Player Matchup

Sobek
Sobek
Kirito08028668
Sobek
Level 27
God Stats
2W - 2L
1,435 SR
Queue Stats
59W - 74L
1,367 Elo+
Party 1
Loki
Loki
Shrekoooooo
Loki
Level 45
God Stats
1W - 4L
1,420 SR
Queue Stats
6W - 10L
1,321 Elo+
Party 2
Apollo
Apollo
SpE Reaper
Apollo
Level 42
God Stats
3W - 2L
1,680 SR
Queue Stats
142W - 190L
1,363 Elo+
Party 1
Danzaburou
Danzaburou
Zampie
Danzaburou
Level 19
God Stats
6W - 8L
1,435 SR
Queue Stats
6W - 10L
1,321 Elo+
Party 2
Tiamat
Tiamat
tryhardingXD
Tiamat
Level 66
God Stats
4W - 4L
1,605 SR
Queue Stats
226W - 274L
1,389 Elo+
Party 1
Team Averages
Level 40
1,515 SR
1,352 Elo+

VS

Team Averages
Level 62
1,582 SR
1,421 Elo+
Izanami
Izanami
Purplewolf9398
Izanami
Level 36
God Stats
27W - 21L
1,581 SR
Queue Stats
61W - 71L
1,363 Elo+
Solo
Merlin
Merlin
Tr867ip
Merlin
Level 32
God Stats
23W - 20L
1,470 SR
Queue Stats
105W - 114L
1,374 Elo+
Party 3
Yemoja
Yemoja
alicialariviere3
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
nikolaija
Aphrodite
Level 149
God Stats
24W - 6L
1,802 SR
Queue Stats
485W - 433L
1,448 Elo+
Party 3
Ne Zha
Ne Zha
pigeonsneedlove
Ne Zha
Level 92
God Stats
15W - 15L
1,557 SR
Queue Stats
381W - 346L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 3
5,112
511
1,828
8,849
4,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

5
0 / 7 / 0
3,900
390
538
6,040
1,553
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
SpE Reaper
Apollo
8
4 / 1 / 0
5,371
537
5,153
5,817
1,759
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Zampie
Danzaburou
6
0 / 4 / 0
4,045
405
1,694
4,499
1,356
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
10
0 / 2 / 0
5,185
519
910
5,348
2,330
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
6,700
670
2,752
5,072
1,683
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Tr867ip
Merlin
10
6 / 0 / 2
6,306
631
5,477
3,480
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 0
4,728
473
1,300
5,857
2,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Aphrodite
nikolaija
Aphrodite
10
2 / 0 / 0
5,712
571
7,489
4,796
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
3 / 0 / 4
5,796
580
2,519
4,081
1,122
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
14
15
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
3
0
1
3.5
L
0
7
0
0
L
Apollo
SpE Reaper
Apollo
4
1
0
4
W
Merlin
Tr867ip
Merlin
6
0
2
7
L
Danzaburou
Zampie
Danzaburou
0
4
0
0
W
0
4
0
0
W
Aphrodite
nikolaija
Aphrodite
2
0
0
2
W
3
0
4
5
L
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,123
Damage
19,537
30,553
Taken
23,286
11,426
Mitigated
7,863
8,035
Healing
9,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,828
285
1,034
2,871
8,849
4,428
0
5,625
3,224
9,201
0
W
2,752
1,628
0
1,847
5,072
1,683
1,265
0
5,072
0
38,606
L
538
105
0
0
6,040
1,553
61
2,710
3,330
0
10,699
L
Apollo
SpE Reaper
Apollo
5,153
3,290
0
1,340
5,817
1,759
0
3,207
2,610
0
30,684
W
Merlin
Tr867ip
Merlin
5,477
419
0
1,582
3,480
1,037
416
805
2,675
30,571
0
L
Danzaburou
Zampie
Danzaburou
1,694
797
0
468
4,499
1,356
0
0
4,499
0
9,319
W
1,300
424
188
300
5,857
2,448
0
963
4,894
8,329
0
W
Aphrodite
nikolaija
Aphrodite
7,489
1,362
1,322
3,694
4,796
1,573
0
865
3,931
37,680
0
W
2,519
828
0
531
4,081
1,122
0
105
3,976
0
23,502
L
Tiamat
910
46
0
2,322
5,348
2,330
153
2,724
2,624
25,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,613
Gold Earned
29,242
172
Minions Killed
266
0
Camps Cleared
0
892,101
Distance Traveled
932,817
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,112
511
13
1
0
185,192
0
W
Izanami
6,700
670
96
10
0
161,206
4
L
Loki
3,900
390
14
1
0
202,002
0
L
Apollo
5,371
537
61
6
0
172,292
1
W
Merlin
6,306
631
53
5
0
182,138
3
L
Danzaburou
4,045
405
16
2
0
153,634
0
W
Yemoja
4,728
473
16
2
0
152,510
0
W
Aphrodite
5,712
571
58
6
0
195,966
2
W
Ne Zha
5,796
580
43
4
0
240,997
0
L
Tiamat
5,185
519
68
7
0
178,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role