Player Matchup

He Bo
He Bo
 
He Bo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
BuzzcutSawdust
Ares
Level 13
God Stats
23W - 7L
1,548 SR
Queue Stats
102W - 67L
1,426 Elo+
Party 2
Neith
Neith
CambridgeRe
Neith
Level 8
God Stats
2W - 0L
1,798 SR
Queue Stats
45W - 33L
1,310 Elo+
Party 2
Team Averages
Level 30
1,616 SR
1,412 Elo+

VS

Team Averages
Level 76
1,383 SR
1,279 Elo+
Janus
Janus
Ansamen
Janus
Level 81
God Stats
0W - 1L
1,302 SR
Queue Stats
3W - 12L
1,192 Elo+
Party 1
Nu Wa
Nu Wa
JemlyMo
Nu Wa
Level 62
God Stats
5W - 9L
1,412 SR
Queue Stats
12W - 32L
1,180 Elo+
Party 1
Danzaburou
Danzaburou
Twilps
Danzaburou
Level 84
God Stats
9W - 10L
1,436 SR
Queue Stats
22W - 17L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
6 / 0 / 7
7,712
771
8,706
5,531
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 0 / 10
8,043
804
3,998
5,589
5,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 2 / 10
7,560
756
5,322
6,080
2,934
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ansamen
Janus
9
2 / 7 / 0
6,623
662
5,534
8,759
2,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
JemlyMo
Nu Wa
9
0 / 4 / 2
5,943
594
3,787
5,531
1,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Twilps
Danzaburou
9
0 / 3 / 1
5,880
588
2,752
6,944
2,406
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
14
Kills
2
2
Deaths
14
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
0
7
9.5
L
Janus
Ansamen
Janus
2
7
0
0.29
W
4
0
10
9
W
4
2
10
4.5
L
Nu Wa
JemlyMo
Nu Wa
0
4
2
0.25
L
Danzaburou
Twilps
Danzaburou
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,026
Damage
12,073
17,200
Taken
21,234
10,282
Mitigated
7,025
6,530
Healing
2,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
8,706
230
0
2,646
5,531
2,311
421
3,055
2,476
33,800
0
L
Janus
Ansamen
Janus
5,534
258
0
847
8,759
2,747
0
4,964
3,603
21,403
0
W
3,998
216
427
1,577
5,589
5,037
236
2,049
3,540
11,905
0
W
5,322
1,701
0
1,880
6,080
2,934
558
4,407
1,673
0
28,461
L
Nu Wa
JemlyMo
Nu Wa
3,787
1,863
0
250
5,531
1,872
0
3,846
1,615
12,656
0
L
Danzaburou
Twilps
Danzaburou
2,752
719
0
1,138
6,944
2,406
0
3,778
2,926
0
13,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,315
Gold Earned
18,446
136
Minions Killed
83
6
Camps Cleared
2
548,141
Distance Traveled
479,121
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,712
771
67
7
4
187,919
3
L
Janus
6,623
662
36
4
0
148,409
0
W
Ares
8,043
804
23
2
1
189,819
1
W
Neith
7,560
756
46
5
1
170,403
1
L
Nu Wa
5,943
594
12
1
2
154,315
1
L
Danzaburou
5,880
588
35
4
0
176,397
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role