Player Matchup

Ra
Ra
Dakoota16
Ra
Level 5
God Stats
1W - 2L
1,457 SR
Queue Stats
1W - 2L
1,442 Elo+
Solo
Nemesis
Nemesis
JewelOfNile
Nemesis
Level 7
God Stats
2W - 2L
1,777 SR
Queue Stats
24W - 25L
1,486 Elo+
Party 1
Odin
Odin
SSSlayeRR
Odin
Level 18
God Stats
2W - 4L
1,566 SR
Queue Stats
26W - 18L
1,565 Elo+
Solo
Cthulhu
Cthulhu
Sasycz
Cthulhu
Level 6
God Stats
6W - 8L
1,416 SR
Queue Stats
18W - 19L
1,444 Elo+
Party 1
Chernobog
Chernobog
ДедаНвКросах
Chernobog
Level 5
God Stats
1W - 1L
1,524 SR
Queue Stats
3W - 3L
1,540 Elo+
Solo
Team Averages
Level 8
1,548 SR
1,495 Elo+

VS

Team Averages
Level 13
1,561 SR
1,432 Elo+
Zeus
Zeus
Sav1937
Zeus
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Athena
Athena
angelicbunnie
Athena
Level 23
God Stats
4W - 5L
1,500 SR
Queue Stats
83W - 100L
1,447 Elo+
Solo
Scylla
Scylla
iSlamMyDadAndMom
Scylla
Level 17
God Stats
30W - 9L
1,807 SR
Queue Stats
138W - 99L
1,591 Elo+
Solo
Medusa
Medusa
marcher40
Medusa
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,331 Elo+
Solo
Kukulkan
Kukulkan
surfinbird90
Kukulkan
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 13L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 18 / 2
9,426
786
3,063
21,112
6,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
JewelOfNile
Nemesis
17
3 / 11 / 3
10,611
884
11,159
22,193
6,780
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
17
0 / 6 / 8
10,208
851
15,093
16,532
11,012
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
Sasycz
Cthulhu
17
5 / 9 / 4
11,674
973
13,818
25,996
25,113
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 8 / 6
10,252
854
8,274
17,463
5,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Sav1937
Zeus
19
2 / 2 / 24
11,929
994
16,710
11,549
4,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 0 / 34
12,796
1,066
5,762
9,499
12,616
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
41 / 0 / 8
17,929
1,494
49,764
12,994
5,526
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
marcher40
Medusa
19
2 / 6 / 29
12,097
1,008
15,562
14,563
5,648
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
surfinbird90
Kukulkan
19
1 / 1 / 14
11,023
919
7,954
6,533
2,910
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
161
9
Kills
52
52
Deaths
9
23
Assists
109
Player
Kills
Deaths
Assists
KDA
L
0
18
2
0.06
L
Nemesis
JewelOfNile
Nemesis
3
11
3
0.41
L
Odin
0
6
8
0.67
L
Cthulhu
Sasycz
Cthulhu
5
9
4
0.78
W
Zeus
Sav1937
Zeus
2
2
24
7
W
6
0
34
23
W
41
0
8
45
W
Medusa
marcher40
Medusa
2
6
29
2.75
W
Kukulkan
surfinbird90
Kukulkan
1
1
14
8
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,407
Damage
95,752
103,296
Taken
55,138
54,188
Mitigated
31,426
3,835
Healing
8,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,063
861
331
575
21,112
6,014
0
18,073
3,039
22,379
0
L
Nemesis
JewelOfNile
Nemesis
11,159
5,192
0
1,112
22,193
6,780
0
17,660
4,533
0
33,651
L
Odin
15,093
2,079
0
0
16,532
11,012
0
12,451
4,081
0
29,345
L
Cthulhu
Sasycz
Cthulhu
13,818
283
527
0
25,996
25,113
0
17,138
8,858
46,317
0
W
Zeus
Sav1937
Zeus
16,710
2,613
105
1,407
11,549
4,726
0
4,534
7,015
44,466
0
W
5,762
1,760
0
470
9,499
12,616
0
2,610
6,889
9,937
0
W
49,764
6,196
0
5,093
12,994
5,526
0
3,596
9,398
67,053
0
W
Medusa
marcher40
Medusa
15,562
8,812
0
1,342
14,563
5,648
0
4,936
9,627
0
42,696
W
Kukulkan
surfinbird90
Kukulkan
7,954
630
0
229
6,533
2,910
0
1,205
5,328
21,752
0
L
8,274
4,359
0
1,290
17,463
5,269
0
14,868
2,595
0
21,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,171
Gold Earned
65,774
219
Minions Killed
216
3
Camps Cleared
12
1,098,806
Distance Traveled
1,133,485
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,426
786
37
3
0
150,523
0
L
Nemesis
10,611
884
42
4
1
249,838
0
L
Odin
10,208
851
28
2
2
249,091
0
L
Cthulhu
11,674
973
83
7
0
247,625
1
W
Zeus
11,929
994
63
5
5
203,444
0
W
Athena
12,796
1,066
5
0
1
334,001
0
W
Scylla
17,929
1,494
28
2
4
239,764
0
W
Medusa
12,097
1,008
75
6
2
179,963
0
W
Kukulkan
11,023
919
45
4
0
176,313
0
L
Chernobog
10,252
854
29
2
0
201,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role