Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AdriCrazy
Morgan Le Fay
Level 19
God Stats
2W - 9L
1,225 SR
Queue Stats
29W - 28L
1,534 Elo+
Solo
Cernunnos
Cernunnos
BonitaWumbo
Cernunnos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,705 Elo+
Solo
Amaterasu
Amaterasu
Buseidon
Amaterasu
Level 29
God Stats
0W - 3L
1,258 SR
Queue Stats
70W - 73L
1,485 Elo+
Solo
Fenrir
Fenrir
Trippininthah00d
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,489 Elo+
Solo
Team Averages
Level 16
1,397 SR
1,543 Elo+

VS

Team Averages
Level 33
1,506 SR
1,533 Elo+
Bakasura
Bakasura
 
Bakasura
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
BirdBirdBird02
Agni
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 32L
1,487 Elo+
Solo
Ymir
Ymir
TrashBanPolicies
Ymir
Level 16
God Stats
4W - 3L
1,450 SR
Queue Stats
70W - 63L
1,491 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vaporhp
Morgan Le Fay
Level 17
God Stats
13W - 11L
1,582 SR
Queue Stats
21W - 18L
1,490 Elo+
Solo
Artemis
Artemis
building__stacks
Artemis
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 21L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
2 / 7 / 3
7,660
451
4,535
11,772
4,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
AdriCrazy
Morgan Le Fay
14
3 / 8 / 0
8,353
491
8,528
13,102
3,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
BonitaWumbo
Cernunnos
12
1 / 10 / 5
7,761
457
7,820
13,228
2,909
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
Buseidon
Amaterasu
12
2 / 5 / 1
7,945
467
7,184
15,945
13,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
6 / 5 / 0
8,606
506
5,073
13,932
10,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
13 / 2 / 3
11,327
666
11,221
14,004
6,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 6 / 4
9,534
561
5,854
9,571
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 2 / 14
9,646
567
7,890
11,445
13,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Vaporhp
Morgan Le Fay
17
7 / 1 / 7
10,311
607
13,490
9,825
6,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
7 / 4 / 9
10,385
611
12,901
10,968
4,005
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
72
14
Kills
35
35
Deaths
15
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
7
3
0.5
W
Bakasura
 
Bakasura
13
2
3
7.25
L
Morgan Le Fay
AdriCrazy
Morgan Le Fay
3
8
0
0.38
W
4
6
4
1
L
Cernunnos
BonitaWumbo
Cernunnos
1
10
5
0.35
L
Amaterasu
Buseidon
Amaterasu
2
5
1
0.5
W
4
2
14
5.5
L
6
5
0
1.2
W
Morgan Le Fay
Vaporhp
Morgan Le Fay
7
1
7
10.5
W
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,140
Damage
51,356
67,979
Taken
55,813
34,585
Mitigated
33,482
11,494
Healing
18,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,535
1,370
0
1,095
11,772
4,383
0
4,377
6,914
0
33,804
W
Bakasura
 
Bakasura
11,221
7,647
0
7,586
14,004
6,801
2,486
706
13,278
0
62,489
L
Morgan Le Fay
AdriCrazy
Morgan Le Fay
8,528
965
0
1,425
13,102
3,576
472
5,038
7,372
50,477
0
W
5,854
304
0
1,811
9,571
3,107
135
3,869
5,388
53,121
0
L
Cernunnos
BonitaWumbo
Cernunnos
7,820
4,433
0
2,092
13,228
2,909
886
3,925
8,944
0
35,379
L
Amaterasu
Buseidon
Amaterasu
7,184
2,169
0
3,390
15,945
13,154
0
9,948
5,579
0
39,434
W
7,890
1,370
0
1,698
11,445
13,037
66
1,761
9,531
28,595
0
L
5,073
1,196
0
3,492
13,932
10,563
480
3,525
9,733
0
31,678
W
Morgan Le Fay
Vaporhp
Morgan Le Fay
13,490
1,136
0
3,139
9,825
6,532
1,602
216
9,597
56,673
0
W
12,901
5,587
0
3,792
10,968
4,005
3,177
1,540
9,314
0
71,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,325
Gold Earned
51,203
322
Minions Killed
503
0
Camps Cleared
0
1,533,533
Distance Traveled
1,599,699
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,660
451
57
3
0
357,250
5
W
Bakasura
11,327
666
149
9
0
370,428
5
L
Morgan Le Fay
8,353
491
92
5
0
285,445
3
W
Agni
9,534
561
102
6
0
309,322
9
L
Cernunnos
7,761
457
52
3
0
280,188
3
L
Amaterasu
7,945
467
76
4
0
327,015
2
W
Ymir
9,646
567
37
2
0
320,033
7
L
Fenrir
8,606
506
45
3
0
283,635
0
W
Morgan Le Fay
10,311
607
97
6
0
328,999
3
W
Artemis
10,385
611
118
7
0
270,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role