Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DouglasDoesLess
Ah Muzen Cab
Level 20
God Stats
0W - 1L
1,664 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Athena
Athena
GrizziBone
Athena
Level 45
God Stats
0W - 1L
1,731 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
Ozymandias_Btr
Mulan
Level 23
God Stats
0W - 1L
1,744 SR
Queue Stats
3W - 8L
1,302 Elo+
Solo
He Bo
He Bo
degdaddy
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 26
1,660 SR
1,451 Elo+

VS

Team Averages
Level 93
1,610 SR
1,400 Elo+
Bacchus
Bacchus
AlphaPrime78839
Bacchus
Level 124
God Stats
2W - 0L
1,466 SR
Queue Stats
3W - 5L
1,323 Elo+
Solo
Rama
Rama
PoorChiaotzu
Rama
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,147 Elo+
Party 2
King Arthur
King Arthur
joeskilove
King Arthur
Level 20
God Stats
2W - 0L
1,973 SR
Queue Stats
8W - 1L
1,680 Elo+
Party 2
Thoth
Thoth
o Unoriginal o
Thoth
Level 160
God Stats
4W - 4L
1,501 SR
Queue Stats
84W - 95L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DouglasDoesLess
Ah Muzen Cab
11
0 / 4 / 3
6,696
837
2,463
4,989
1,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
GrizziBone
Athena
10
0 / 4 / 1
6,525
816
567
8,959
6,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

11
2 / 3 / 3
6,679
835
2,503
5,849
2,086
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
degdaddy
He Bo
13
4 / 5 / 3
7,900
988
6,452
7,161
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 5
8,068
1,009
4,039
6,978
8,216
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 3 / 7
7,517
940
4,768
6,018
2,203
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
joeskilove
King Arthur
13
5 / 1 / 6
8,230
1,029
6,327
6,444
5,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 1 / 6
8,600
1,075
4,901
2,084
758
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
6
Kills
15
16
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
L
Ah Muzen Cab
DouglasDoesLess
Ah Muzen Cab
0
4
3
0.38
L
Athena
GrizziBone
Athena
0
4
1
0.13
L
2
3
3
1.17
W
1
3
7
1.5
L
He Bo
degdaddy
He Bo
4
5
3
1.1
W
King Arthur
joeskilove
King Arthur
5
1
6
8
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,985
Damage
20,035
26,958
Taken
21,524
12,638
Mitigated
16,981
1,434
Healing
2,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,039
365
338
643
6,978
8,216
257
1,472
5,429
20,343
0
L
Ah Muzen Cab
DouglasDoesLess
Ah Muzen Cab
2,463
798
0
439
4,989
1,570
3,103
2,250
2,612
0
16,379
L
Athena
GrizziBone
Athena
567
214
0
408
8,959
6,491
395
2,274
6,519
9,283
0
L
2,503
860
0
276
5,849
2,086
0
3,451
2,263
0
8,660
W
4,768
3,344
0
91
6,018
2,203
2,844
3,149
2,679
0
16,021
L
He Bo
degdaddy
He Bo
6,452
233
0
311
7,161
2,491
94
2,023
5,025
23,311
0
W
King Arthur
joeskilove
King Arthur
6,327
728
0
1,503
6,444
5,804
527
1,643
4,777
3,735
19,858
W
4,901
132
0
423
2,084
758
2,277
910
1,162
24,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,800
Gold Earned
32,415
116
Minions Killed
143
6
Camps Cleared
6
509,714
Distance Traveled
636,338
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,068
1,009
26
3
2
165,865
0
L
Ah Muzen Cab
6,696
837
41
5
1
122,019
0
L
Athena
6,525
816
20
3
0
130,979
0
L
Mulan
6,679
835
15
2
3
130,617
0
W
Rama
7,517
940
24
3
0
136,425
1
L
He Bo
7,900
988
40
5
2
126,099
1
W
King Arthur
8,230
1,029
42
5
3
179,018
0
W
Thoth
8,600
1,075
51
6
1
155,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role