Player Matchup

Achilles
Achilles
 
Achilles
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
CatTailTavern
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 28L
1,640 Elo+
Solo
Sun Wukong
Sun Wukong
Juanchis21
Sun Wukong
Level 29
God Stats
1W - 1L
1,325 SR
Queue Stats
100W - 73L
1,551 Elo+
Solo
Charybdis
Charybdis
MonteCristo776
Charybdis
Level 25
God Stats
20W - 20L
1,759 SR
Queue Stats
93W - 86L
1,609 Elo+
Party 1
Mercury
Mercury
burntpannncake
Mercury
Level 29
God Stats
4W - 4L
1,502 SR
Queue Stats
140W - 123L
1,709 Elo+
Solo
Team Averages
Level 25
1,517 SR
1,602 Elo+

VS

Team Averages
Level 15
1,550 SR
1,582 Elo+
Ullr
Ullr
 
Ullr
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BallBagBooty
Horus
Level 20
God Stats
6W - 12L
1,501 SR
Queue Stats
78W - 75L
1,548 Elo+
Solo
Arachne
Arachne
Fartybutthole
Arachne
Level 3
God Stats
3W - 2L
1,674 SR
Queue Stats
25W - 35L
1,745 Elo+
Solo
Hou Yi
Hou Yi
SladeNA
Hou Yi
Level 29
God Stats
15W - 18L
1,576 SR
Queue Stats
128W - 140L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
4 / 1 / 0
3,786
757
2,055
3,681
1,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
CatTailTavern
Baron Samedi
7
1 / 0 / 0
3,939
788
948
924
234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Juanchis21
Sun Wukong
6
1 / 0 / 0
3,722
744
797
2,384
686
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
MonteCristo776
Charybdis
6
0 / 1 / 4
3,548
710
1,815
2,719
453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 0 / 2
3,715
743
811
2,659
558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
2
0 / 1 / 0
2,719
544
410
1,053
208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
 
Vulcan
2
0 / 1 / 0
2,647
529
0
601
155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
1 / 1 / 0
3,183
637
1,654
2,544
874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
3
0 / 0 / 0
2,800
560
0
1,481
303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hou Yi
SladeNA
Hou Yi
4
0 / 3 / 1
2,941
588
1,823
3,677
421
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
6
Kills
1
2
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
1
0
4
L
Ullr
 
Ullr
0
1
0
0
L
Vulcan
 
Vulcan
0
1
0
0
L
1
1
0
1
W
Baron Samedi
CatTailTavern
Baron Samedi
1
0
0
1
L
Arachne
0
0
0
0
W
Sun Wukong
Juanchis21
Sun Wukong
1
0
0
1
W
Charybdis
MonteCristo776
Charybdis
0
1
4
2
L
Hou Yi
SladeNA
Hou Yi
0
3
1
0.17
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,426
Damage
3,887
12,367
Taken
9,356
3,309
Mitigated
1,961
7,012
Healing
2,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
2,055
407
0
2,402
3,681
1,378
0
0
3,568
0
8,322
L
Ullr
 
Ullr
410
202
0
274
1,053
208
0
0
1,053
0
2,935
L
Vulcan
 
Vulcan
0
0
0
20
601
155
0
187
414
2,488
0
L
1,654
649
122
972
2,544
874
0
0
2,433
0
7,152
W
Baron Samedi
CatTailTavern
Baron Samedi
948
126
162
378
924
234
276
0
924
14,567
0
L
Arachne
0
0
0
872
1,481
303
0
281
1,200
0
3,660
W
Sun Wukong
Juanchis21
Sun Wukong
797
153
0
1,170
2,384
686
42
0
2,384
0
14,966
W
Charybdis
MonteCristo776
Charybdis
1,815
1,093
0
1,164
2,719
453
0
0
2,640
0
13,181
L
Hou Yi
SladeNA
Hou Yi
1,823
973
0
627
3,677
421
0
480
2,932
0
6,408
W
811
116
0
1,736
2,659
558
0
0
2,659
0
13,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,710
Gold Earned
14,290
138
Minions Killed
54
0
Camps Cleared
0
501,935
Distance Traveled
271,641
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
3,786
757
11
2
0
107,978
1
L
Ullr
2,719
544
7
1
0
27,415
1
L
Vulcan
2,647
529
6
1
0
24,238
1
L
Horus
3,183
637
16
3
0
87,505
1
W
Baron Samedi
3,939
788
33
7
0
98,392
0
L
Arachne
2,800
560
15
3
0
41,052
0
W
Sun Wukong
3,722
744
32
6
0
90,652
0
W
Charybdis
3,548
710
27
5
0
91,624
1
L
Hou Yi
2,941
588
10
2
0
91,431
1
W
Mercury
3,715
743
35
7
0
113,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role