Player Matchup

King Arthur
King Arthur
Deadlysmeagol
King Arthur
Level 43
God Stats
15W - 14L
1,449 SR
Queue Stats
77W - 77L
1,474 Elo+
Solo
Xing Tian
Xing Tian
Ursus04
Xing Tian
Level 49
God Stats
1W - 1L
1,392 SR
Queue Stats
90W - 118L
1,399 Elo+
Party 2
Chang'e
Chang'e
Vendetazz-_-
Chang'e
Level 29
God Stats
0W - 1L
1,780 SR
Queue Stats
58W - 62L
1,331 Elo+
Party 2
Arachne
Arachne
blackfenix__714
Arachne
Level 14
God Stats
5W - 6L
1,434 SR
Queue Stats
12W - 8L
1,504 Elo+
Party 2
Ullr
Ullr
dodostrnad
Ullr
Level 66
God Stats
21W - 14L
1,620 SR
Queue Stats
134W - 97L
1,551 Elo+
Party 2
Team Averages
Level 40
1,535 SR
1,452 Elo+

VS

Team Averages
Level 54
1,513 SR
1,470 Elo+
Ymir
Ymir
 
Ymir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Kozsoking
Fenrir
Level 120
God Stats
8W - 5L
1,500 SR
Queue Stats
104W - 86L
1,566 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WarriorSzandra
Morgan Le Fay
Level 26
God Stats
5W - 4L
1,420 SR
Queue Stats
24W - 26L
1,411 Elo+
Party 1
Odin
Odin
dasreichtangle
Odin
Level 24
God Stats
5W - 4L
1,479 SR
Queue Stats
225W - 219L
1,439 Elo+
Party 3
Heimdallr
Heimdallr
ervor
Heimdallr
Level 54
God Stats
11W - 4L
1,667 SR
Queue Stats
47W - 62L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deadlysmeagol
King Arthur
11
1 / 2 / 0
6,643
511
5,665
9,787
5,705
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
Ursus04
Xing Tian
10
1 / 5 / 1
6,443
496
3,182
11,856
6,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Vendetazz-_-
Chang'e
9
1 / 4 / 0
5,669
436
3,382
5,778
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 0
5,938
457
3,190
8,580
3,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 5 / 1
6,755
520
8,362
8,445
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
4 / 0 / 8
7,401
569
4,499
7,705
5,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Kozsoking
Fenrir
16
9 / 1 / 2
9,066
697
7,175
8,393
3,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
WarriorSzandra
Morgan Le Fay
11
1 / 1 / 6
6,686
514
4,538
6,706
2,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 0 / 2
6,125
471
4,965
7,792
5,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
ervor
Heimdallr
12
5 / 3 / 6
7,317
563
7,027
8,393
2,516
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
5
Kills
20
20
Deaths
5
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
0
8
8
L
King Arthur
Deadlysmeagol
King Arthur
1
2
0
0.5
W
Fenrir
Kozsoking
Fenrir
9
1
2
10
L
Xing Tian
Ursus04
Xing Tian
1
5
1
0.3
L
Chang'e
Vendetazz-_-
Chang'e
1
4
0
0.25
W
Morgan Le Fay
WarriorSzandra
Morgan Le Fay
1
1
6
4
L
0
4
0
0
W
1
0
2
2
L
2
5
1
0.5
W
Heimdallr
ervor
Heimdallr
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,781
Damage
28,204
44,446
Taken
38,989
19,136
Mitigated
20,534
10,551
Healing
17,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,499
1,504
591
2,967
7,705
5,964
93
1,714
5,952
20,792
0
L
King Arthur
Deadlysmeagol
King Arthur
5,665
1,040
0
3,166
9,787
5,705
0
995
8,113
0
35,749
W
Fenrir
Kozsoking
Fenrir
7,175
2,552
0
4,803
8,393
3,396
110
1,021
7,317
0
60,306
L
Xing Tian
Ursus04
Xing Tian
3,182
240
946
1,193
11,856
6,042
24
2,854
9,002
16,247
0
L
Chang'e
Vendetazz-_-
Chang'e
3,382
486
144
1,325
5,778
1,711
184
2,521
3,169
20,724
0
W
Morgan Le Fay
WarriorSzandra
Morgan Le Fay
4,538
378
0
2,479
6,706
2,699
346
2,123
4,583
32,773
0
L
3,190
1,897
0
2,228
8,580
3,313
0
2,283
6,136
0
29,359
W
4,965
1,131
0
3,352
7,792
5,959
544
650
7,142
6,120
15,704
L
8,362
2,425
0
1,549
8,445
2,365
432
1,474
6,971
0
43,505
W
Heimdallr
ervor
Heimdallr
7,027
4,156
0
2,917
8,393
2,516
0
962
7,431
0
42,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,448
Gold Earned
36,595
295
Minions Killed
336
0
Camps Cleared
0
1,309,037
Distance Traveled
1,272,473
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,401
569
35
3
0
261,131
2
L
King Arthur
6,643
511
78
6
0
261,270
4
W
Fenrir
9,066
697
119
9
0
280,404
1
L
Xing Tian
6,443
496
30
2
0
283,634
0
L
Chang'e
5,669
436
37
3
0
225,642
2
W
Morgan Le Fay
6,686
514
58
4
0
236,568
4
L
Arachne
5,938
457
68
5
0
288,988
2
W
Odin
6,125
471
40
3
0
260,087
0
L
Ullr
6,755
520
82
6
0
249,503
5
W
Heimdallr
7,317
563
84
6
0
234,283
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role