,912
25,641
16,621
70
8,858
16,783
49,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,181
Gold Earned
36,251
134
Minions Killed
230
2
Camps Cleared
12
843,746
Distance Traveled
1,009,014
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,360
576
14
1
0
290,492
0
L
Kuzenbo
8,775
488
21
1
1
287,648
0
L
Rama
10,046
558
99
6
1
265,606
2
W
Camazotz
12,360
687
98
5
6
364,242
2
W
Baron Samedi
12,276
682
70
4
1
306,718
0
W
Artio
11,615
645
62
3
5
338,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role