Player Matchup

Ares
Ares
KILL COUNT4029
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,206 Elo+
Solo
Susano
Susano
WMuniz
Susano
Level 29
God Stats
6W - 6L
1,428 SR
Queue Stats
133W - 142L
1,406 Elo+
Solo
Izanami
Izanami
pakunoduh4008
Izanami
Level 28
God Stats
98W - 89L
1,562 SR
Queue Stats
128W - 144L
1,308 Elo+
Solo
Hera
Hera
rocketkittykat
Hera
Level 29
God Stats
8W - 9L
1,810 SR
Queue Stats
90W - 107L
1,345 Elo+
Solo
Mulan
Mulan
roseaesthetic
Mulan
Level 5
God Stats
10W - 5L
1,189 SR
Queue Stats
34W - 36L
1,161 Elo+
Solo
Team Averages
Level 19
1,498 SR
1,285 Elo+

VS

Team Averages
Level 25
1,451 SR
1,321 Elo+
Chang'e
Chang'e
Candieeboy
Chang'e
Level 28
God Stats
2W - 4L
1,383 SR
Queue Stats
15W - 18L
1,429 Elo+
Solo
Hel
Hel
Chiauko
Hel
Level 17
God Stats
2W - 3L
1,360 SR
Queue Stats
3W - 5L
1,319 Elo+
Party 1
Arachne
Arachne
IFaBulousI8401
Arachne
Level 22
God Stats
1W - 1L
1,506 SR
Queue Stats
11W - 21L
1,309 Elo+
Party 1
The Morrigan
The Morrigan
sis-47
The Morrigan
Level 29
God Stats
2W - 1L
1,587 SR
Queue Stats
14W - 17L
1,342 Elo+
Solo
Ares
Ares
tork333_
Ares
Level 28
God Stats
4W - 6L
1,420 SR
Queue Stats
50W - 76L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 14 / 4
8,600
478
6,286
19,889
11,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
WMuniz
Susano
16
3 / 4 / 1
9,900
550
8,273
12,507
4,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
15
9 / 2 / 6
10,520
584
13,764
8,202
2,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 3 / 4
9,446
525
4,015
6,758
2,284
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

18
13 / 1 / 3
11,468
637
11,554
11,710
7,843
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Candieeboy
Chang'e
15
4 / 5 / 2
9,121
507
6,298
13,208
4,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
7
2 / 4 / 2
6,139
341
4,074
4,979
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
10 / 6 / 3
10,025
557
12,026
15,916
8,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

The Morrigan
sis-47
The Morrigan
14
6 / 5 / 9
9,505
528
9,529
10,388
6,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
11
2 / 9 / 1
7,394
411
4,269
15,264
13,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
41
29
Kills
24
24
Deaths
29
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Candieeboy
Chang'e
4
5
2
1
L
Hel
2
4
2
0.75
L
10
6
3
1.92
W
1
14
4
0.21
W
Susano
WMuniz
Susano
3
4
1
0.88
W
Izanami
9
2
6
6
W
3
3
4
1.67
W
13
1
3
14.5
L
The Morrigan
sis-47
The Morrigan
6
5
9
2.1
L
Ares
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,892
Damage
36,196
59,066
Taken
59,755
29,270
Mitigated
34,433
12,296
Healing
13,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Candieeboy
Chang'e
6,298
375
387
4,517
13,208
4,541
551
0
13,208
50,710
0
L
Hel
4,074
669
379
1,064
4,979
1,148
0
952
4,027
11,494
0
L
12,026
6,844
0
5,322
15,916
8,265
0
1,822
14,094
0
59,257
W
6,286
1,178
0
635
19,889
11,498
0
9,518
10,317
32,436
0
W
Susano
WMuniz
Susano
8,273
2,214
0
4,064
12,507
4,825
560
5,150
6,905
0
67,706
W
Izanami
13,764
9,089
0
2,523
8,202
2,820
7,205
3,953
4,051
0
67,849
W
4,015
2,101
0
1,619
6,758
2,284
2,375
3,574
2,992
44,943
0
W
11,554
495
0
3,455
11,710
7,843
0
1,561
10,013
0
64,162
L
The Morrigan
sis-47
The Morrigan
9,529
2,518
0
825
10,388
6,931
1,252
4,007
6,381
54,821
0
L
Ares
4,269
54
0
779
15,264
13,548
211
3,520
11,744
18,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,934
Gold Earned
42,184
489
Minions Killed
320
0
Camps Cleared
0
1,698,029
Distance Traveled
1,535,505
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,121
507
87
5
0
325,311
3
L
Hel
6,139
341
11
1
0
224,326
0
L
Arachne
10,025
557
97
5
0
379,619
0
W
Ares
8,600
478
45
3
0
308,460
2
W
Susano
9,900
550
119
7
0
340,281
0
W
Izanami
10,520
584
140
8
0
337,985
1
W
Hera
9,446
525
75
4
0
332,240
0
W
Mulan
11,468
637
110
6
0
379,063
1
L
The Morrigan
9,505
528
103
6
0
310,587
6
L
Ares
7,394
411
22
1
0
295,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role