Player Matchup

Khepri
Khepri
Grabo
Khepri
Level 40
God Stats
20W - 10L
1,709 SR
Queue Stats
129W - 110L
1,514 Elo+
Party 2
Cupid
Cupid
Krushok666
Cupid
Level 43
God Stats
33W - 32L
1,469 SR
Queue Stats
49W - 68L
1,400 Elo+
Solo
Hercules
Hercules
MrHammerrhoid
Hercules
Level 54
God Stats
62W - 53L
1,514 SR
Queue Stats
74W - 70L
1,465 Elo+
Solo
Da Ji
Da Ji
Ursuva
Da Ji
Level 58
God Stats
4W - 3L
1,516 SR
Queue Stats
99W - 83L
1,507 Elo+
Party 2
Baron Samedi
Baron Samedi
swisha0763969402
Baron Samedi
Level 83
God Stats
2W - 3L
1,482 SR
Queue Stats
16W - 13L
1,481 Elo+
Solo
Team Averages
Level 56
1,538 SR
1,473 Elo+

VS

Team Averages
Level 70
1,622 SR
1,557 Elo+
Gilgamesh
Gilgamesh
NaevokTheRaised
Gilgamesh
Level 59
God Stats
26W - 12L
1,728 SR
Queue Stats
144W - 138L
1,538 Elo+
Solo
Chiron
Chiron
SunDanceRU
Chiron
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,610 Elo+
Solo
Jormungandr
Jormungandr
TheGladiator
Jormungandr
Level 104
God Stats
0W - 1L
1,515 SR
Queue Stats
39W - 44L
1,518 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
galartxu
Morgan Le Fay
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,471 Elo+
Solo
Scylla
Scylla
p1nh3ad3
Scylla
Level 25
God Stats
2W - 2L
1,865 SR
Queue Stats
38W - 13L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Grabo
Khepri
20
6 / 0 / 14
13,688
913
9,873
15,959
26,197
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
20
7 / 2 / 11
14,281
952
23,627
13,372
6,528
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
MrHammerrhoid
Hercules
20
2 / 2 / 19
13,440
896
21,233
33,498
40,037
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
Ursuva
Da Ji
20
13 / 2 / 16
15,531
1,035
35,816
16,591
8,655
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
swisha0763969402
Baron Samedi
20
6 / 4 / 17
14,939
996
32,036
22,743
11,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

154

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NaevokTheRaised
Gilgamesh
19
0 / 6 / 4
12,931
862
20,992
35,769
27,101
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
SunDanceRU
Chiron
19
2 / 9 / 4
12,585
839
15,176
23,289
13,284
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
TheGladiator
Jormungandr
19
4 / 4 / 4
13,546
903
19,644
25,120
29,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
galartxu
Morgan Le Fay
19
2 / 9 / 7
13,014
868
19,936
28,147
11,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
p1nh3ad3
Scylla
19
2 / 6 / 2
12,852
857
19,130
15,093
5,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
31
34
Kills
10
10
Deaths
34
77
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Khepri
Grabo
Khepri
6
0
14
13
W
Cupid
7
2
11
6.25
W
Hercules
MrHammerrhoid
Hercules
2
2
19
5.75
L
Gilgamesh
NaevokTheRaised
Gilgamesh
0
6
4
0.33
L
Chiron
SunDanceRU
Chiron
2
9
4
0.44
L
Jormungandr
TheGladiator
Jormungandr
4
4
4
1.5
W
Da Ji
Ursuva
Da Ji
13
2
16
10.5
L
Morgan Le Fay
galartxu
Morgan Le Fay
2
9
7
0.61
L
Scylla
p1nh3ad3
Scylla
2
6
2
0.5
W
Baron Samedi
swisha0763969402
Baron Samedi
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,585
Damage
94,878
102,163
Taken
127,418
93,058
Mitigated
87,073
29,980
Healing
9,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Grabo
Khepri
9,873
1,002
0
0
15,959
26,197
0
6,445
9,277
24,191
0
W
Cupid
23,627
12,635
3,109
2,235
13,372
6,528
0
9,244
4,032
0
53,195
W
Hercules
MrHammerrhoid
Hercules
21,233
5,707
0
11,248
33,498
40,037
0
17,510
15,758
0
38,597
L
Gilgamesh
NaevokTheRaised
Gilgamesh
20,992
8,289
1,259
1,402
35,769
27,101
0
11,082
23,726
265
41,547
L
Chiron
SunDanceRU
Chiron
15,176
9,111
1,093
3,672
23,289
13,284
0
6,731
15,973
0
38,985
L
Jormungandr
TheGladiator
Jormungandr
19,644
4,245
0
1,210
25,120
29,592
0
8,888
15,492
45,736
0
W
Da Ji
Ursuva
Da Ji
35,816
6,147
0
460
16,591
8,655
0
10,729
5,635
0
45,839
L
Morgan Le Fay
galartxu
Morgan Le Fay
19,936
1,624
0
1,219
28,147
11,798
0
7,758
19,557
37,975
0
L
Scylla
p1nh3ad3
Scylla
19,130
1,086
0
108
15,093
5,298
0
5,861
8,833
53,670
0
W
Baron Samedi
swisha0763969402
Baron Samedi
32,036
3,124
4,796
8,132
22,743
11,641
0
14,143
8,389
68,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,879
Gold Earned
64,928
244
Minions Killed
276
10
Camps Cleared
7
1,485,445
Distance Traveled
1,426,325
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,688
913
16
1
3
299,511
2
W
Cupid
14,281
952
72
5
2
271,424
0
W
Hercules
13,440
896
49
3
2
325,757
3
L
Gilgamesh
12,931
862
52
3
1
302,450
0
L
Chiron
12,585
839
39
3
1
244,130
0
L
Jormungandr
13,546
903
50
3
2
292,441
0
W
Da Ji
15,531
1,035
18
1
1
316,420
2
L
Morgan Le Fay
13,014
868
49
3
1
294,276
1
L
Scylla
12,852
857
86
6
2
293,028
0
W
Baron Samedi
14,939
996
89
6
2
272,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role