Player Matchup

Ares
Ares
CuftaJunior
Ares
Level 26
God Stats
11W - 5L
1,958 SR
Queue Stats
177W - 177L
1,541 Elo+
Party 1
Hachiman
Hachiman
Drakhet
Hachiman
Level 14
God Stats
14W - 13L
1,572 SR
Queue Stats
112W - 112L
1,559 Elo+
Party 1
Bellona
Bellona
EnIIx987
Bellona
Level 23
God Stats
16W - 7L
1,672 SR
Queue Stats
33W - 30L
1,484 Elo+
Party 2
Anubis
Anubis
Natsukiss
Anubis
Level 29
God Stats
23W - 14L
1,604 SR
Queue Stats
54W - 40L
1,556 Elo+
Party 2
Nemesis
Nemesis
âsdf
Nemesis
Level 18
God Stats
0W - 4L
1,201 SR
Queue Stats
29W - 21L
1,520 Elo+
Solo
Team Averages
Level 22
1,601 SR
1,532 Elo+

VS

Team Averages
Level 26
1,510 SR
1,523 Elo+
Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Dalilbg
Ao Kuang
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
73W - 61L
1,560 Elo+
Solo
King Arthur
King Arthur
DewiLHunteR41
King Arthur
Level 29
God Stats
15W - 22L
1,441 SR
Queue Stats
102W - 103L
1,473 Elo+
Solo
Danzaburou
Danzaburou
L4ZARU3
Danzaburou
Level 24
God Stats
11W - 12L
1,610 SR
Queue Stats
166W - 164L
1,534 Elo+
Solo
Merlin
Merlin
chagenm
Merlin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 51L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
6,139
472
1,170
10,115
4,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
Drakhet
Hachiman
11
1 / 5 / 1
6,367
490
4,146
7,733
2,109
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
EnIIx987
Bellona
12
5 / 5 / 2
7,782
599
8,753
12,491
12,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Natsukiss
Anubis
11
5 / 7 / 3
7,471
575
9,049
11,816
5,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
âsdf
Nemesis
9
0 / 3 / 2
5,697
438
929
6,673
2,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 1 / 14
7,732
595
6,834
9,671
7,785
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
Dalilbg
Ao Kuang
12
8 / 4 / 9
8,137
626
11,197
11,517
3,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
DewiLHunteR41
King Arthur
12
3 / 2 / 3
7,173
552
4,633
9,254
7,520
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
L4ZARU3
Danzaburou
14
8 / 1 / 7
8,856
681
6,129
6,254
2,088
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
chagenm
Merlin
13
6 / 3 / 11
8,068
621
7,355
6,078
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
11
Kills
26
26
Deaths
11
10
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
14
8
L
0
6
2
0.17
W
Ao Kuang
Dalilbg
Ao Kuang
8
4
9
3.13
W
King Arthur
DewiLHunteR41
King Arthur
3
2
3
2.25
L
Hachiman
Drakhet
Hachiman
1
5
1
0.3
L
Bellona
EnIIx987
Bellona
5
5
2
1.2
W
Danzaburou
L4ZARU3
Danzaburou
8
1
7
11.5
L
Anubis
Natsukiss
Anubis
5
7
3
0.93
W
Merlin
chagenm
Merlin
6
3
11
3.83
L
Nemesis
âsdf
Nemesis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,047
Damage
36,148
48,828
Taken
42,774
26,553
Mitigated
22,196
9,279
Healing
13,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,834
1,302
412
1,570
9,671
7,785
0
2,421
7,250
34,566
0
L
1,170
249
0
702
10,115
4,789
0
5,155
4,960
14,156
0
W
Ao Kuang
Dalilbg
Ao Kuang
11,197
3,296
0
4,815
11,517
3,094
598
4,208
7,222
30,942
0
W
King Arthur
DewiLHunteR41
King Arthur
4,633
639
0
2,697
9,254
7,520
0
1,249
7,198
0
29,687
L
Hachiman
Drakhet
Hachiman
4,146
1,267
0
1,028
7,733
2,109
1,074
4,328
3,405
0
34,049
L
Bellona
EnIIx987
Bellona
8,753
2,230
0
2,508
12,491
12,051
278
4,800
7,691
0
34,215
W
Danzaburou
L4ZARU3
Danzaburou
6,129
2,880
0
2,676
6,254
2,088
2,776
1,030
5,224
0
47,969
L
Anubis
Natsukiss
Anubis
9,049
955
0
3,426
11,816
5,222
369
8,648
3,168
25,575
0
W
Merlin
chagenm
Merlin
7,355
122
0
1,040
6,078
1,709
746
1,311
4,634
46,347
0
L
Nemesis
âsdf
Nemesis
929
220
0
1,615
6,673
2,382
0
2,455
4,218
0
28,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,456
Gold Earned
39,966
246
Minions Killed
351
0
Camps Cleared
0
1,142,112
Distance Traveled
1,296,422
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,732
595
45
3
0
268,167
1
L
Ares
6,139
472
28
2
0
235,873
7
W
Ao Kuang
8,137
626
58
4
0
277,829
2
W
King Arthur
7,173
552
69
5
0
239,627
1
L
Hachiman
6,367
490
69
5
0
246,512
2
L
Bellona
7,782
599
63
5
0
247,692
4
W
Danzaburou
8,856
681
83
6
0
264,824
4
L
Anubis
7,471
575
38
3
0
213,698
1
W
Merlin
8,068
621
96
7
0
245,975
0
L
Nemesis
5,697
438
48
4
0
198,337
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role