Player Matchup

Nu Wa
Nu Wa
Eliasbjrs
Nu Wa
Level 58
God Stats
18W - 9L
1,778 SR
Queue Stats
173W - 186L
1,439 Elo+
Party 1
Ymir
Ymir
LucasCabj817
Ymir
Level 5
God Stats
4W - 1L
1,757 SR
Queue Stats
4W - 1L
1,640 Elo+
Party 1
King Arthur
King Arthur
Raiman8114
King Arthur
Level 29
God Stats
21W - 19L
1,733 SR
Queue Stats
112W - 112L
1,414 Elo+
Solo
Artemis
Artemis
dopegamertag420
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
zGhostOfpeacex
Heimdallr
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,654 SR
1,499 Elo+

VS

Team Averages
Level 25
1,499 SR
1,390 Elo+
Arachne
Arachne
Andrei2234
Arachne
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 68L
1,294 Elo+
Solo
Ymir
Ymir
Aucrez
Ymir
Level 29
God Stats
4W - 3L
1,385 SR
Queue Stats
144W - 154L
1,448 Elo+
Solo
Sylvanus
Sylvanus
DBG_Capone
Sylvanus
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 12L
1,466 Elo+
Solo
Skadi
Skadi
Hipsterwaifu
Skadi
Level 29
God Stats
56W - 54L
1,544 SR
Queue Stats
150W - 173L
1,406 Elo+
Solo
Nu Wa
Nu Wa
Isznna_12
Nu Wa
Level 21
God Stats
24W - 12L
1,566 SR
Queue Stats
78W - 67L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Eliasbjrs
Nu Wa
12
3 / 1 / 2
7,414
494
10,588
8,603
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 3
6,672
445
891
4,381
2,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Raiman8114
King Arthur
12
2 / 6 / 1
7,338
489
7,664
17,249
6,159
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
1 / 5 / 0
5,663
378
2,100
5,937
1,563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
zGhostOfpeacex
Heimdallr
9
1 / 7 / 0
6,269
418
3,638
9,560
2,453
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Andrei2234
Arachne
12
4 / 1 / 3
7,797
520
4,181
7,906
2,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Aucrez
Ymir
10
3 / 0 / 3
7,245
483
1,744
7,157
4,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
DBG_Capone
Sylvanus
14
5 / 3 / 1
8,753
584
11,948
13,869
8,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 1 / 2
7,963
531
5,973
6,679
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Isznna_12
Nu Wa
13
3 / 3 / 6
8,159
544
8,695
6,829
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
8
Kills
19
20
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
Andrei2234
Arachne
4
1
3
5.5
W
Ymir
Aucrez
Ymir
3
0
3
4.5
W
Sylvanus
DBG_Capone
Sylvanus
5
3
1
1.83
L
Nu Wa
Eliasbjrs
Nu Wa
3
1
2
4
W
4
1
2
5
W
Nu Wa
Isznna_12
Nu Wa
3
3
6
2
L
1
1
3
2.5
L
King Arthur
Raiman8114
King Arthur
2
6
1
0.42
L
1
5
0
0.2
L
Heimdallr
zGhostOfpeacex
Heimdallr
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,881
Damage
32,541
45,730
Taken
42,440
15,405
Mitigated
19,229
10,948
Healing
13,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Andrei2234
Arachne
4,181
3,182
104
2,564
7,906
2,900
1,137
2,628
5,060
0
31,345
W
Ymir
Aucrez
Ymir
1,744
499
0
1,621
7,157
4,488
388
1,237
5,755
22,789
0
W
Sylvanus
DBG_Capone
Sylvanus
11,948
3,260
126
6,065
13,869
8,005
1,845
2,422
11,357
41,721
9,934
L
Nu Wa
Eliasbjrs
Nu Wa
10,588
3,750
79
3,471
8,603
2,233
651
3,567
4,770
45,157
0
W
5,973
2,671
0
2,049
6,679
2,027
1,948
1,193
5,404
0
51,569
W
Nu Wa
Isznna_12
Nu Wa
8,695
1,412
0
860
6,829
1,809
1,731
3,424
3,059
54,467
0
L
891
193
957
937
4,381
2,997
100
2,475
1,767
4,934
0
L
King Arthur
Raiman8114
King Arthur
7,664
695
0
3,565
17,249
6,159
0
9,846
7,383
0
37,301
L
2,100
881
0
795
5,937
1,563
10
2,661
3,036
0
17,320
L
Heimdallr
zGhostOfpeacex
Heimdallr
3,638
1,661
67
1,077
9,560
2,453
851
2,154
7,386
0
21,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,356
Gold Earned
39,917
225
Minions Killed
397
0
Camps Cleared
0
1,176,548
Distance Traveled
1,272,375
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,797
520
59
4
0
323,089
1
W
Ymir
7,245
483
39
3
0
267,038
2
W
Sylvanus
8,753
584
112
7
0
192,697
1
L
Nu Wa
7,414
494
81
5
0
278,265
0
W
Skadi
7,963
531
87
6
0
256,843
10
W
Nu Wa
8,159
544
100
7
0
232,708
1
L
Ymir
6,672
445
5
0
0
205,922
1
L
King Arthur
7,338
489
66
4
0
258,748
1
L
Artemis
5,663
378
29
2
0
189,922
0
L
Heimdallr
6,269
418
44
3
0
243,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role