Player Matchup

Ymir
Ymir
CADMANDINHO
Ymir
Level 17
God Stats
10W - 9L
1,454 SR
Queue Stats
53W - 62L
1,224 Elo+
Party 3
Mercury
Mercury
DJ GodzZ
Mercury
Level 29
God Stats
7W - 4L
1,468 SR
Queue Stats
99W - 120L
1,317 Elo+
Party 3
Anhur
Anhur
G2Stylish
Anhur
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,354 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tubsam2396
Morgan Le Fay
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 91L
1,360 Elo+
Party 3
Khepri
Khepri
ixBecks
Khepri
Level 127
God Stats
1W - 0L
1,371 SR
Queue Stats
64W - 66L
1,427 Elo+
Party 2
Team Averages
Level 41
1,459 SR
1,336 Elo+

VS

Team Averages
Level 20
1,386 SR
1,269 Elo+
Persephone
Persephone
JxstCallMeAJ
Persephone
Level 27
God Stats
33W - 36L
1,453 SR
Queue Stats
123W - 149L
1,375 Elo+
Party 1
Fenrir
Fenrir
Laeticia77000
Fenrir
Level 23
God Stats
1W - 5L
1,368 SR
Queue Stats
12W - 22L
1,293 Elo+
Solo
Artemis
Artemis
Serpexus
Artemis
Level 23
God Stats
3W - 3L
1,207 SR
Queue Stats
94W - 101L
1,335 Elo+
Party 1
Neith
Neith
Sherwin2474
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,072 Elo+
Solo
Tsukuyomi
Tsukuyomi
mini_keys
Tsukuyomi
Level 22
God Stats
23W - 22L
1,404 SR
Queue Stats
141W - 160L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 7
11,858
439
7,098
31,717
32,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
DJ GodzZ
Mercury
19
10 / 12 / 5
14,488
537
20,630
23,851
8,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
G2Stylish
Anhur
20
7 / 1 / 7
13,691
507
11,377
16,747
7,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Tubsam2396
Morgan Le Fay
16
4 / 14 / 4
11,790
437
11,380
23,846
6,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
ixBecks
Khepri
20
4 / 2 / 9
13,679
507
4,607
13,584
16,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
JxstCallMeAJ
Persephone
19
15 / 4 / 13
14,083
522
32,314
19,562
7,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 6 / 16
12,271
454
10,765
18,712
15,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Serpexus
Artemis
19
6 / 6 / 5
12,443
461
9,414
14,536
5,234
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

2
0 / 0 / 0
5,456
202
0
0
0
Tsukuyomi
mini_keys
Tsukuyomi
17
11 / 9 / 18
12,781
473
21,588
21,689
9,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
90
26
Kills
38
38
Deaths
25
32
Assists
52
Player
Kills
Deaths
Assists
KDA
W
1
9
7
0.5
W
Mercury
DJ GodzZ
Mercury
10
12
5
1.04
W
Anhur
G2Stylish
Anhur
7
1
7
10.5
L
Persephone
JxstCallMeAJ
Persephone
15
4
13
5.38
L
6
6
16
2.33
L
Artemis
Serpexus
Artemis
6
6
5
1.42
L
0
0
0
0
W
Morgan Le Fay
Tubsam2396
Morgan Le Fay
4
14
4
0.43
W
Khepri
ixBecks
Khepri
4
2
9
4.25
L
Tsukuyomi
mini_keys
Tsukuyomi
11
9
18
2.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,092
Damage
74,081
109,745
Taken
74,499
71,619
Mitigated
37,367
23,030
Healing
13,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,098
945
125
5,859
31,717
32,687
812
11,527
19,651
39,605
0
W
Mercury
DJ GodzZ
Mercury
20,630
13,315
380
2,107
23,851
8,089
2,702
7,372
16,114
0
67,770
W
Anhur
G2Stylish
Anhur
11,377
4,874
0
7,297
16,747
7,772
3,718
2,344
14,357
0
145,843
L
Persephone
JxstCallMeAJ
Persephone
32,314
2,540
0
4,054
19,562
7,692
0
7,523
12,035
82,101
0
L
10,765
2,641
469
3,382
18,712
15,425
2,724
4,443
14,269
0
53,675
L
Artemis
Serpexus
Artemis
9,414
6,221
0
2,968
14,536
5,234
857
3,778
10,758
0
74,729
L
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
Tubsam2396
Morgan Le Fay
11,380
1,001
398
5,198
23,846
6,913
830
7,657
15,895
60,116
0
W
Khepri
ixBecks
Khepri
4,607
453
0
1,666
13,584
16,158
810
2,107
11,335
52,287
0
L
Tsukuyomi
mini_keys
Tsukuyomi
21,588
5,956
0
2,246
21,689
9,016
205
7,664
14,025
0
61,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,506
Gold Earned
57,034
491
Minions Killed
385
0
Camps Cleared
0
2,229,879
Distance Traveled
1,784,020
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,858
439
66
2
0
364,708
0
W
Mercury
14,488
537
98
4
0
539,812
3
W
Anhur
13,691
507
157
6
0
475,931
0
L
Persephone
14,083
522
133
5
0
473,330
0
L
Fenrir
12,271
454
90
3
0
478,994
1
L
Artemis
12,443
461
95
4
0
317,113
0
L
Neith
5,456
202
0
0
0
0
0
W
Morgan Le Fay
11,790
437
99
4
0
405,157
3
W
Khepri
13,679
507
71
3
0
444,271
2
L
Tsukuyomi
12,781
473
67
2
0
514,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role